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Jay Versluis

Jay Versluis

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Jay Versluis posts

Using Synty Characters in Unreal Engine 5.1 with Live Retargeting

Hello Supporters!

I've been torturing my brain with too much  Unreal Engine recently, and this is the first video reflecting the  consequences. I've been using UE4 since 2019 on and off and haven't had a  chance to investigate...

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Moving Tabs and Splitting Toolbars in Daz Studio

Hello Supporters!

In this early access episode I'll show you  how to move those pesky little toolbars in the Daz Studio UI around. The  trick is to grab hold of that little divider on the left hand side,  then drop it anywhere...

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Hip Gate: Using Poses on Daz Horse 3, Genesis 9 and Rustic Old Carts

Hello Supporters!

On Saturday I was "horsing around" with the  new Daz Horse 3 and thought I'll give a quick overview on how it worked  on the Daz+ stream. Turns out, applying hierarchical poses to the horse,  attached cart an...

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Using the Daz Decimator and Texture Atlas

Hello Supporters!

I've made a new video about using the Daz  Decimator for the Daz channel. It's been on my list of things to cover  in more detail, and with an eye on exporting content to other places, I  took the liberty to ...

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Flipping and Mirroring Poses with Scene Tools

Hello Supporters!

Today I have an early access video for you,  in which I'll show you a neat way to flip and mirror poses on a figure.  Say you have something that looks great when the character faces left,  but you'd like the...

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Valentine's Day Stream this Saturday

I did this promo image for this Saturday's Daz stream, in which we get to hang out and build a similar scene from scratch. Drop by and say hi.

Since it's Val...

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Saving and Packaging Morph Files from Daz Studio

Hello Supporters!

I've been getting a lot of questions about  how to save and distribute morphs and thought it's about time I made a  video about the process. And here it is, both in View Post

Posing a Sitting Character in Daz Studio

Hello Supporters!

Today I have an early access video about  posing a character for you. This was a question I got recently, and I  thought this might be a nice start into a little casual mini series  about posing characters in...

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Anime Girl

I've been following a course with Grant Abbit last week, in which I learnt how to model a low poly base character, then transform it into different characters, add a pixel shader and add an animation with Mixamo. Here's my take on the classic Anim...

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Animated Shaders in Daz Studio

Hello Supporters!

Today I have a video about animating shader properties in Daz Studio for you, something you can do with ABAS.  This will appear on the Daz channel tomorrow...

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Your First Hour with Daz Studio - Full Series

Daz have released the mini series I've made last year called Your First Hour with Daz Studio. It's part of a product called Basics and Beyond Tutorial Bund...

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Moving the Pivot Point in Daz Studio

Hello Supporters!

Today I have an early access release that  explains how to move the pivot point or origin point of your objects in  Daz Studio. It's the position of where that little manipulator gizmo  shows up. Sometimes it...

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The Introspector (WIP)

I've had a play with re-creating The Introspector from Deathloop this  morning. It'll be nice to see if I can do this for real, with Substance  materials and those creepy eye blink animations. This was just a layout,  but it taught ...

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Changes to Mesh/Ghost Lights in Daz Studio 4.21

Hello Supporters!

First of all, Happy New Year 2023! May all  your wishes, hopes and dreams come true. Remember to treat yourself  well, do what you're passionate about and avoid what gets you down. I  believe that's the key t...

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Substance Painter Material Zone Workflow

Hello Supporters!

Today I have a video I've made for Websoul,  inspired by a chat we had on Discord about using objects with material  zones in Substance Painter. Each material zone creates a whole texture  set on export, wast...

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How to use Map Transfer in Daz Studio

Hello Supporters!

I have an early access video for you today in  which I'm explaining the Map Transfer tool. This is a mystical little  script that lets us convert texture sets from one UV set to another, as  long as both UV s...

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Legacy UVs for Genesis 9 by Cayman Studios

Hello Supporters!

Here's an early access video I've made for  the Daz channel, scheduled for sometime in December. In it I'll show you  how the current Legacy UVs for Genesis 3/8/8.1 female product works. A  male version is in...

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New Editing Toy and Early Access Sneak-Peek

Hello Supporters!

Today I have a quick early access video for  you that gives you a preview of Zev0's new Shape Shift product. It'll be  released on November 30th, and I've just finished editing it. Enjoy!

Speaking  of e...

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Time Lapse: Making a Flag Thumbnail

Hello Supporters!

Today I have a quick time lapse for you, in  which I'm building a relatively unspectacular thumbnail featuring a  waving dForce Flag as a hero. I've made this for a 2022-11-18 05:09:29 +0000 UTC View Post

Creating a Follower Eye Morph for Genesis 9

Hello Supporters!

I have an early access episode for you  today, in which I'll show you how to create an eye morph for the Genesis  9 Eye Attachment that will follow your figure morph. On some  characters, eye adjustments are ...

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Converting Genesis 2/3 Character Shapes to Genesis 9

Hello Supporters! 

I've recorded a follow-up video to my previous  Genesis 9 conversion video, in which I'm explaining how to convert  Genesis 3 and 2 characters to the new figure. The instructions differ  slightly from t...

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Reducing Boots Platform Height in Hexagon and Blender

Hello Supporters!

Today I have a Supporter Exclusive video for you  that I've recorded for Aaron. He wanted to know how to reduce the  plateau on wedge platform shoes in Hexagon. I tried my best to make it  happen, but the res...

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First Hour with Daz Studio Promos

Hello Supporters!

Last week I've finished working on a little project that Daz and I had been discussion for some time. It's a bundle of  products and accompanying mini-series of videos for new customers. The  twist is that I've as...

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Converting Genesis 8 Shapes for use with Genesis 9

Hello Supporters!

As promised  yesterday, here's a video I've made this morning that'll show you how  to convert your "legacy" characters and import them onto the new Genesis  9 figure. This works by turning G9 into a fit suit...

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Using the Iray Auto Exposure Tool in Daz Studio

Today I have a quick early access episode for you, something I've  made with Charles (csbond2) in mind. He accidentally clicked it on  stream recently and asked me what may have possibly gone wrong. It  occurred to me that I don't a...

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Running Daz Studio on Linux (Exclusive Supporter Preview)

Hello Supporters!

Today I have an exciting preview for you of  something I've been tinkering with for a while: running Daz Studio on  Linux! This is exciting because there's no native Linux version of the  software out there. ...

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Applying Partial Poses in Daz Studio

Sometimes you find a feature and you can't quite believe it's been  there for like... ever. This tends to happen in Daz Studio, and applying  poses partially is one such thing. Having been a core feature in Daz  Studio since version...

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Visualising Depth of Field in Daz Studio (and other updates)

Hello supporters 😍

Today I have a couple of little updates for  you, the first one being a new early access clip in which I'll show you  a neat trick that lets us visualise the focal plane of our cameras in  Daz Studio. Thi...

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Patreon is offering mid-month charge option - should we switch to it?

Patreon have introduced a change with which new patrons would be charged on the same date they've joined. 

Right now, everyone is b...

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Greta 9 - 8K Skin Detail Comparison

Last Saturday I had the pleasure to create this model from the Genesis 9 figure, together with prompts and votes from the community. This was fun! We decided to call her Greta (or Gretel actually, but I guess I must have read it wrong in the chat ...

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