I've tried my hand at making some shoes in Blender. Fugazi and I were talking about releasing the Caryl Outfit as a product for G8 and G9, but it wouldn't be complete without perhaps a Fitbit type smart watch thing and a good pair of shoes. I had ...
2022-10-10 17:11:47 +0000 UTC
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I had a very enjoyable Marvelous Designer working session this morning and made a dress for Victoria 9, from a pattern I found on Etsy. This was my second attempt,...
2022-10-03 04:42:39 +0000 UTC
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Hello Supporters!
I have some exciting news to share with y'all: from October, I'll start producing videos for the official Daz YouTube channel! The team at Daz enjoy what I do so much that we've expanded our partnership i...
2022-09-26 15:51:53 +0000 UTC
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I've made this picture for Daz+ Live Stream, in which Fugazi and I are explaining how to create an outfit for the new Daz Genesis 9 figure. Here she is wearing something we've made a few weeks ago, we call it the Caryl Outfit. Made in Marvelous De...
2022-09-23 15:18:05 +0000 UTC
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I've had great feedback on the Victoria 9 animation that I made for the Daz G9 Reveal Event. I thought this would look great in portrait format, so here she is - enjoy!
This is a cleaned up animation from Mixamo that ...
2022-09-22 18:59:51 +0000 UTC
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This week I've spent some time christening my new RTX 3090 card that spontaneously arrived on Monday, with this little animation you see here. The new card is replacing one of my perfectly working RTX 2080's, which in turn may he...
2022-09-18 23:39:48 +0000 UTC
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This week an unexpected surprise arrived: a brand spanking new ZOTAC RTX 3090 from The Amazon! This card was on sale for $1090 plus tax, and apparently a free copy of Spid...
2022-09-16 01:02:31 +0000 UTC
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I used to enjoy the changing splash screens in Photoshop, but the latest rendition of "Intense Woman in Blue quite possibly sponsored by Amazon" looks too much like an ad to me. It's too distracting for my taste, so here's a quick tric...
2022-09-09 19:07:12 +0000 UTC
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I've picked up ManFriday's new OBJ Companion yesterday and have a quick tou...
2022-09-08 15:14:41 +0000 UTC
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I'm sure you've heard of Midjourney, one of the amazing AI image generators that have been making waves recently. It's a tool like Dall-E, Night Cafe and Artbreeder, all of which can generate images from text prompts we humans pro...
2022-08-31 14:44:59 +0000 UTC
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Hello Supporters!
I have an early access episode for your today, in which I'll show you how to use Face Sets. It's a masking feature in Blender's Sculpt Mode that puts the regular ZBrush-esque masking feature to shame.
<...
2022-08-24 16:44:52 +0000 UTC
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Camilla had a great idea to bring us together through a monthly inspirational Render Challenge. The first theme is RAIN, and submissions are open now!
You can submit up to three pieces (3D or 2D artwork as ...
2022-08-24 01:03:17 +0000 UTC
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In this episode I'll show you how to adjust the colour and limits of multiple slider values at the same time in Daz Studio. This was inspired by a discussion on our Discord server and a great tip from Mr. Chris Cox, who knew how to do it. I've nev...
2022-08-17 09:00:04 +0000 UTC
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Sometimes I come across ugly triangulated topology that makes adding materials impossible, like the ones we get from converted curve and text objects, or those from procedurally generated meshes. This caused me great headaches until I've discovere...
2022-08-16 09:00:00 +0000 UTC
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Hello everyone!
A few weeks ago one of my supporters (Brian, aka D-Witt) was asking if he cold use my WP Guru logo on one of his character's shirts as a little cameo gag, ...
2022-08-15 16:46:46 +0000 UTC
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Some poses distort the avatar during import in Marvelous Designer beyond something that's easily drape-able (if that is a word). This happens because an OBJ avatar doesn't have a skeleton, and MD/CLO use the shortest distance whe...
2022-08-15 15:36:29 +0000 UTC
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I have an early access release for you today that I'm struggling to title appropriately. It's a clever little command line tool that lets us use the NVIDIA OptiX Denoiser on any image we want, be that a partially grainy render or...
2022-08-13 15:53:50 +0000 UTC
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I've explained how to pack UV Islands during Twitch stream the other day and made this clip for Darja. I hope it'll come in handy fur future reference! I'm showing how to pack the UVs with the default Blender, and how to do it wi...
2022-08-12 17:04:16 +0000 UTC
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I’ve discovered Car Teleporter for Blender. It’s a huge product of fully rigged luxury cars, complete with asset browser. All cars are compatible with the Rigacar add-on, which can be used to let all cars drive along a path/surface, rotate its...
2022-08-10 08:01:01 +0000 UTC
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I found a fascinating Blender product by Alan Wyatt this week: Villagen lets you draw a path, around which a fully fledged village is created from a selection of assets. The houses are built along any uneven surface, and it even creates a cute lit...
2022-08-09 15:57:59 +0000 UTC
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Yesterday I was exploring a fascinating free add-on for Blender called Rigacar. It can add wheel rotations and various other modifiers to a car model very easily. I got into this through Elmas, who makes very detailed car models, all o...
2022-08-05 14:51:07 +0000 UTC
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In this early access episode I'll show you how to use the Polygon Fill Tool in Substance Painter. It's a handy little thing that lets us arbitrary make selections based on UV islands, connected meshes or even single polygons. Thi...
2022-08-03 15:55:57 +0000 UTC
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I had a very productive session on Twitch yesterday and made these thumbnails for a total of 8 videos I've recently shared with you. I've spent some time and scheduled them so they'll drip feed on my various YouTube channels over the next two week...
2022-07-29 02:05:59 +0000 UTC
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Hello folks! I have a few links and things for you today.
First of all, in this early access episode I'll show you a quick and easy tip on how to fix render sparkles with Photoshop, or rather any 2D graphics app that's capa...
2022-07-25 23:30:46 +0000 UTC
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Today I have a half hour Crash Course on Texture Painting in Blender for you! It's something I've been exploring for a while on and off, and it turns out it's not a simple thing to explain. The concept is easy enough, but there are so many B...
2022-07-21 11:00:00 +0000 UTC
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In this episode I'll show you how to remove the deltas from a selection of vertices in an existing morph. This is useful if a sculpting or wrapping operation has wreaked havoc with parts of your model, such as eyes or teeth. With...
2022-07-20 14:19:10 +0000 UTC
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We had a chat about the new Daz Editorial License that will soon come to the store. I thought it worth splitting this segment out as a clip, with some editing to tidy it up a bit.
I've re-jigged an earlier thumbnail I had for a video t...
2022-07-18 15:32:17 +0000 UTC
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Hot off the cutting room floor: In this episode I'll show you how to split a separate head and a body morph from a combined slider in Daz Studio. Character creators often hammer and chisel away at a model and end up with a single...
2022-07-14 19:09:03 +0000 UTC
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I had fun making this render of Loba, a playable character from APEX Legends. I seriously had no idea that game characters for Genesis are a thing!
She's from Renderhub, and I was discussing how to install her into one of my supporter's libr...
2022-07-13 00:06:58 +0000 UTC
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I've spent some time yesterday to work on the all important intro and outro for the Daz Studio Masterclass. I tend to obsess about details that don't quite flow as well as they should, and as a result spend far too much time on t...
2022-07-08 16:57:03 +0000 UTC
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