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shmuplations posts

Curse of Darkness (Michiru Yamane) / Mario RPG interviews

https://shmuplations.com/curseofdarkness/
https://shmuplations.com/supermariorpg/<...

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Final Fantasy IX – 2000 Developer Interviews

https://shmuplations.com/ffix/

These Final Fantasy IX interviews were originally published in Hyper Playstation magazine, shortly before the game's release in July 2000....

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April/May/June voting!

Greetings to all patrons new and old! It's time again to offer suggestions and feedback re: what you'd like to see translated in the next few months. I'l...

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Persona 4 – 2008 Developer Interview

https://shmuplations.com/persona4/

This mammoth Persona 4 interview with director Katsura Hashino was originally featured in the Persona Club P4 book. Hashino covers...

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Puyo Puyo Fever - 2016 Interview

https://shmuplations.com/puyopuyofever/

Conducted in commemoration of Puyo Puyo's 25th anniversary, this Famitsu interview saw former Sonic Team boss Yuji Naka ...

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Donkey Kong (1994) - Developer Interview

https://shmuplations.com/dk1994/

Taken from Shogakukan's official strategy guide, this interview saw members of Nintendo and co-developer Pax Sofnica discussing the ma...

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Contra x Shinobi and Capcom Partnership Developer Interviews

Hey all! We've got two interviews to share today. These were on the shorter side, so I've combined them into one update for the purposes of patreon. All the translations this month were done by our editor GSK--give him a shoutout on twitter! M...

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Tekken – 2010 Roundtable Interview

https://shmuplations.com/tekken/

Taken from Arcadia magazine, this 15th-anniversary roundtable discussion saw Tekken series steward Katsuhiro Harada and several promin...

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a quick update

Hey all,

I apologize for the delay with the voting thread this month. Unfortunately, I'm still having a lot of health issues with my back (sitting...

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Akira Sakuma - 2000 Developer Interview

https://shmuplations.com/akirasakuma/

This humorous Akira Sakuma interview from 2000 was originally sourced from the GSLA archive. Known in Japan for Momotaro Den...

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Star Fox Assault - 2004 Developer Interview

https://shmuplations.com/starfoxassault/

This lengthy Star Fox Assault interview with producers Takaya Imamura and Tsuyoshi Kobayashi and directors Toshiyuki N...

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Donkey Kong: A Record of Struggle

https://shmuplations.com/donkeykong/

From December 1996 to April 1997, "bit" magazine published a series of articles titled "Arcade Game Technology", authored by I...

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Metal Max - 2014 Developer Interview [PART 2]

https://shmuplations.com/metalmax/

Hey guys! Wrapping up November with the second part of this mammoth Metal Max interview. This time the conversation revolves a...

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Castlevania: Curse of Darkness - 2005 Developer Interview

https://shmuplations.com/curseofdarkness/

This lengthy Castlevania: Curse of Darkness interview with producer Koji Igarashi and director Takashi Takeda origin...

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Resident Evil 4 - 2005 Developer Interview

https://shmuplations.com/residentevil4/

This lengthy RE4 interview with producer Hiroyuki Kobayashi (who also worked as a programmer on the earlier games) was o...

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Oct/Nov/Dec voting!

Greetings to all patrons new and old! It's time again to offer suggestions and feedback re: what you'd like to see translated in the next few months. I'l...

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Shadow of the Colossus - 2005 Interview

https://shmuplations.com/shadowofthecolossus/

This Shadow of the Colossus interview originally appeared in the 10/05 edition of The Playstation 2 magazine...

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Klonoa 2 - 2001 Developer Interviews

https://shmuplations.com/klonoa2/

These two vintage Klonoa 2 interviews were originally featured in The Playstation and Namco Games magazines, shortly after the game'...

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Metal Max - 2014 Developer Interview

https://shmuplations.com/metalmax/

This Metal Max interview with creators Hiroshi Miyaoka and Tomoki Tauchi originally appeared in Roleplaying Gameside #1, a short-l...

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quick update!

Greetings everyone! Just a quick note: I only managed to get one interview out last month, thanks to a visit from the family, a brief illness, and the adoption of two (very rambunctious) new tortie kittens that are just now starting to let me slee...

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Yoji Shinkawa - 2001 Developer Interview

https://shmuplations.com/yojishinkawa/

This interview with famed Konami illustrator and designer Yoji Shinkawa first appeared in volume 4 of the Game Maestro boo...

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Jumping Flash! 2 - 1996 Developer Interview

https://shmuplations.com/jumpingflash2/

This interview with the three Jumping Flash! 2 teams of MuuMuu, Exact, and Sony was originally featured in The Playstati...

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Donkey Kong Jungle Beat – 2004 Developer Interview

https://shmuplations.com/dkjunglebeat/

This rollicking Donkey Kong Jungle Beat interview originally appeared in Nintendo Dream magazine, shortly after the 2004 E...

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Burning Rangers - 1997 Developer Interview

https://shmuplations.com/burningrangers/

This Burning Ranger interview (actually a composite of two interviews) originally appeared in Saturn Fan magazine abou...

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July/Aug/Sept voting!

Greetings to all patrons new and old! It's time again to offer suggestions and feedback re: what you'd like to see translated in the next few months. I'l...

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Bahamut Lagoon - 1996 Developer Interview

https://shmuplations.com/bahamutlagoon/

This is an update to the Bahamut Lagoon interview--I've added a brand new interview with the entire staff, taken from Fa...

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The Desks of Developers - A Pictorial Series

https://shmuplations.com/desks/

In the late 90s, the Japanese gaming magazine "The Playstation" ran a monthly feature on the workspaces of famous gaming devs. I've coll...

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Shigeru Miyamoto x Toshihiro Nagoshi - 1999 Developer Interview

https://shmuplations.com/miyamotoxnagoshi/

Before the Yakuza series, Toshihiro Nagoshi was mostly known for his arcade work at Sega, and this hardware-centri...

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Dimahoo - 2000 Developer Interview

https://shmuplations.com/dimahoo/

This colorful Dimahoo interview originally appeared in the Great Mahou Daisakusen OST liner notes. It features commentary from progr...

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Silent Hill - 1999 Developer Interview + Bloody Roar 2

https://shmuplations.com/silenthill/

This vintage Silent Hill interview with director Keiichiro Toyama, designer Takayoshi Sato, and sound director Akira Yamaoka c...

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