My employment situation
This time we are doing a "primitive-only" edition. That means we only have new devices on the table, and all of them will be very simple wooden structures which can be made quick.
Reasons for this:
First one being that the complex solitu...
After many trials and tribulations and multiple sidetracks, I finally present to you the new Solitude multigallow and its associated Scene.
Apart from the unplanned development of the Barstool which postponed this release, there also was a ...
2026-01-31 04:39:44 +0000 UTC View PostYet another slight sidetrack (sorry, this was the last one, promise!), but i think this will be a neat addition to make the new Solitude Scene, as well as older and future ones, a tad more interesting.
While this a bit more jank-prone, then ...
2026-01-01 21:02:39 +0000 UTC View Post
The last release was made with a bit of time pressure, because I wanted to get it out within November. And while the newly introduced Barstool was mostly functional, there were a few minor issues outstanding, today I deliver the fix for those, wil...
2025-12-04 02:59:01 +0000 UTC View PostAs promised, today you get a new and unusual entry into the Lineup: The Barstool
And this is pretty much exactly what it says. No smart nicknames or euphemisms here.
Well, Ive already spoiled it on the Discord, but this variant isn't exa...
Yes, I know this looks and sounds dumb, but hear me out...
While working on the new Scene for Solitude, I was faced with a creative problem: how to spice it up? As you will remember, all current Solitude scenes have a small prelude before th...
2025-11-25 22:57:11 +0000 UTC View Post
Its been quite a while since the last Vote concluded end we decided to expand the Solitude justice system a bit. So lets give you a little update on the State of affairs. I think you deserve it.
As you will remember, October was mostly dedic...
2025-11-09 18:28:14 +0000 UTC View Post
Got something slightly unusual for you today.
Content wise, this release is identical with version 3.3.1
Which means it contains the final cosmetic updates to the Fountain, as well as the reorganized Device spawn menu.
Main Reason ...
2025-11-01 21:10:24 +0000 UTC View PostOver the Last month, I have revisited and rewritten all the currently existing extension mods for Prison Alternative.
Just to jog you memory a bit, these include the following:
Bad Ends - Windhelm
Bad Ends - Riften<...
2025-11-01 21:09:46 +0000 UTC View Post
Soo... Deadly Furnitures and Prison Alternative + its addons have been around for a while, but they always had a bit of an issue: Dying will simply result in the Game loading a previous save and thereby break immersion. This mod here aims to fix t...
2025-11-01 21:09:13 +0000 UTC View Post
It has been quite a few cycles, but this time, you actually managed to vote for the correct option. Which means I don't have to transitions to a "Managed" Democracy quite yet.
Anyway, the Winning option was the Multi-Gallow for Solitude. Sin...
2025-10-03 12:46:50 +0000 UTC View PostWith the Fountain finally being done, its time to decide on the Next bit of Content.
I have to admit that I'm REALLY fed up with making new animations at the moment, which means that for this next phase, we will focus on new Scenes and/or Gamep...
Took a long time, but after many trials and tribulations, the Fountain with all its planned features is now finally finished! With Animations, sounds, and all the other good stuff.
Slight Caveat is that I'm still fairly busy with a few thing...
2025-09-19 21:50:32 +0000 UTC View Post
Update time!
Originally I hoped that, after my layoff, things would quite down a bit, and together with the increasingly colder weather, I would have a bit more time to spend on new Skyrim content.
But Fate had other Ideas for me and I blew...
I think I'll just give up on making predictions about release dates. Right now, fate seems to have quite a few twist and turns in store for me (see public post published later this day), so this is getting quite hard to do with any degree of certa...
2025-09-12 20:06:28 +0000 UTC View PostOk, this update absolutely was supposed to release last month, but my poor judgement once again underestimated the time Animating would take me, so I blew past my time goal by quite a bit. And believe me when I say I'm not happy about this. As a s...
2025-09-02 02:23:23 +0000 UTC View Post
Usually I would try to post a new update BEFORE the end of the Month, or at least give a small update on why I wont be able to make it in time and have to push it back a bit.
The more observant among you will have noticed that I did NOT do t...
2025-08-02 14:07:41 +0000 UTC View PostSo, by now I've been doing this modding thing for a bit over 5 years, and I think I have made quite a bit of progress in that time.
From humble beginnings where I added some rudimentary scripts to Existing ZaZ-furnitures, To the current da...
Very shortly after its Initial Release, I got multiple reports from Users that, for them, the water in the fountain would be extremely transparent or outright invisible.
It took me a sleepless night and then some, but ultimately, I could pi...
2025-07-02 14:24:11 +0000 UTC View Post
Depending on your Timezone, There is a possibility that I actually managed to get this Release out in Time, and I apologize to everyone else. Had some unexspected issue with the Water Shader at the very end, but managed to fix it.
So, what d...
2025-06-30 23:15:45 +0000 UTC View PostBecause I once more take my sweet time with new Content, I thought it might be a good Idea to give you a quick update on the current affairs and how Bethesda jank managed to make my life harder.
Well, after weeks of trials and tribulations, ...
2025-06-27 22:23:44 +0000 UTC View PostIts been a while since The last poll concluded and the Fountain emerged as the winner, so I think its time to give you a little update on its state.
Those of you who are on the Discord have already seen It and its occupant in their full glor...
2025-05-28 20:26:56 +0000 UTC View Post
Today I present to you the (for now) feature complete version of PaSo.
It Includes the fleshed out Scene for the Dwemer Electric device. Dialogues for Jurgen Windcaller are now complete and Lore friendly, and zapping timers are set to longer du...
First of, I'm very disappointed that the majority of you voted wrong. Guess its time to introduce some gerrymandering and voter registration shenanigans into these polls to ensure our little democracy here remains strong in the Future...
(k...
Just in time to beat Little White Neko to the punch, today im going to release my own scene featuring the Dwemer Electric Device.
As the tittle eludes to, the device and its associated Scene are part of Pama Sovngarde aftermath, and and rep...
2025-04-25 21:46:27 +0000 UTC View PostWhile I'm still busy with the last touches on PaSo, I think we can already open up the poll for what will follow after that.
And just as I promised Last time, I'm gonna focus on my core competencies again and only put new Devices for Deadly Fur...
Before we get to the new and Shiny Stuff up ahead, lets take a look back on March and see what happened there.
As you will likely remember, new content wasn't as abundant as I hoped for, and this had two main reasons:
First Reason wa...
I did plan on having this ready within March, But I didn't exactly plan on having it ready within the last 2 Hours of the Month. Im sorry for this. I had a few other things going on. Stuff related to modding, and a lot of IRL stuff as well.
...
2025-03-31 20:04:06 +0000 UTC View PostAs the title says, today I present to you the Next iteration of Deadly Furnitures and Paso. Now all existing devices are capable of sending the Player and Followers to Sovngarde.
(Excluding the old garotte, which I consider Legacy content)