## [Beta 90] - 2019-7-15
### Added
- frame details to error 80.
### Fixed
- Morphs not re-applying at the beginning of each loop as configured.
- Potential false positive error 80.
2019-07-17 17:37:23 +0000 UTC
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## [Beta 89] - 2019-7-14
### Fixed
- animations sometimes not starting when called via changePosition. This was occurring because the game engine apparently ignores animation requests when they are made very quickly on the same actor. ...
2019-07-14 23:01:53 +0000 UTC
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## [Beta 88] - 2019-7-12
### Added
- calculation_frame_delay to AAF_settings.ini. Advanced performance tuning variable. This allows changing the frequency of stat calculations AAF makes during animations.
### Fixed
...
2019-07-13 22:11:21 +0000 UTC
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## [Beta 87] - 2019-7-8
### Added
- Support for blank XML files (for over-writing unneeded XML files)
- startEquipmentSet and stopEquipmentSet attributes to actor nodes in animation XML. (note for EgoBallistic: untested. possible...
2019-07-09 05:32:56 +0000 UTC
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## [Beta 86] - 2019-7-1
### Fixed
- setTo reaction miscalculated the value to go to.
- reactions to work with relationship stats.
2019-07-02 09:34:37 +0000 UTC
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## [Beta 85] - 2019-6-30
### Fixed
- cases where loadPriority would sometimes fail to choose files with priority.
### Changed
- Finalized transition to using release Papyrus optimization. Logging and messages sho...
2019-06-30 09:30:33 +0000 UTC
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## [Beta 83] - 2019-6-26
### Changed
- stat decay so that it is no longer applied to stats during animations. Decay should now start on game-load and when actors leave animations.
### Fixed
- average functionalit...
2019-06-26 21:27:51 +0000 UTC
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## [Beta 82] - 2019-6-22
### Changed
- actorType keyword handling. AAF now includes all actorType keywords by default. Then the engine disables any keywords for actor types that there are no animations for. This should make installatio...
2019-06-23 06:09:13 +0000 UTC
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## [Beta 81] - 2019-6-14
### Added
- comboStat actorStat node type. Allows stats calculated from other stats with very basic math.
### Changed
- default walk time-out to something shorter to match the shorter def...
2019-06-17 07:42:25 +0000 UTC
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## [Beta 80] - 2019-6-9
### Fixed
- actions entered through animationMeta not working.
### Changed
- lists in wizard to sort actors and locations by distance rather than name.
### Added
- m...
2019-06-10 17:00:12 +0000 UTC
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## [Beta 79] - 2019-6-3
### Fixed
- applyEquipmentSet API function.
- various small XML processing issues.
2019-06-05 03:34:10 +0000 UTC
View Post
## [Beta 78] - 2019-5-18
### Added
- Routine to fix action value times when they are invalid (ie. longer than the animation time)
### Fixed
- Crash when action time/frames omitted.
### Changed
2019-05-19 19:56:29 +0000 UTC
View Post
## [Beta 76] - 2019-4-29
### Added
- A key to switch to a random animation (instead of navigating the list up/down). By default the key is Right-CTRL.
- setTo attribute to action nodes. For using actions to set a stat to a specif...
2019-04-30 23:43:14 +0000 UTC
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## [Beta 75] - 2019-4-28
### Added
- ChangeRelationshipStat to API. Allows changing stats for relationships between Actors via Papyrus.
- More sturdy topic XML parsing.
- relationshipStats to the GUI. Currently just shows r...
2019-04-28 09:43:54 +0000 UTC
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## [Beta 74] - 2019-4-11
### Added
- Improvement to Facelight code. (thanks to Stobor)
- Ability to add tags to sendEvent nodes (that go out with OnStatEvent data)
- Built in F4SE installation verification.
- relation...
2019-04-12 16:16:43 +0000 UTC
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## [Beta 73] - 2019-3-30
### Added
- Companion browser window. For viewing companion AAF stats and dismissing companions.
- Companion stats listed in stats mode.
- Add companion stat blocks to the GUI when companions are ad...
2019-03-31 06:43:00 +0000 UTC
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## [Beta 72] - 2019-3-27
### Added
- Beginnings of companion features. You can now add companions through a scan/wizard menu (Unlimited Companion Framework by Expired must be installed).
### Fixed
- Actors occasi...
2019-03-28 22:54:05 +0000 UTC
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## [Beta 71] - 2019-3-24
### Added
- skipWalk to SceneSettings. Allows skipping the walking action while still using packages.
### Fixed
- maleValue/femaleValue feature in animationMeta value nodes.
- flaw ...
2019-03-25 05:43:04 +0000 UTC
View Post
## [Beta 70] - 2019-3-22
### Added
- Improved equipment process. Thanks to EgoBallistic (and an F4SE update).
### Fixed
- levels parameter in StopScene.
- maleValue/femaleValue feature in value node.
...
2019-03-23 17:26:07 +0000 UTC
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## [Beta 69] - 2019-3-21
### Fixed
- Meter positioning.
- OnSceneEnd event firing twice.
### Added
- combinedTags to PositionSettings.
- levels parameter to StopScene. This allows controlling how many...
2019-03-22 04:39:54 +0000 UTC
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## [Beta 68] - 2019-3-19
### Fixed
- conditions breaking on multi-actor animations.
- actors getting out of order in position hierarchies. May not be a complete fix. Best practice is to make animations to be used in hierarchies h...
2019-03-19 23:12:47 +0000 UTC
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## [Beta 67] - 2019-3-18
### Added
- Optimizations to live stat calculations. The speed values may be somewhat different than before. But, they should be more consistent along with a performance gain.
- condition XML type. Works ...
2019-03-18 09:08:03 +0000 UTC
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## [Beta 66] - 2019-3-15
### Added
- Non-Sequential animationGroup capability. sequential="true" can now be left out of attributes.
- maleValue and femaleValue attribute option in animation value nodes. See wiki for context.
<...
2019-03-16 04:15:35 +0000 UTC
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## [Beta 65] - 2019-3-11
### Added
- List of installed actions to admin section.
- List of installed animationMeta to admin section.
### Fixed
- animationMeta not populating.
2019-03-12 04:32:09 +0000 UTC
View Post
## [Beta 64] - 2019-3-8
### Added
- Improvement to new game detection. Should prevent "stuck on white screen" bug.
- Efforts to help AAF work on a broken save and give an error message if it can't.
- playOnce to SceneSettin...
2019-03-08 19:03:50 +0000 UTC
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## [Beta 63] - 2019-2-25
### Fixed
- Combat interfering with walk packages. Thanks to EgoBallistic.
- positionTree widget text sizing.
### Added
- Capability for animationMeta XML to cover gender and skelet...
2019-02-26 00:47:15 +0000 UTC
View Post
## [Beta 62] - 2019-2-23
### Fixed
- Issue with equipment system sometimes unequipping unexpected items.
- Formatting of AAF_settings.ini to make it easier to read.
- Issue with doppelganger scaling ...
2019-02-24 02:26:25 +0000 UTC
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## [Beta 61] - 2019-2-17
### Fixed
- Issue with scaling not being correct between PC and doppelganger.
### Added
- AAF_ActorBlocked keyword. For other mods to block actors from AAF functionality.
2019-02-17 08:37:06 +0000 UTC
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## [Beta 60] - 2019-2-11
### Fixed
- OnSceneEnd event not firing.
- Missing meta string from OnSceneInit errors.
### Added
- scanLocation to SceneSettings. This allows using an ObjectReference as the center...
2019-02-11 11:35:08 +0000 UTC
View Post
## [Beta 59] - 2019-2-9
### Added
- Block to requests sent to AAF before it has finished booting up.
### Changed
- sayTopic XML to use "voiceTypeFormID" and "voiceTypeSource" in place of "sayAs" and "sayAsSource"...
2019-02-10 07:40:15 +0000 UTC
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