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Cube Cobra

Cube Cobra

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Cube Cobra posts

Release 1.4.0

The last few months I've been chipping away at some pretty major overhauls. Most of these changes don't have major ramifications for user experience on CubeCobra, but significantly improve developer experience for contributing, maintaining, and ad...

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Release 1.3.0

Another four months went by since we cut our last official release. The work described here has been implemented and deployed incrementally over that time, but we wanted to take a moment to summarize the changes in one place. Most of these changes...

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Update 1.2.0

Since the last update four months ago, we've been working on a wide range of features and improvements for CubeCobra. In the last update I talked about opening up avenues for new projects to benefit from CubeCobra with new integration points, and ...

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1.1.0 Release

When I first launched CubeCobra, I had a vision that one site could house every single tool that you would need to build a Cube, and that's what I attempted to build. As the site grew, and new features were added, we were in a spot where we had so...

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1.0.0 Release

Hi everyone, it's been just about a year since our last update. In that time I have done some small bugfixes here and there, but haven't made any big changes that warranted release notes. Today, I do have a major update to announce, an I'm calling...

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Update 6.0

It's been a while since our last official update, but I'm very happy to announce the results of an end of year bug squashing endeavor. There are a number of bugfixes that have been long-overdue, and I've tried to address to largest impact ones wit...

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Update 5.9

Thank you for your patience during our downtime! This migration was important for the long term maintainability of Cube Cobra. We've been working on this update diligently since the last release, 9 months ago. As of writing this post, you will imm...

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Update 5.8

Today's the big day! It's our first major update since 5.7, seven months ago! I promise that the wait was well worth it though, as this is the update that brings multiplayer drafting to CubeCobra. All drafts on CubeCobra will use the new model, ev...

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Update 5.7

Today, we're releasing a batch of changes in order to fix a bug that was created by the "Heads I Win, Tails You Lose" secret lair, that caused our automated card update script to fail to import new cards from Scryfall. This should be fixed, and yo...

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Release 5.6

Thank you for your patience during our downtime. This maintenance was necessary to enable us to help build new features that are still in the pipeline.

It's been a considerable amount of time since our last release, and while we don't have a...

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Release 5.5

We have a small release for you today, but a significant one. I want to preface this with a bit of context. I love working on Cube Cobra, and it makes me incredibly happy to see how far we've grown. I am dedicated to doing the best I can to provid...

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Release 5.4

In today's release, we've mostly fixed a few critical issues with the site around top cards and cube searching. The previous paradigms for both these pages turned out to not be scalable, and poorly utilized our database. Top Cards has been reworke...

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Release 5.3

Thank you for being patient during our downtime. This was a necessary measure to perform a data migration to enable some of our new features, help keep hosting costs low, and to lower the amount of data needed to be loaded for various activities.<...

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Update 5.2

We have a very exciting release tonight, with a couple big new features. The first thing I want to talk about is something that's been very widely requested that for the longest time I didn't think was worth building up until recently, and that's ...

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Update 5.1

Surprise! We weren't planning on having another release for at least another week - but I needed to push a tiny hotfix to fix an issue where importing some Strixhaven cards decided to crash the server! I figured, I'm doing a small release and depl...

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Cube Cobra Update 5.0

Tonight's release brings a new feature that's been highly requested, but not necessarily in the way that you might expect. This is addressing the ubiquitous request of being able to sort a cube "alphabetically". The reason it's taken us up until n...

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Release 4.9

We have a surprise release today as a follow up to the downtime we had last weekend. For those of you that missed it, here's a quick recap: we rely on Scryfall's bulk download to populate our card definition files. We do this every 24 hours, and f...

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Update 4.8

It's been a while since the last release, and I think it's safe to say that we've completely fallen off of our alternating week release schedule. For me personally, I haven't been able to dedicate the time to some of the larger features that I hav...

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Release 4.7

The big picture goals right now are improving service availability, and working towards multiplayer drafting. Todays update solves several issues related to the first goal, and makes some progress towards the second goal. I would like to have a pr...

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Release 4.6

Tonight's release is quite small, we've added a few quality of life features and fixed several bugs that have affected many users.

New Features:

  • Hybrid mana symbols can be written reversed in markdown, {B/R} and {R/B} will both w...

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Release 4.5

Our update schedule has fallen to the wayside a bit, but today I have an update rich with many bugfixes. I've also added a new filter for layout, so now you can do "layout:transform" to view your transform cards, or "layout:adventure" to view your...

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Release 4.4

First off, my apologies for having our update schedule slowed down a bit. This is mostly due to my graduate school semester starting, and my time is a bit more constrained.

This release contains some new markdown tools. and some useful bugfi...

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Cube Cobra Release 4.3

 

I am so very excited for this update to finally arrive. We are now introducing a content hub on Cube Cobra. This is a place where users can post and view Articles, Podcasts, and Videos. On that note, I've written up an article going o...

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Cube Cobra Release 4.2

 

If you're not familiar with Cube Cobra, we're an open source cube management website with a very passionate development team. We update the site every two weeks and make sure we make the changes most requested by the community. You ca...

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Release 4.1

 

The timing of this release is a bit odd, mostly because of a mistake I made, and launching early just happened to be the best way to fix this mistake.

I just finished up a big update to card pages, adding a ton of content. Card ...

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Release 4.0

 

I'm very excited to bring you this release today! I needed to skip the last release, as I was (still am really) in the process of moving to a new place, and I didn't have the extra time to prepare a proper release. I'm back to (almost...

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Update 3.9

 

Tonight's update is our first release following our migration to DocumentDB. For those unaware, you may have noticed some severe latency issues the past week; I've been pulling some late nights to iron out all the kinks related to thi...

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Cube Cobra Release 3.8

  

Tonight's release is a very exciting one. Before we get into the exciting new features, I wanted to share that I am giving away some special Cube Cobra snake tokens to all Patreons! If you are interested in receiving some tokens...

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Release 3.7

 

Today's release brings a grab bag of valuable bugfixes, and a couple new features. I understand we didn't have a release two weeks ago as we should have according to our schedule, and that this release is a bit feature light. This is ...

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Release 3.6

  

Today's update brings a lot of small changes including several fixes and updates for the newly revamped cube analytics. We're still halfway done with migrating our server to our new host, but I've done a lot of optimization to t...

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