Hello there folks! As you may know, I am currently working on the upcoming rework of the whole Expanded Materials mod series, and as I've been posting before, Metals will be the first one to come out. Lately I have been implementing some features ...
2023-08-28 23:22:01 +0000 UTC
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Hey there folks! Today I'm here because I want to share something really great with all of you.
I'll go straight to the point. I bought a second monitor to enhance my setup. This will be of sooo much use, especially when coding those pesky H...
2023-08-04 00:18:20 +0000 UTC
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Hey there! I thought it was time for a new small devlog. Lately I've been working in commissions and trying to figure out some small but tricky gameplay features for the upcoming reworks.
In this occasion, I was figuring out the best way to ...
2023-07-14 19:04:54 +0000 UTC
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Hi there folks! I know, I have been absent for a while. Lately I've been focusing myself in some other things so that I don't get too tired of trying the same. Sometimes I have to take care of my other hobbies from time to time in order to have mo...
2023-06-18 00:00:43 +0000 UTC
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Hi there, folks! I am here to bring you another development update about the upcoming rework for Expanded Materials - Metals. This time will be short, but that doesn't mean I don't have some very interesting news to share with you.
So, what ...
2023-04-03 12:30:22 +0000 UTC
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Hi there everyone! This is a small devlog for the upcoming rework of EM - Metals I am working on. Here I show you some of the new textures I have completed during the last days. In case you prefer the previous textures, don't worry about that, I w...
2023-03-17 12:41:58 +0000 UTC
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Hey there! I'm trying to keep a little bit more consistency with posts here as I bring you some updates about the upcoming rework of Expanded Materials - Metals.
For those who don't know, the objective of this rework is to be able to free th...
2023-02-26 16:55:53 +0000 UTC
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Hey there folks! As you may know, I am working on a big project which is reworking and mostly remaking most of the EM series. When I originally released them, there were a lot of skills I didn't have and a lot of experience in modding I didn't kno...
2023-02-22 00:55:08 +0000 UTC
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Hello there! While I plan the future reworks for EM - Metals and EM - Plastics, which I hope I will be able to bring you more information soon, I also decided to work on a different mod for a change, making use of my improved skills at art and C# ...
2023-01-27 04:52:32 +0000 UTC
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Hello there everybody! I hope you're having a great day and enjoying the holidays season. In This post I want to talk a bit about how the end of the year has turned out for me, as well as what to expect from me and my mods from now on.
I'll ...
2022-12-13 17:26:59 +0000 UTC
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Hi there! Yeah, I know I don't do too much posts here, I usually use this page to share some progress and to post releases, however, I've got some interesting news I've been willing to share with you during the last days.
So, as you may have...
2022-10-19 00:10:23 +0000 UTC
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Hey there folks! I am here once again to bring you another post before the final release of this new mod of the Expanded Materials series. This time will be a shorter one, featuring the remaining infographics before I pack it all up and do some fi...
2022-08-28 23:51:17 +0000 UTC
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Hey there fellas! I know I've been doing slow with development during the last months. As everyone I sometimes get into lots of stuff at the same time and I just need a break from certain stuff so that I don't stop enjoying it. I've been working h...
2022-08-17 17:02:19 +0000 UTC
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Hi there, folks! I know I haven't posted much around since a while. Blame school... Luckily this is the last year and I still have at least some time to ...
2022-06-04 00:04:08 +0000 UTC
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Hey there folks! I hope you're doing well. Today I got a comment and it gave me the idea that I finally have enough C# skills to patch the game and make this, which I've been willing to do since I started modding I guess.
2022-03-26 21:26:44 +0000 UTC
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Hey there my dear folks! I've came here to show you some small info sheets I made about the mods that are currently in the workbench, so you may get some updates on them and maybe also give me some of your feedback and ideas as well, which are of ...
2022-02-24 20:49:21 +0000 UTC
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Hey there folks! I've been polishing up some of the basic ideas and features for the upcoming mod of the Expanded Materials series. I've been ...
2022-01-16 00:02:39 +0000 UTC
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Hey there folks! I may've posted parts of it before, but now I decided to officially post this small "roadmap" or just sheet of planned features for the upcoming mod of the Expanded Materials series. Stones and mortars will include some new stone ...
2021-12-25 00:29:45 +0000 UTC
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Hello there folks!
I'm finally on my holidays! I got rid of that thorn in the back of my neck, that means school, so now I'll start again working more frequently on all the upcoming mods, as I was previously focusing only on re-releases or b...
2021-12-08 23:46:09 +0000 UTC
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I've made a new roadmap to keep track of the future projects I have planned for Rimworld. If you enjoy my mods maybe this will keep you a little excited about the new content. Also I wanted to post something since I've been quite short in time due...
2021-11-23 05:05:13 +0000 UTC
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Hello there folks! I know I don't post too often but I felt like doing so today. School is currently draining my time like a 500+ modlist, so my work has been a little scattered lately, also I decided to sstay more relaxed, you can see what I'm re...
2021-10-15 15:34:16 +0000 UTC
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Okay, so I think I need to communicate this to you, as I've been thinking it for some time.
Lately I've been having quite a mess with mod making and the way I chose to approach it, since I admit I fell into doing certain stuff by comparing m...
2021-10-01 04:10:11 +0000 UTC
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Hey there everyone! I've been working in smaller mods and updates recently and trying to push the big projects a little forward in time. You know, the year is starting to go downhill real quick and school is going hell crazy so I'd better focus on...
2021-09-16 14:49:26 +0000 UTC
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Hello there! I'm glad to announce that I'm getting all things ready to start developing the remake for my most subscribed mod, Salted Meat and Sausages.
This new version will include new graphics and better gameplay mechanics. The...
2021-09-03 14:19:52 +0000 UTC
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First of all, I have to say that these are just basic ideas and concept I write down to make it easier to organize everything whenever I start developing the final mod, that means everything is very subject to changes or tweaks. If you want to lea...
2021-08-25 02:22:05 +0000 UTC
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So these are the mods that are planned for the near future. Some stuff may change of course and they may not come out in that exact same order, but I'm planning to organize all my stuff and this roadmap will come very handy. Also a way to keep you...
2021-08-13 23:23:32 +0000 UTC
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Another add-on for Expanded Materials will be coming after Minimalistic Production.
2021-07-22 01:08:43 +0000 UTC
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Here's another three small sized workbenches that you will be able to build on the new upcoming addon for the EM series. It will require plastics but I guess having smaller benches will give your workshops a small boost, also size may not be the o...
2021-07-02 00:22:04 +0000 UTC
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EM - Plastics will allow you to build 2x1 sized benches that'll allow you to save space in your workshops as well as bringing you the opportunity of use less materials, since they're made from plastic, and also allowing you to use them as portable...
2021-06-28 00:57:34 +0000 UTC
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Early ideas for the content of Sazotech mod. I am wishing to make this a collab project where anyone will be able to collab if they want. Find out more on my discord server! :D
2021-06-16 20:01:45 +0000 UTC
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