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EnroShiva

EnroShiva

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EnroShiva posts

April Devlog 2 (Visionary Redux 0.0.1!)

What happens when an aspiring biologist, a fretful stowaway, a catty ex-boyfriend, and a chipper crewmate board a cruise ship? It turns out it might just sink. Visionary Redux is a sci-fi/romance novel told out of order. It jumps between character...

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April Devlog 1

Happy Spring! I don't know if it's the warm weather or the iron supplements, but I've been feeling a lot better lately.

This month I've largely been focusing on writing for the heist sequence. I've also added a corkboard interface and modele...

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March Devlog 2: Build 0.0.3!

Build 0.0.3 is ready! Find it attached to this post and at the mega link below.

Build 0.0.3 Changelog
Wrote/Placed more scenes for part 2
Added a large amount of sprites, backgrounds, and splashes
Edited/Polished the writing for man...

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March Devlog 1

Hey everyone! I'm helping my boyfriends move this weekend, so here's a slightly early devlog.

March has been going really well! I inked and colored most of the pieces from last month and sketched out a bunch of new character sprites.

T...

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February Devlog 2

Hey everyone. I won't lie, February has been rough. January work cut into an already short month and some personal issues made it harder to get things done. Things are more on track now and I'm getting back into my groove again.

Next month I...

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February Devlog 1

Hey everyone!

February has been pretty straightforward so far. I've just been working on writing for part two and a bunch more visuals. There's a heist arc coming up and I can't wait to show y'all!

The rest of February will be pretty s...

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January Devlog 2: Build 0.0.2 is here!

Hey everyone! Build 0.0.2 is here! It's attached to this post and available at the mega link below. I hope you enjoy it!

February will be primarily focused on making more visual assets and finishing the writing for part 2. If you find any bu...

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January Devlog 1

Happy New Year! If you haven't seen it already, the first alpha build of Lost in Saunia is available! You can find it on this patreon post

This m...

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December Devlog 2: Build 0.0.1 is here!

It's finally here! The first build of Lost is Saunia is attached below! It's been a long, hard year, but I'm so proud to get a version of this in your hands.

Please keep in mind this is an alpha version. There are lots of placeholder/incompl...

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December Devlog 1

THE INKENING IS UPON US

I've been putting all my energy into getting as many visual assets inked and colored as I can. The first build will still have a lot of temporary and WIP images, but I wanted to give a better idea of what the assets w...

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November Devlog 2 (with video!)

November is done and I'm feeling great! My goal this month was to finish making the engine, and that's largely complete! There's still lots of little tweaks and fixes, but the game works pretty well!

I also made some progress on visual asset...

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November Devlog 1

I won't dwell on it much, but as a queer Jewish American making adult art, these last few weeks haven't been easy. Sometimes self care is a slice of cake and a warm bath. Other times it's dipping into fictional vexillology and recreational coding....

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October Devlog 2

This month has been great!

I've spent most of my time learning to use blender, which has been a lot of fun. Until now I've only used it to block out backgrounds, so modeling organic subjects has been a big change. After all that experimentat...

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October Devlog 1

Phew! I'm finally situated at the new house!

I'm sure you're confused by the collection of images with this post, so let me explain. Patreon pauses in 1 month increments, but I only needed 2 weeks to do all the moving. This meant I had 2 wee...

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October Patreon Pause

Hey y'all, I'm afraid I'm going to have to pause Patreon for October. Between getting sick and moving house, I'm not satisfied with the amount I finished for September. I'm going to put full focus into moving this week, then use October to catch u...

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September Devlog 1

Happy September! The leaves are starting to turn and the fall energy is fueling me!

It's been quite a month so far. A case of the flu wiped me out for a week, so I've been working my butt off to catch up. Next week I'm moving house, so the c...

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August Devlog 2

It's almost the end of August, so I thought I'd share some of the pieces I've been working on. It feels a bit silly to color all these temporary sketches, but it helps me feel out the composition and get the character designs locked in before THE ...

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August Devlog 1

Hey all! It's halfway through August so I thought I'd post the sketches and backgrounds I have ready. I've been hard at work on the visuals (there's a couple WIP ones I'm so excited to post in the next few weeks) and I have most of the writing for...

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Patreon Resuming in August

Hey everyone! Just wanted to remind you that the Patreon will be resuming in a few days.

Sorry for going silent for a bit, I've been on a trip with no cell connection. (I'm posting this from a tiny shred of wifi in Italy) These past few mon...

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April Devlog / May Patreon Pause

Hey everyone! I got some backend development work done in April, but a bunch of things prevented me from fully reaching my goals. To account for this, I'm going to pause the Patreon for May and keep working to meet them. I really appreciate everyt...

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March Devlog (with video)

Lost In Saunia

-F&S Sprites: 8 Sprites done this month! Most of the game will take place in Saunia, but the intro scenes and some flashbacks take place in the normal sauna. It was a lot of fun to update the designs and feel out what they...

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February Devlog

Happy March everyone!

The February break was much needed, and I'm feeling a lot better about hopping back into the gamedev process. I spent a lot of time thinking about what was holding me back (aside from the divorce and depression), and id...

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February Patreon Pause

Hey everyone, unfortunately I'm going to have to pause Patreon for February, as I need a bit of time to step back and work on my mental health. I'm unsure if I'm going to spend that time picking up other projects or just taking a break in general....

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January Devlog 2 (with video)

Hey y'all, here's a bit more of what I worked on in January. I've been making more progress on backgrounds, character designs, and sprites.  I also updated the map layout with all the different points of interest and character paths, but that...

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January Devlog 1

I've been spending some time this month starting to work on the interior backgrounds. I tried two methods, one freehanding with light reference, and one using blender to rough out the space before doing a drawover. I'm happy with the results of ea...

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December Devlog

Happy holidays everyone!

December has been another wild month of travelling to several different households, but I've still managed to make good progress on the game! As promised, this was my first big pass at the game visuals. Rather than f...

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November Devlog 2

Hey everyone! 

Development is going great! There are two videos at the bottom of this post showing the engine in action. I'm still using a lot of WIP and temporary assets, but I wanted to show you how the game will flow once it's ready....

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November Devlog

Hey all! Just checking in with programming progress. Since unity self destructed, I unfortunately have to make the whole Lost in Saunia engine again from scratch. I started working with Godot two weeks ago and now have several features working: View Post

Lost in Saunia Intro Comic Sketch

Here's the sketch page for the first part of Lost in Saunia. In addition to standard visual novel elements, I want to incorporate this kind of comic page into the game. Some of them will be lightly animated, and I think they'll go far for the more...

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Lost in Saunia Backgrounds

The first Lost in Saunia backgrounds are done! This served as a confirmation that this is the style I want to use for the rest of the game. I'm going to keep working on more image assets and sharing them here!

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