"Chonky Mlem / Vore short" - Release
Looking at the original name for this animation is a little depressing! "Q1_vore", as in "Quarter 1 of 2025". I th...
2025-07-17 00:00:07 +0000 UTC View Post
Looking at the original name for this animation is a little depressing! "Q1_vore", as in "Quarter 1 of 2025". I th...
2025-07-17 00:00:07 +0000 UTC View Post
Heya! If you remember the storyboard, you'll recall I had some hands in there for the POV character and... I tried t...
2025-05-12 17:00:09 +0000 UTC View PostI had the intention to post sooner but a tragedy in the family has kept me away from the computer for some time.
Animation
I have completed a rough outline for the vore animation, its essentially an animated sto...
2025-03-24 21:12:39 +0000 UTC View PostLast week your fellow Patrons (who were allowed to vote) decided what animation project I would work on next. The last project was lewd/NSFW, so I opted for a couple vore-themed options this turn around.
The first option was a PO...
2025-02-28 17:00:19 +0000 UTC View Post
Edit: Updated the video cut to be longer and more dynamic.
This animation serves as a stepping stone t...
2025-01-10 03:00:04 +0000 UTC View Post
Well that looks cozy, doesn't it?
This was rendered in Blender's Eevee and not Redshift, Eevee is a free renderer that comes with Blender (also free!), not that cost is that much of a concern, its neat to see what it can do.
The goi...
Scene progress! With texture help from Adam, we can start rendering the animation soon. :D
Part four of me gushing about Blender. My modeling powers continue to increase unchecked, who could have guessed I would be able to replace Maya as a modeling tool within a month, haha, not me!
The set is done, now that I put the fireplace ...
Another update on the long overdue Maya > Blender transition!
I was given a (very) basic course on Rigging (and materials) in Blender, so while I'm nowhere ready to rig my own characters in Blender, the scary introduction part is over! O...
Following up on my previous post, more progress in Blender where the modeling continues to stay fantastic. It's going so well that I'll start learning how to rig and use materials next week!
If you're wondering what that bathtub looki...
2024-09-26 15:32:01 +0000 UTC View Post
For years people have been recommending I try Blender. For years I said "no", then I said "maybe" until eventually I said "fine, when I have time".
I never had time so it took me a few more years to realize I should
When the muse strikes, I must grab it by the horns. This project might have gotten away from me b...
2024-08-29 16:00:16 +0000 UTC View Post
Sketch loop / Wip, something small I worked on to keep me sane!
2024-07-27 21:41:59 +0000 UTC View Post
I was just a touch optimistic with my last update, which is strange since I never do that! While things are getting back to normal, it took longer than expected. In the mean time please enjoy this experimental render while I get things back up and...
2024-06-18 05:17:17 +0000 UTC View PostSomeone very close to me fell ill and the last two weeks have been spent managing the situation in person.
The good news is that they're well on their way to recovery. That also means I'll be able to get back to work as normal over ...
2024-05-25 23:22:31 +0000 UTC View Post
Ahem, what I meant to say is..
Now that work has started I am pleased to announce me and Animatic are collaborating on a full length NSFW animation made up o...
Remember when I said that was the last booty test?2024-04-09 14:35:01 +0000 UTC
View Post
That's the last of my booty rig experiments, I think I can work with this!
Next up I'm goin...
2024-04-07 15:03:01 +0000 UTC View PostWhat is Subscribestar? It is an alternative to Patreon, one I signed up to and kept up-to-date should something ever happen to my Patreon.
Nothing has happene...
2024-04-06 15:01:01 +0000 UTC View Post
Before you are two examples of how to animate... coupling. One with a donut and pronounced pull and one without. I am not sure which I like best. What is your opinion?
2024-04-04 15:32:00 +0000 UTC View Post
I was going to say I forgot to post this but that'd be a lie, its just something I started on but couldn't get to look ...
2024-03-28 16:10:00 +0000 UTC View Post
Chonky was due an update too. While serviceable, many controls were overlapping / confusing and others simply weren't used often but always visible and creating visual chaos as a result.
Then there was the collar which didn't even have a co...
2024-03-22 18:02:01 +0000 UTC View Post
With the help of Adam I've further improved the mouth rig on Spyro, working towards a more dynamic and natural type of motion, instead of the usual stiff up-and-down animation.
It is still a work in progress, but aside from having a greater...
I had a run in with Corvid-19 that kept me out of the fight for a brief spell but I am back and doing *all* the face rigging. The purple dragon will be the first character of mine to be able to express himself properly, I'm learning a lot in the p...
2024-01-23 21:44:03 +0000 UTC View Post
Merry Christmas!
I hope you're all enjoying the season and are looking forward to the new year, I know I am! I've got a collaboration planned with another animator that I think you might enjoy, the details of which I'll drop after the new y...
Just for funsies, I have no regrets.
2023-12-10 16:02:01 +0000 UTC View Post
I found and fixed some more issues with the rig, by chance also learned how to simulate fabrics!
Again, I got a pair of neat 4k renders out of it. I'm really proud of these :D
Alternative name: "Slutbox".
I needed to put the new bottom and slit/equipment rig through its paces in order to find any shortcomings I missed while creating them, so I set out to pose something "likely" to be animated, which is really the ...
2023-12-07 16:03:01 +0000 UTC View Post
A new wiggly for one of my characters. Who? I'll let you know soon! I took the opportunity to apply the new animated wetness while I was at it.
2023-12-04 16:02:01 +0000 UTC View Post