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RamblingDeviant

RamblingDeviant

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RamblingDeviant posts

I'm baaaaack! (An update post)

(Tl;Dr at the end, important bits in bold.)

Hi everyone! RamblingDeviant here! Happy 2023! A year that we all hope things are finally not terrible! I'm definitely among that group.

I know it's been a while since I've ...

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IMPORTANT ANNOUNCEMENT

Sorry everyone, this isn't the post I wanted to make.

I've been keeping this a secret for a while, and I still don't want to go too deep into it, but it's apparent now that it's lasting a lot longer than expected. Sometime back in late Febr...

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The Estate - More Coming Soon

Working on my new game gave me some time to think about where the story and overall development was going, and I realized a lot of what shut down my inspiration was not really enjoying where the story was going.

During a conversation about ...

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Lilin Life - v0.0.0 PROTOTYPE

Here it is! This is the game I was talking about starting work on in an earlier post.

Lilin Life is an idea I've been sitting on since November, and I'm excited to finally have something come of it. 

It's nowhere near being a fini...

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Update: The Estate and a New Game

This was originally announced and posted on my Discord server. It has been modified and tailored to fit on Patreon, but all the same info is still here.

Tl;Dr: There's a lot to this post, so I implore you to read the who...

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nv0.1.1 Release

(I'm going to start posting every release here, not just the Patreon-exclusive ones. I really should have been doing that before. Sorry. :/ )

Changelog:
"Enhance!"
New Features:
- Config Options (Located in...

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State of the Game, or "Honey, I Broke The Estate!"

(Tl;Dr: Game code is busted, need to start from scratch, could take a while. I could move the story over as is, or take the chance to fix it and put more game in the game. Whatcha think?)

[This is copied from the Dis...

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0.7.0 delay

Update: Problem solved. The update will be posted shortly.

Due to a game-breaking bug I discovered while doing a pre-upload runthrough, I had decided to delay the new version until this afternoon. If left unfixed, it would render 90...

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