Game Update 1.4c
Windows: https://pixeldrain.com/u/6LdAQE5k
Linux: https://pixeldrain.com/u/FSBUBjmc
2025-07-13 16:02:33 +0000 UTC View Post
Windows: https://pixeldrain.com/u/6LdAQE5k
Linux: https://pixeldrain.com/u/FSBUBjmc
2025-07-13 16:02:33 +0000 UTC View Post
Greetings. It's me.
This week I've been working on a small 1.4c bugfix update, which I'm releasing now for T2 subscribers (and making public tomorrow). Huge thanks to everyone who reported bugs - it made fixing things A LOT ...
2025-07-13 15:56:21 +0000 UTC View PostStill not a proper 1.4, but we're getting close.
This version (or its bugfix) will become public in a week!
- 5 new animations (no penetration)
- H-Status screen
- Smith shopkeeper f...
2025-07-07 23:03:55 +0000 UTC View PostStill not a proper 1.4, but we're getting close.
Please report bugs and issues! And thank you for your support!
Windows: https://pixeldrain.com/u/RW...
2025-07-07 22:58:06 +0000 UTC View PostGreetings. It's me.
Sorry, gentlemen, no game update today. I need a bit more time. So, slightly later!
I don't want to repeat myself, but it's totally understandable that not everyone reads each and every progress report closely - esp...
2025-06-29 17:33:14 +0000 UTC View Post
Greetings. It's me.
I'm working on the 1.4b update, which I plan to release next week or slightly (yes, slightly!) later.
This week, I've mostly been focused on finishing the save system, which is completely non-functional in 1.4a. I a...
2025-06-22 17:26:55 +0000 UTC View PostDON’T BUY ACCESS.
YOU BUY = I DYE
The update is way too broken - think pre-early-access, pre-alpha, pre-CBT, pre-prototype.
I'm not joking and I'm not gatekeeping (okay, MAYBE I won’t literal...
2025-06-15 21:54:52 +0000 UTC View PostWindows: https://pixeldrain.com/u/nPLXM5Zs
Linux: https://pixeldrain.com/u/uCUqCTm6
It'...
2025-06-15 21:06:51 +0000 UTC View PostGreetings. It's me.
The game will be updated within a week (on or before June 15). It's likely I won't be able to finish everything I originally announced for 1.4, but I can't delay it any further. The update will include so...
2025-06-08 17:18:21 +0000 UTC View PostGreetings. It's me.
No game update today...
This week, I’ve been working on the town backend I completely forgot to implement properly, as well as some art, dialogue, and various small things here and there.
I know I’m past m...
2025-06-01 17:14:15 +0000 UTC View PostGreetings. It's me.
First of all, thank you for all the kind and supportive comments - they really mean a lot and help keep me going. I’m still on track for the ETA I mentioned earlier, and progress continues steadily.
Things are mov...
2025-05-25 17:40:34 +0000 UTC View PostGreetings. It’s me.
Work is still focused on the upcoming update: progressing progress, polishing new things, adjusting old content, and fixing remaining bugs.
The big tasks left are finishing touches on the 3D town, adding the remai...
2025-05-18 17:36:13 +0000 UTC View PostGreetings. It's me.
Still stuck in that mysterious zone where things get done but can’t quite be shown or released yet. Progress is being made - I promise! I've been working through a fair number of bugs - the usual cleanup that comes with...
2025-05-11 17:05:41 +0000 UTC View Post
Greetings. It's me.
This week has mostly been about connecting new parts and fixing things that break in the process. Nothing particularly new to share - I’m focused on completing what’s already in motion for the update.
That's all...
2025-05-04 17:24:19 +0000 UTC View Post
Dialogue window design definitely not inspired by anything...
Greetings. It's me.
Another week of working on the same things - mostly backends. I’m still here, still working, and incredibly grateful for your patience!
That's al...
2025-04-27 16:18:20 +0000 UTC View PostGreetings. It's me.
This week I've been working mostly on the backend code for the Town and refactoring the dialogue system.
Everything is moving forward steadily, though there's nothing flashy to show just yet. At this point, I think ...
2025-04-20 17:21:08 +0000 UTC View Post
Monster Art by Hasselnut – https://linktr.ee/hassel_nut
Greetings. It's me.
I'm very grateful for your recent activity in the game's Discord server and on the previ...
2025-04-13 17:51:05 +0000 UTC View Post
Greetings. It's me. Sorry for the slight delay!
This week I've been working on those buildings I showed you earlier. I also found out that creating these kinds of models is not really my thing... Next week I'll show you what I've got.
...
2025-04-06 15:48:23 +0000 UTC View Post
Hello. It's me. I spent most of this week coding and writing texts for the game.
I also lost a couple of days detailing the town sketches - and it didn't work out. So today I sat down to make it straight up in 3D, just as I'm used to. Just t...
2025-03-29 17:12:05 +0000 UTC View Post
Same scene, different angles
Greeting. It's me. It's been a busy week.
I haven't done much tangible things to show you, and this week's results are mostly concepts of concepts, but many of them will definitely have their real appearanc...
2025-03-22 15:31:46 +0000 UTC View Post
Monster Art by Hasselnut – https://linktr.ee/hassel_nut
Greetings. It's me. Last week I was mapping out my plan for the next update, and this week I've been working on so...
2025-03-15 19:17:34 +0000 UTC View Post
Greetings. The latest update is available to everyone. Even a bugfix - I made a small clarification in the description of the T2 subscription.
LATEST UPDATE: 2025-03-08 11:59:50 +0000 UTC
View Post
Windows: https://pixeldrain.com/u/9CdmCgXX
Linux: https://pixeldrain.com/u/3cXfZf9A
CHA...
2025-03-04 11:35:41 +0000 UTC View Post
Greetings. It's me. Update is out.
CHANGELOG (VEILED)
- Mentor now can undress Aster
- New animated H-Actions
- Erotic progression
- Refillable mana flask for Aster (with drinking animation under certain circumstances...
2025-02-28 19:12:05 +0000 UTC View Post
Windows: https://pixeldrain.com/u/XsehUwjA
Linux: https://pixeldrain.com/u/rSqE1DQz
2025-02-28 18:59:34 +0000 UTC View Post
I wonder, just by the silhouette, could you tell what's happening there?
Greetings. It's me. This week I've been doing pretty much the same thing as last week and the week before.
I'm trying really hard to finish everything before the ...
2025-02-24 15:24:44 +0000 UTC View Post
Greetings. It's me. I've been doing pretty much the same thing this week as last week.
I still need to finish stuff I announced in the last Progress Report and fix the bugs that these things cause. I also think I've managed to fix the bugs I...
2025-02-17 15:28:34 +0000 UTC View Post
Greetings. It's me. This week I've been working on new animations, balancing H-resistances and arousal, and UI for status effects.
Here are some changes for the next update coming February:
- Amount of H-actions and animations of Mento...
2025-02-17 14:49:44 +0000 UTC View Post
Screenshot comparing readability of light and dark versions. Please ignore broken outlines
Greetings. It's me. This week I've been coding and working on new interactions between Aster and Mentor.
Since one of the most appreciated featu...
2025-02-17 14:48:22 +0000 UTC View Post
Screenshots that would make more sense for my previous post.
Greetings. It's me. Sorry I haven't posted for almost two weeks already. First I was busy with some IRL things, then I was experimenting with status effects and the corruption sys...