A few days ago, the first Beta version of VAM 2 was released, which is an exciting news. I downloaded it for the first time and experienced it.
This also means that I need to make some plans and preparations for this.
As far as the cur...
2025-04-03 09:47:52 +0000 UTC
View Post
Based on some feedback from supporters, let me answer these common questions.
1. Do I have to use the T-Pose file I provided?
A: Not necessarily. In fact, as long as your fbx works normally as a humanoid bone in unity, you can directly...
2025-04-03 09:27:45 +0000 UTC
View Post
Some tree resources affected by wind :), See the video for details.

2025-03-28 09:37:28 +0000 UTC
View Post
This time, the algorithm was updated. Especially, the thumb matching algorithm is optimized, and the thumb matching is more accurate.
2025-03-24 12:03:04 +0000 UTC
View Post
This update mainly responded to the feedback from supporters and fixed some core bugs.
1. By completely rewriting the Character Controller in JoystickControl instead of using the Character Controller that comes with the engine. Fixed the con...
2025-03-12 04:38:42 +0000 UTC
View Post
It is always an annoying job to grab Simsheet in VAM. Especially when you want to save this grabbing state, it will become very difficult.
This plug-in solves this problem, it makes the capture of Simsheet quite simple, and most importantly...
2025-02-26 06:48:56 +0000 UTC
View Post
Main contents of the update:
1. The causticization effect is further optimized, which is more realistic.

2. More parameters are added for ad...
2025-02-21 03:19:53 +0000 UTC
View Post

This time, it has brought several heavy new features to the interactive water, further improving the use experience and expressive force of the water bo...
2025-02-17 08:08:01 +0000 UTC
View Post
Today I brought a very powerful plug-in-Color Key Video Player.
As its name suggests, this plug-in can not only be used to play videos conveniently, but more importantly, it supports color keys. In this way, you can play your color key video...
2025-02-06 00:42:33 +0000 UTC
View Post
This update mainly brings some minor updates and optimizations. And removed Beta.
1. Support adding dynamic obstacles to characters(Do not suggest unless necessary.)
2025-02-04 04:51:50 +0000 UTC
View Post

This is a Demo to show the plug-in of Material Projector.
As shown in the video, you can easily project your own materials onto the Mesh surface t...
2025-01-24 06:52:27 +0000 UTC
View Post
Legacy plug-in
This version optimizes some core parameters of plug-ins.
More parameters are adjustable.
And added a fog effect to the flare.
...
2025-01-21 13:49:07 +0000 UTC
View Post
Today, I brought the first beta version of the plug-in "Advancedinteractive TrailainOverlay". Please see the video description for simple use.

Thi...
2025-01-16 04:57:07 +0000 UTC
View Post
Today, I brought a very powerful tool, which is used to transform ordinary character animation in the market into high-quality character animation in Timeline. This process is also very simple.
How to use:
It should be noted that you n...
2025-01-07 08:58:48 +0000 UTC
View Post
This update mainly brings some new features and optimizations.
1. A new dynamic obstacle shape-capsule is added to better adapt to the scene.
2. Some parameters are optimized. Now, by default, "custom speed" is used for pathfinding.
2025-01-04 02:05:57 +0000 UTC
View Post
This small update mainly fixes some problems that the last update relied on and supporters gave back.
Fixing the core problem: When "Custom Speed" and "Align TargetAtom When Arrived" are enabled at the same time, there is a greater possibili...
2024-12-24 02:39:14 +0000 UTC
View Post
Merry Christmas!
This time brings two important function updates.
1. Brought pathfinding components for ordinary atoms. Yes, you can now make any atom (such as CUA) find its way. .
Cooperate with the provided trigger, you will b...
2024-12-20 07:37:49 +0000 UTC
View Post
Last page
The first version of the Mat...
2024-12-12 06:55:12 +0000 UTC
View Post
Update 2024.12.10:
I noticed that the official fixed this problem in 1.22.07. If you need to use a new version, please update it to the latest 1.22.07.I will delete the temporary repair version.
Update 2024.12.9:
According t...
2024-12-08 10:01:05 +0000 UTC
View Post
This is a plug-in under development. As you can see, the plug-in can dynamically create a covering layer on your terrain In a designated area, which can be ice,snow, mud or other kinds of things. And it is interactive in real time. And it is very ...
2024-11-28 05:04:18 +0000 UTC
View Post
This time, a new member is added to the "enviro...
2024-11-20 02:47:39 +0000 UTC
View Post
This update mainly brings some optimization of core functions.
1. Rewrite the character move logic when the "custom speed" is turned on in pathfinding mode. Now it will be possible to control the start, stop and turn of the movement more fre...
2024-11-16 09:32:15 +0000 UTC
View Post
1. Optimized the turning effect for large angles when people find their way, and now the turning will be smoother. Fixed the problem of accidental characters twisting instantly in previous versions.
2. Optimize Joystick control effect. Now i...
2024-11-08 11:31:02 +0000 UTC
View Post
Add a new member-Dynamic Sky Dome to the "Envir...
2024-10-30 05:50:14 +0000 UTC
View Post
1. Now you can adjust the speed of walking animation in real time. See the video for details.

2. Add a new trigger: Rotate Completed Trigger. When...
2024-10-28 11:52:01 +0000 UTC
View Post
New features:
1. add the stop distance function for "Move to Player".

Repair:
1. "Agent Radius" has been removed, because it doesn't a...
2024-10-19 06:27:23 +0000 UTC
View Post
This is a series of high-quality Timeline walking animations. You can use it in your daily scene animation. It can also be used for pathfinding plug-ins.Refer to the following links for specific operation methods.
2024-10-15 02:21:38 +0000 UTC
View Post
This time, it mainly fixes some feedback put forward by supporters and brings some new features.
1. Button and event of "Move To Player" have been added. After the call, you can let the character go to the player's position.
2024-10-12 14:00:11 +0000 UTC
View Post
This time, it mainly brings core functions and a number of improvements and bug fixes.
1. Now the plug-in function can work seamlessly with Embody, which means that you can play freely in the scene from the first-person perspective like othe...
2024-10-09 07:43:40 +0000 UTC
View Post
This update mainly brings some new features.
1. According to the feedback from the community, the gaze target of the third-person camera can now be set to the designated atom. This provides more possibilities for the camera.
2024-10-02 08:39:35 +0000 UTC
View Post