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PTHS

PTHS

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PTHS posts

Marie | October

Hello Everyone!

The main animation is here, but I had to turn off the thigh physics and the hand interaction with the breasts. This wasn't just random – it was because my skills with the new physics setup are still pretty basic, and the mo...

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Happy Halloween!

I hope you have a wonderful Halloween celebration, and I've prepared a little gift for you:

HLLW2025 - 15% discount code for a PARTNER & INVESTOR subscriptions.

2025-10-26 21:00:03 +0000 UTC View Post

Hello everyone!

The animation was supposed to be out tomorrow, but there's a huge problem with the latest render.

The thighs and boobs physics bounce too quickly and sharp, creating a "bbbrrrtt" effect.
I will try to fix this problem and hope t...

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Work in Progress | Renders

Partners and above have chosen the character - 2025-10-20 14:00:29 +0000 UTC View Post

Hello everyone!

I'm currently exploring the new real-time physics add-on, and it seems to be working great!

I'll try it better when I start working on the next animation. The addon is paid and I was able to make this investment only with your help, thank yo...

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Feedback #2

Hello everyone!

Before voting, a quick note: I'm thinking about changing the subscription tiers completely—not just the perks, but names, look, and more. It's hard for me to decide, as I like to keep things steady. Remember, all page d...

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Important Quick Update for Investors

Hey everyone, I have a cool change coming for the Investor tier, and it will go live today very soon. This is to make things more fun and give you real input on what happens next.

The Investor subscription won't just be about extra support a...

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Next character for animation?

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V & Uzi VR | October

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V & Uzi | October

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Thanks bastie | October

I saw a post and decided to quickly make an in-between animation. This is probably the first animation in a year that's not in first person.

The anim...

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Work in Progress | Renders

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Hello everyone!

I took a little rest and started working on a new animation.
Its release will be somewhere in the middle/end of next week.

Work in progress renders will be available soon. I'm also planning to add a few renders (posters) along with animat...

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Feedback

Hello everyone!

A very important survey for you.
I'm thinking about public content and want to hear your thoughts.

How do you think it should be?

  1. The policy remains the same: content is published in ...

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Next character for animation?

Let me remind you that you will be voting for a character in Futanari animation.

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V Animation VR | September

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V Animation | September

Hello everyone!

I decided to speed things up and reduce the render time by returning the HDRI instead of a full-fledged background.

I'm currently concerned about the file size. I'm really looking forward to when Patreon allows creators...

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WIP

Hello everyone!

I haven't been able to work on the animation properly all week, but I'm feeling better now and making progress.

Unfortunately, because I've been doing practically nothing, the animation release will likely be pushed bac...

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Hello everyone!

Work on the new animation has started, but it will be a bit slow since I’m sick and not feeling well.

I’ve decided not to make this animation futanari. The next animation will be futanari, so you know in advance before voting for the cha...

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Hello everyone!

While you are voting or just waiting for ...

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Next character for animation?

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Uzi Animation VR | September

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Uzi Animation | September

Hello everyone!

I hope you enjoy the new animation. Of course, I noticed some problems (for example, Uzi's left hand for some reason starts to go through the character's knees after changing the pose; unfortunately, I noticed this only...

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Hello everyone!

Rendering is in progress and it seems too long.

For understanding, the program calculated that rendering the entire animation (NVR and VR) will take about 48 hours....

Of course, now it is less and the rendering is in progress, but thi...

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Uzi | Work in Progress #2

Hello everyone!

The animation work is almost finished, only small details and the most terrible thing - rendering.

Due to the increase in quality and duration, I'm afraid that rendering will be longer than usual, so I can't pr...

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Uzi | Work in Progress

Hello everyone!

I'm working really hard on the animation right now.

I've decided to try some unusual bone models that have worked well so far, and as I mentioned in the previous plan, I'm trying to make sure each frame has a unique mov...

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Next character for animation?

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Frenni Animation VR | August

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Frenni Animation | August

Oh yeah, I'm experimenting with physics a bit again now, so I'll try to reproduce it in new animations.

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Mal0 Animation VR | August

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