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dagobaking

dagobaking

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AAF Release Build - Beta 154

## [Beta 154] - 2020-10-21

### Added

- randomized rag-doll directions for actors leaving interrupted animations.


### Changed

- the boot-up progress percentages. The old percentages will no longer align to old sol...

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AAF Test Build - Beta 153

## [Beta 153] - 2020-10-15

### Added

- ignoreCombat to SceneSettings. This affects whether or not NPC actors in AAF scenes ignore the combat state. If true, they do not react to nearby enemies. If false, NPC actors will leave the AAF s...

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AAF Test Build - Beta 152

## [Beta 152] - 2020-10-11

### Added

- Sanity check for multiple scene exit requests from Papyrus.

- OnSceneInit error for when a scene join fails due to no scene existing among the actors selected. Could theoretically happen if ...

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AAF Test Build - Beta 151

## [Beta 151] - 2020-10-10

### Added

- OnWalkInit event. An event that is sent out when the actors begin to walk to a scene, before the OnSceneInit event. NOTE: OnWalkInit only fires if there is no OnSceneInit error. If there is an err...

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AAF Test Build - Beta 150

## [Beta 150] - 2020-9-29

### Added

- disable_skin_handling setting added. When enabled, skin overlays should be copied from the PC to the doppelganger during animations. -Thanks to EgoBallistic!

- Updated LLFP.


...

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AAF Test Build - Beta 149

## [Beta 149] - 2020-9-26

### Fixed

- Missing animations sometimes causing boot stall at 30%.


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## [Beta 148] - 2020-9-26

### Added

- copy_weapons setting to ini. Allows toggling feature ...

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AAF Test Build - Beta 147

## [Beta 147] - 2020-8-22

### Fixed

- Action effects not resetting between animations.


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## [Beta 146] - 2020-8-21

### Fixed

- Setting positionTree useConditions to true causing UI widget...

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AAF Test Build - Beta 145

## [Beta 145] - 2020-8-20

### Fixed

- pgup/pgdown didn't work as expected between single animations and positionTrees.

- ESL items past index 00 not working.

- furniture being listed with human names.

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AAF Test Build - Beta 144

## [Beta 144] - 2020-8-18

### Added

- xsd updates.

- Ability to put positionTrees within positionTrees. You can make two positionTrees and reference one of them within the other (just by using the position ID) and AAF will switch...

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AAF Test Build - Beta 143

## [Beta 143] - 2020-8-15

### Added

- Weapons getting copied to doppelganger inventory. Equipment copy optimizations. Thanks to EgoBallistic.

- Error message for when a scene is started through the API but no valid actors are sen...

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AAF Test Build - Beta 142

## [Beta 142] - 2020-7-20

### Fixed

- sequential attribute in animationGroup XML was case sensitive.

- non-existant tag reference in Narration XML was ambiguous. Now gives clear error and reference hint.

- narration actors ...

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AAF Test Build - Beta 141

## [Beta 141] - 2020-7-7

### Fixed

- Ambiguity in transition docs.


### Added

- Memory optimization (XML Strings).

- Ability to use wildcards for transitions. See docs.

- switchTo attribute to animatio...

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AAF Test Build - Beta 140

## [Beta 140] - 2020-6-29

### Fixed

- equipmentSets not applying on player when there are more than one applied at a time.


### Changed

- equipmentSet XML that comes with AAF to reEquip with the "resetAll" feature...

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AAF Release Build - Beta 139

## [Beta 139] - 2020-6-25

### Changed

- formatting of bootup complete debug output.


### Added

- memory usage information to bootup complete output and to the performance tab within admin mode.

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AAF Test Build - Beta 138

## [Beta 138] - 2020-6-19

### Fixed

- Bootup crashing if an animation defined in an animationGroup is missing.

- Bootup crash when raceList attribute missing from actorType XML.

- Disabling re-equip delay caused player to n...

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AAF Test Build - Beta 137

## [Beta 137] - 2020-6-17

### Fixed

- scene wizard freezing if furniture animation exists and no usable furniture found.


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## [Beta 136] - 2020-6-17

### Added

- xsd updates.


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AAF Test Build - Beta 135 (Fixed)

The dev version of 135 was posted previously, which has no FOMOD. This is the correct version.

Sorry for the mixup.

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AAF Test Build - Beta 135

## [Beta 135] - 2020-5-30

### Fixed

- Action target nodes not working if there is no self node.


### Added

- xsd corrections (action/actorStat stat node types, comboStat).

- form and source attributes to mfg...

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AAF Test Build - Beta 134

## [Beta 134] - 2020-5-24

### Fixed

- avg calculation in performance section when test count below 1.

- action and position lists not populating in the admin.


### Changed

- Locking/location re-factor. Resul...

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AAF Release Build - Beta 133

 https://www.nexusmods.com/fallout4/mods/31304 


## [Beta 133] - 2020-5-15

### Fixed

- Blank XML files causing boot stall.<...

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AAF Release Build - Beta 132

 https://www.nexusmods.com/fallout4/mods/31304 


## [Beta 132] - 2020-5-15

### Added

- Support for CanarySaveFileMonitor. T...

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AAF Release Build - Beta 131

## [Beta 131] - 2020-5-13

### Fixed

- XMLParser failed when there was more than one space between attributes.


### Added

- Performance section in the admin. This shows time performance tracking for various AAF pro...

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AAF Test Build - Beta 130

## [Beta 130] - 2020-5-11

### Added

- routine to apply new duration settings passed in for hierarchy position joins.

- ability to start multi-actor hierarchy positions.

- re-factored equipment handling code.

- xsd upd...

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AAF Test Build - Beta 129

## [Beta 129] - 2020-5-4

### Changed

- More re-factoring in position handling code.

- Disabled feature that skips stopEquipmentSet if the actors are attacked. The effects of stopEquipmentSet can be delayed anyway and this way the...

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AAF Test Build - Beta 128

## [Beta 128] - 2020-5-3

### Added

- Handling for isRootLocked scenes when actor(s) are attacked.

- isCompanion to the attributes that can be used in condition nodes.

- xsd updates.

- Error routine to handle and repor...

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AAF Test Build - Beta 127

## [Beta 127] - 2020-4-22

### Added

- disable_banners option in AAF_settings.ini

- a measure to prevent unlocking function to run during the middle of a walk starting up. (Can easily occur when things are controlled via code)

...

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AAF Test Build - Beta 126

## [Beta 126] - 2020-4-18

### Added

- Ability to show a banner indefinitely (enter -1 as the duration).

- ClearBanner function to API. Clears the current banner being displayed.

- banner attribute to animation node in anima...

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AAF Test Build - Beta 124

## [Beta 124] - 2020-4-17

### Removed

- The "meta" node from all XML types. With the recent structure change, this node is no longer needed so should be cleaned up. The dataSet is now derived from the unique wrapper node types. XML fil...

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AAF is 2 Years Old!

I just wanted to say thank you to all the patrons who believed in my work enough to donate over the year.

If not for that I wouldn't have been able to make time for this.

Say hello on discord. Stay healthy and safe. And cheers to the f...

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AAF Test Build - Beta 123

*** ATTACHMENT WAS REMOVED ***

I accidentally uploaded the dev version of b123. There is now b124. So get that instead of this.

## [Beta 123] - 2020-4-17

### Changed

- The XML structure for every XML type (see docs) so that...

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