OguRetsu
Zollock

Zollock

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Zollock posts

What I have been coding so far

https://www.youtube.com/watch?v=OXoqpgQcLYQ
The enemy soli can now follow you perfectly, she also gets away if you are too close, and shoots in the right direct...

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Background art teaser

Sprites I will use in the next youtube animation
In the game they will be used to enter the big red building, and access the water bridge.
We have 2 new songs ready for next video
And some new sprites like Choldie using her motorbike.
...

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What I have been coding

https://www.youtube.com/watch?v=Rq9k1CrjpoQ
it still haves small issues and imperfections, but finally, finally it looks and moves good.
As soon as I impleme...

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Small animations, small update.

What have I been doing?
Well
working on comissioned work, directing music and illustration, and making assets like this for the game.
What is our current situation?
Its bad!! The programmer is doing Absolutelly Nothing again
To this...

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New small animation

This will be Chlodie's new absorbing animation, since her previous one was too still, and had no catching motion
The digestion part is kinda old, I might have to edit it further, I just wanted to finish something quick between comissioned work....

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Mummy Staller, another enemy ready to be implemented

it's not this one! It is the little pirate with the blue bandana from last animation that had pirates.
In this weeks I made for her her jumping, landing, pop-up, dead-landing, and 2 animations of being eaten, with those animations done she have...

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I plan to have Hant ready for a demo next

So far we have 5 enemies with every single sprite we need, but I wanted to have Hant ready too.
I found a little time between comissioned works to make new sprites for her, it is no use counting how many comissioned works I have left to complet...

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New video, finally!

https://www.youtube.com/watch?v=E91DinHq_E0

I had a lot of problems because youtube transformed it into a short from nowhere, and I had to research how to p...

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The storm skipped my town,and little update.

I'm fine everyone, we only had some winds and rain, sorry if I worried anyone, but there has been some floodings in cities around so I felt like I had to inform everyone just in case.

Here some sprites I made yesterday and today, I think th...

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A storm might come where I live

In the worst ase scenario a flooding
Don't worry about me, I live in a second floor.
Probably nothing will happen, but everyone is talking about this, and there are alerts in the news.
if I remain a long time without saying anything it is...

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8-Bit soldier spawner

While scrambling to see which animation would be the fastest to complete and post in youtube I found out that would be the one with 8-bit sprites instead.

I still have some ideas to get more funds, but first I would need to finish some comi...

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1 comission down, 6 more to go

The animation above doesn't belong into a finished comission, it is an asset for the game, but also belongs into another comission I'm yet to finish, and in an animation I will post in youtube too.
I think if I focus in one comission at a time ...

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The pirate spawner enemy

I will feature her in the next youtube animation
Originally I planned to post about the mummies first, but I think I can have this one done faster, and by finishing it I would complete two comissioned works at once.
About everything else: I'...

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Egyptian faction, new ideas and updates

Hey there, tomorrow is my birthday.
Situation is still rough, im just making comissioned work to have enough funds to pay our current programmer, since he is uncapable of working consistently otherwise.
The old progammer, guess what he doesn...

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Small vore animations

I revamped this ones to look better and snappier.
I was wondering if anyone ever wondered why do the enemies in this game always land face flat agains the floor or similar, that is because I needed a long animation that showcased to the player ...

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Little update

I have been away from home since new year, I brought my laptop with me though. Since then I have been making mostly comissioned work, but I managed to make the animations for the cowgirl that I shared last time, and just now I made this new animat...

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Last enemy we needed for a demo has been finished

The texan girl, now all we have to do is wait for the programmer....
Meanwhile I will be working in comissioned work, and some flare animations.
For the first public demo we have all the animations we need for 5 enemies: The two soldiers, t...

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Testing build video (no sound, no vore)

https://www.youtube.com/watch?v=QqM_LhsjAK4

it might look at bit rough, but it controls at a very smooth and satisfactory 60fps, enemies might act a bit clu...

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Poll time. Little update

Very small and simple side game(with vore) for the old programmer that offered me free help.
I'm not going to make sprites for this until he haves something that is fun to play. So this will not divert any funds or attention away from our main ...

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Happy holydays, and little update

Merry christmas, folks.
I wish I could had made something for the holydays, but I has been busy making...A lot of comissioned work, and also assets for the game, and talking with the programmer, the musician and the illustrator.
But at least...

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The pirate has been finished

All the sprites she needs to be implemented are done.
Only enemy left for a demo is the cowgirl
Today is programming day, I will tell you the advances we made soon.
We have been planning a short easy to code side-game for the programmer t...

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Little update, suggestions for next poll.

I have been making a lot of comissioned work, with that I obtained enough money for the illustrator and composer, so they are working hard too.
Our programmer says he will be free at day 15#, I have been asking him a lot, he is finishing all po...

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Small animation, planning to replace their designs.

Our illustrator made them like 3 years ago, before we even revealed the game.
Looking at them right now the are just nagas, I don't think they have anything original or interesting.
We also designed them before the game had clear gameplay an...

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What have we done this month

I myself mostly worked in the mummy, here a list of all the new sprites I made for her:
New walking animation, turning, 3 attacks, being knocked up in the air, being thrown to a side with an attack, 2 landing animations, 2 getting up animations...

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The mummy is ready to be implemented

She also haves a lot of new sprites ready to be used in following youtube animations.
Our programmer is working as fast as he can to make a demo public as soon as possible. He implemented some nice features we didn't had before, like Pherl's da...

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Jumping animations, very busy, little update

I have been working a lot in comissioned work, many of the comissioners want characters from the game fortunatelly, so some of those sprites will be used as assets.
Aside from that I have been making sprites only for the game too, just some mis...

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Working on the halloween animation

Aside from many many comissioned work, fortunatelly most of the content of the comissioned animations will be used in the game as assets for playable characters and enemies.

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Suggestion time, programming is doing good

My friend the programmer is getting used to code every day, he is doing it very well, I feel like game testing time will be achieved soon.

The illustrator is doing well too, her surgery was not been done yet, she says she can still draw for...

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New full animation

Here the link in case you cannot watch it:
https://www.youtube.com/watch?v=eGCqRDqPGPU

I really hope you like it, I wanted to add more things like the cl...

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Back to normal now, update to the situaiton

With this month's funds our illustrator will be able to pay her surgery.
I hope diverting the game's funds to that was the right decision, since I doubt she would be able to pay that herself because the situation she lives in.

This last ...

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