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RadianHelix

RadianHelix

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RadianHelix posts

January 2024 was a month all about laying down some groundwork

This month, we completely redid our Iconography, and overhauled the way icons are both displayed and how we make the art for them.


Every...

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December 2023 -- End of the Year! Still rough, but Melee combat is getting there!

Project Morningstar has invested a ton of time into having really interesting, fun, reactive Melee combat. It's a bespoke combat system, fully from scratch, even the API for handling animations is created from scratch to make it more accessible to...

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Guns were actually wrapped up a week or two ago, and are now ready to play with.

This is an older video, showing Shotguns, Single Actions, and Machine Guns. The basic types all other will roughly be based on. 

Their animations and projectiles, hit detection, damage models, and all the important stuff is there.

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Finally arrived...

...and the cards were all missing. XD

The Game Crafter is sending a replacement set of cards for their mistake, but they won't arrive until the new year. Very frustrating.

Good news is, the boxes are pretty great! I see a few places th...

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Box Art and Print is in Manufacturing!

So the game is basically to the point where I am satisfied shopping it to publishers. This Rev 4.3 version is playing about the same as the last 3, but several cards are more useful in a broader array of situations, which was a problem before.&nbs...

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Project Morningstar November 2023

Project Morningstar has been taking some significant, if terribly delayed, progress of late. We're currently about to reach the milestone I had hoped we'...

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Propaganda Rev 4.3 is out now on the various board game sims!

Rev 4.3 is now on Tabletopia! (Free with a steam account) https://tabletopia.com/games/propaganda 

And on Tabletop Simulator! (TTS is not free, but this tes...

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When your buddy has that Project in play and you erally just need it off the table...

Cruise Missile. :D

Build once, fire once. But near the end of the game where it becomes relevant, you're shuffling the action discard pile frequently. This means it keeps coming around for somebody, and so does that discarded project.

...

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Allegra did a writeup on her side of our 2D-3D Conversion involving these Cliffs!

Hi everyone, Allegra here! I'm the 2D artist on Morningstar and I thought it could be fun to show everyone the methods to our 3D Madness TM.

The tr...

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Propaganda Rev 4.2 is up!

https://steamcommunity.com/sharedfiles/filedetails/?id=3013237718

2023-10-17 00:16:38 +0000 UTC View Post

Propaganda Rev 4 is online!

While not the most major of changes, Rev 4 adds iconography to every card in the game, allowing you to quickly identify the type of Events & Actions ...

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What started as a recreation item now has playable rules...

Not really an exciting bit of news, but Morningstar's characters need to rest & relax in town every so often. This recovers mood, rest, and stamina, and allows them time to train skills, before you pick them up to go on another adventure.

<...

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A New Way of doing 2D Isometric Games!

We've talked about it this past month, but Morningstar is undergoing a HUGE change in the way we deal with sorting and rendering our 2D game.

Basically transitioning over the entire art & rendering pipeline from our old 2D project into a...

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The Jump to 3D is coming along great!

Handling lighting and collision geometry, and sorting sprites in isometric 2D is an absolute nightmare. So three weeks ago we decided to make the shift from a pure 2D project over to a hybrid 3D system.

2023-08-15 18:55:05 +0000 UTC View Post

Work In Progress Video Tutorial

I'm working on a tutorial video. Needs voice overs and the last half of the video. But this should get anyone started if you're not on the discord yet.

It should take a couple more weeks setting up my new office after the move...

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Propaganda! -- New Box Art Reveal!

Josh Meehan, a buddy that's worked with Radian-Helix a few times over the last decade, created the box art for Propaganda over the last couple weeks. 

2023-07-31 18:47:01 +0000 UTC View Post

Morningstar Quick Update

One of our most frustrating, gear grinding slowdowns in developing this game has been working in Isometric 2D spaces.

While this has given us the l...

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PROPAGANDA Update -- Rev 3 Prototype Now on Table Topia

https://tabletopia.com/players/id3414375/ai9din


Still a WIP, but now fully playable and seeking feedback! 

You'll need a Tabletopia...

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Propaganda Update -- Box Art Pre-Visualization

Still a WIP!

There are two characters still to be added, and I'm not fully satisfied with the current banner.

Still working on it!

This...

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Propaganda! New Icons!

The game has actually needed this for a while. Icons that denote the specific type of Event cards that an Action affects, simply to dispel any arguments at the table like, "it says it activates on Rebel Events -- and this card says it's got Rebels...

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Propaganda Update

It's been a while since I've worked on the Propaganda board game I've been developing. Last October I did a round of serious playtests with my at home pr...

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Quick Morningstar Update for June!

Currently, I (Thain) am in the middle of a move and some medical issues, so I've been out while the rest of the team toil away in my partial absence.

One of the ongoing updates is a change to our biomes, creating new ways to differentiate th...

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Morningstar OST Experimentation VII -- Low Morale Exploration

The Morale & Stamina System is kindof the equivalent of Star Sector's Combat Readiness score. As your party finds itself fatigued after a forced mach throughout the night, or injured and tired after battle, you'll have lower Morale from bad Mo...

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Morningstar Update April 2023

April this year has been fairly productive! 

A bunch of new OST tracks have been made to help establish the signature music of the game, and the Morningstar World Editor has been shaping up nicely. 

2023-04-29 19:24:51 +0000 UTC View Post

Morningstar OST Experimentation VI -- Dire Combat Theme

Every game has tiers of enemy encounters that provide different challenges. Morningstar is no different, but the catch here is that the world is open. You could face a single enemy. That enemy could be a creature or another human. It could be a mi...

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Previs of Doodads and Characters!

This is another minor milestone that's vital to progress.

https://learn.microsoft.com/en-us/windows/win32/direct3d9/...

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Morningstar OST Experimentation V -- Peaceful Builder Sketch

A song meant for the player hanging out at their home base after returning from somewhere distant, while stuff is under construction.

I'd like to extend this out to two minutes or more in the future. 

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Morningstar OST Experimentation IV -- Mellow Explorer

A chill track for exploring the world looking for something fun to do. Probably while traveling neutral territory. 

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Morningstar Update March 2023

Hey! I was writing this update on March 31st before I realized, it's April 1st in the rest of the world, and nobody will believe anything we post til the 2nd. :p

So here it is on the 3rd!

The big news update our Patrons received in pri...

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Milestone Unlocked!

It's a quiet milestone, but the Map Editor's 0.1 is distributable as a build internally, so we can author maps with the tools we've been developing for the past 9 months since Curtis and James joined the project.

This is the first map I've m...

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