Meet Lust’s Cupid!
Here is where we are with Chapter 11's development. Even more progress has been made in correcting issues and improving the look of the final renders and animations. In addition, there are a few story changes that I'm making to the script. This ha...
2023-10-13 15:26:47 +0000 UTC View Post
Ugh, lighting. The bane of my development existence. That and environments got a lot of attention over the last few weeks. It's been a wild ride, and, at times, I was questioning why I decided to take the plunge into UE.
Part of the work in the transition has been making the environments look not only a bit more realistic to the time period, (while still taking some artistic license), but also using what I've learned over the last few years of development to creat...
2023-09-07 15:00:06 +0000 UTC View Post
It took some editing, optimization, custom texture work, new lighting, and some changes to my render settings. But we've got a nice looking setup for all the characters now.
I'll have full body shots and scene renders soon, but enjoy these g...
2023-09-04 14:40:07 +0000 UTC View Post
Today's post is a bit different. I imagine most of you have heard of NLT, but maybe you've missed out on their most recent game, The Genesis Order. Purveyor of wonderful adult games for many years, let me let NLT take it from here.
I'm happy to share another developer's adult VN here with you all. Check the images above and read more about it below.
Here is the message from 2023-08-26 13:30:01 +0000 UTC View Post
What a month it has been. The highest highs, and the lowest lows. The good news is that we are ending the last 30 days on a high note. For my regular patrons who watch the behind-the-scenes videos, a lot of this will be review. The rest of you, pl...
2023-08-15 17:00:08 +0000 UTC View Post
The Seven Realms is a fantasy, story-driven adult visual novel created by a couple known as SeptCloudGames.

You p...
2023-06-22 15:00:01 +0000 UTC View Post
Just an FYI that I'll be cutting the frequency of these development updates back a bit (to every 2-3 weeks). Day-to-day is a regular pattern of trying new things, refining existing content in UE, watching some tutorials, and working hard to get th...
2023-06-15 16:18:40 +0000 UTC View Post
The name of the game is now polishing the characters. Still some bigger items on the list, but this is helping me get everything dialed in and finding the errors I've missed.
One big area of focus has been getting hair optimized. By far the ...
2023-05-01 17:28:45 +0000 UTC View Post
The grind continues, and I'm not going to bore anyone with details of the triumphs and agonies of the last couple of weeks. I am trying something a bit different with development over the next couple of weeks. You can get all the details (and a so...
2023-04-24 17:40:36 +0000 UTC View PostThis is a dev update that's been rewritten about 10 times now. That means it should only contain 5-8 typos and roughly 25 grammatical errors! This is why I have a beta team for the game releases, folks.
It isn't proper game development work ...
2023-03-29 18:33:08 +0000 UTC View PostMy patrons know this, but I am at the point where I can make it public. I am moving future releases of To Be A King over to Unreal Engine instead of Daz Studio. There are many reasons for the change, with the main one being that animations in Daz ...
2023-02-17 16:46:00 +0000 UTC View PostI've gotten a lot of questions since my announcement, so I thought it would be good to put a FAQ here to make things easy for everyone. It's a big switch, and I appreciate everyone wanting to know more. I'll update this, as needed.
D...
2023-02-05 15:46:28 +0000 UTC View Post
Are you sitting down? Good. This is one of the most difficult dev updates I've ever written. It is time to say goodbye…

…to Daz Studio. It's be...
2023-02-02 18:16:37 +0000 UTC View Post
Time for a progress report. A lot going on behind the scenes. The development progress tracker on Trello has some nice updates to it. I'm now at one of the ...
2023-01-17 17:00:03 +0000 UTC View Post
Hey everyone! If you've purchased the game on Steam and played it there, I would appreciate you leaving a review on the Steam store page, if ...
2023-01-15 14:07:58 +0000 UTC View PostAlright, patrons. Got a question for all of you here. Wondering how long it took you to play through the last release. For the poll purposes, this is just assuming you played from the start of Chapter 10 to the end of it. If you started over from ...
2023-01-11 15:00:02 +0000 UTC View Post
Couldn't make it? Had a sportsball event to attend instead? Whatever the reason. here's the recording of today's livestream filled with some reveals, announcements, and answers to everything but what your horoscope is.
2023-01-08 01:04:59 +0000 UTC View Post
Get ready and come and join us!
2023-01-07 17:50:00 +0000 UTC View Post
Come and ask your questions this Saturday at 2PM US Eastern Standard Time (convert to your own time zone, as this is UTC -5). Stream will be recorded, in case you can't make it. Feel free to post any questions here, in case you might not make it.<...
2023-01-06 15:00:03 +0000 UTC View Post
It's 2023, which I keep forgetting. I wish I could say time flies, but developing games makes you feel like time really drags. The constant development cycle certainly makes for a "Groundhog Day" feeling.
I enjoyed my limited time off and fe...
2023-01-02 15:17:01 +0000 UTC View Post
Since it is the holidays, I'm sharing some of the special render set that are normally patron only. Can't share them all since Patreon won't allow nudity on public posts.
My thanks to all of you who enjoy the game, promote it through Discord...
2022-12-23 20:06:14 +0000 UTC View PostI hate to do this mid-development, but I don't see any other choice. I am nearing the 2GB limit for an Android APK, and there isn't any way to split those. With that limit, and the very low numbers of Android downloads, I'll be dropping Android su...
2022-12-22 16:00:01 +0000 UTC View Post
Saturday, January 7 is a big day. I'll be hosting a livestream that day at 2PM US Eastern time.
While you can look up to see what that means for you, for those in Amsterdam it would be 8PM; Denver, Colorado at 12PM; Melbourne, Australi...
2022-12-20 16:00:03 +0000 UTC View Post
A new post over on the website blog letting you all know about how I'm going to keep everyone a bit more informed on development progress as we shift...
2022-12-18 14:33:11 +0000 UTC View Post
A whole lot going on right now at IT Roy HQ. Besides the dog demanding belly rubs and treats, the game is receiving a lot of improvements. Chapter 10 saw a big code overhaul that I planned to do over several releases. I quickly realized that doing...
2022-12-15 16:28:19 +0000 UTC View Post
What a freaking release! This one kept growing, and it could have grown even more, without aggressive cuts. I am honestly impressed I wrapped this up in about three months. There is a LOT new in here, so read these release notes thoroughly. I'm go...
2022-12-12 16:21:44 +0000 UTC View Post
Oh yeah. It's time to announce a release date. Watch the video for details.
2022-12-10 13:59:36 +0000 UTC View Post