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Enhanced particle system for Touchdesigner

Dear friends, compared to the last post regarding this movement-reacting-particle-system, I've made some adjustments to make it look even more organic.

I've added a texture to the geometry, just have a look at textures.com , a lot of nice te...

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Particle Dancer: Particle spawning system in Touchdesigner

Dearest Friends, I've been playing with this for a while now. The goal was to make a lightweight patch, easy to follow, runs on older systems and with not too many overwhelming tweaking options. I must say that getting the footage from this partic...

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TD Scripts update v1.3: performance boost and .TOX!

Dear Blender/TD enthusiast, while philosophizing about the most optimal way of transferring from Blender to TD (soon from TD to Blender as well.....), I encountered some bottlenecks I had to tackle.

First and most important, exporting large ...

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Re-link texture files with the REFERATOR .TOX beta pre-release

Dearest Friends, this is typically one of those TOXes that gets born after a couple of frustrating projects. In an ideal world, you would receive project files with every path relative to the main .toe file, nicely packed in a zip file. Within pra...

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Pseudo Datamosh in Touchdesigner

Hello dearest supporters! I've been playing with this for a while and finally available for you exclusively! 

It works by loading in a folder with images and/or movieclips. Just play a bit with the speed parameter and displace amount. T...

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Some insights on the Chladni Cymatics in Touchdesigner

Hi friends! I promised to give some insights on how the Patreon version of the Chladni plate is different than the one from the tutorial. I hope you've liked the tutorial, despite it's shorter, it took me more time than usual, so great to see quit...

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Chladni cymatics in Touchdesigner

Dear friends, visited the Touchdesigner (mini) summit in Berlin couple weeks ago. It's quite intimidating to see all these geeks in one room, presenting what they are up to! Also, very fun to see some of them in the flesh. 

Currently wo...

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0.9.4 release: multiple channel support!

Dear Friends, I've noticed that a lot of users needed multiple channel support. Files downloaded via regular channels and/or handed over by third parties usually have more tracks assigned to different channels. The 0.9.3 release would give unexpec...

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Workfiles / release notes: MIDI 2 Keyframes

Tutorials:

- Blender: https://youtu.be/pkT5Xk7BDl8

- After Effects: https://youtu.be/5lyM_exMH78<...

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Workfiles & insights - Gamedev in TD second release

Dear Friends, I've been messing around quite a lot lately with the updated collision system, and even it's not watertight (yet), I think it's ready for a v1.1 update of the first release. 

I went for a more mathematical approach instead...

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Blender tutorial also online! Also macOS beta version!

You might have noticed that the tool also includes a Blender .py script export button. First found it a little redundant to post this new tutorial but I've noticed some confusion about whether this was only an AfterEffects tool, or both, or separa...

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Beta release: MIDI to Keyframe generator for After Effects

Dear Friends, We've been quite busy with this one the last couple of weeks. You might recognize it from a web based version we have, but to have it as a standalone executable was something I desperately wanted from the start.

So now it is! T...

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TD Gamedev progress: collision system

Hi friends, pretty excited about this update! We're currently finishing a descent collision system within our search whether it'll be possible to create an environment for game development inside Touchdesigner. And not to be to poshy about it, it'...

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TD Scripts update v1.2: export animated camera's!

Dear Friends,

From the beginning I had this option already in the back of my head, exporting animated camera's. I've already mentioned I'm always having a hard time with the .fbx export method, same with animated camera's from Blender into T...

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Interior Mapping Shader v1.2 update

Dear Friends, you might have seen this video popping up in your feed. I've made a couple of adjustments. 

First of all, your now able to randomize the rooms. In the 'INSTANCE DATA' container a noiseCHOP generates random integers between...

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Interior Mapping in Touchdesigner

Dear Friends, while we were working on our audio reactive vaporesque racing clip, I've stumbled on this so called 'interior mapping', well, it has different aliases, parallax mapping, depth mapping etc. What intrigued me is how you could turn one ...

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Workfiles - Interior Mapping in Touchdesigner

.toe file with interior mapping shader

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TD Scripts v1.2beta - patron pre-release!

Hello supporting friends! Quite busy with a lot of things in the background. We're working on a HUGE audio-reactive environment with a lot of assets inside you can cherry pick. 

While working on a more 3D model orientated project, you'r...

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New 3d model!

Dear friends, you might have noticed that we occasionally throw a 3d model on the Blendermarket. We come from the 'classic-modeling-era' and just like to keep our muscle memory intact. We had quite some unfinished projects on the shelf and are now...

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Workfiles - 3D model: Mackie 1402 VLZ Pro

blendfile including textures and model for Mackie channel mixer

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TD Scripts update v1.1: get into SOP space!

Personally, I sometimes find it difficult to wrap my head around the export realm within Touchdesigner. The .fbx is quite overwhelming with all these containers, y-up, z-up converted, etc. And I always have to check the UV layout in a different pr...

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Coming soon, TD Scripts v1.1!

I've been working on two more export capabilities of our TD Scripts Blender Add-on. Should be released this week! 

The first update rebuilds the entire mesh in Touchdesigner using a DattoSOP. You basically have direct acces to the geome...

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Blender Add-on: "Export scripts to Touchdesigner"

Hi! Herewith you'll find the first release of our recently developed Blender Add-on: 'TD Scripts v1.0. We're currently seeking for opportunities to make the transition between Blender and Touchdesigner more fluid, especially within the export real...

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TD Gamedev progress & grass

Hi dearest friends! I'd like to give you an update on the game development progress using Touchdesigner. Also this lovely grassy level for you to go all 'sound of music' on!

Workfiles & insights here: 2022-06-17 10:21:21 +0000 UTC View Post

Workfiles & insights - Gamedev in TD / Grass!

Dearest supporters! Busy times, currently working on a project with 4x 4k beamers for a museum. I actually modeled the entire room and used this gamedev in touchdesigner technique for testing out the mapping. The fun thing is that you can walk aro...

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Video / image x fader .tox update v1.1

Dear friends, I've added the option for stills to be implemented in the mix as well. First it needed videoclips only, since it reacted based on the length of the moviefile. Since a still has only 1 frame, it stopped. Images and clips can now be us...

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First Game dev .toe release!

Dear Friends,

Herewith the first part of this 'game development in Touchdesigner' journey. You can walk around using your mouse and the keys 'ASDW'. All textures and models are packed in the .toe file. This is the basic movement of the chara...

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Workfiles & insights - Gamedev in TD first release

Dear friends, excusez-moi for the delay. The model didn't fit very well with the rig, so I needed to adjust the geometry, so had to redo the UV's and textures as well. But I think it looks a whole lot better than the earlier model.

I threw t...

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Nature timelapse footage & video-xfader tox

Dear friends! Since Resolume isn't able to auto-fade a videoclip seamlessly into the next clip (it actually needs to stop first before the new clip fades in). I've build a simple patch in Touchdesigner. You basically load in a folder with moviefil...

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Gamedev in TD progress...

Dear friends,

Herewith I'll give you an update on the gamedevelopment in Touchdesigner. It's going quite well actually, better than I expected. I manage to create a collision system without the bullet physics. First thought that bullet solve...

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