OguRetsu
PigeonPleasure

PigeonPleasure

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PigeonPleasure posts

"Anita's Internship" Update 06.08.2025

Game development progress:

  • Renders : 4295 images (In general)

  • Code / Text :  ~28700 lines (In general)

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"Anita's Internship" Update 06.08.2025

Game development progress:

  • Renders : 4272 images (In general)

  • Code / Text :  ~28600 lines (In general)

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"Anita's Internship" Update 30.07.2025

Game development progress:

  • Renders : 4250 images (In general)

  • Code / Text :  ~28500 lines (In general)

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Robyn ( as Helmut Newtons photograph of “Le Smoking” 1975) [Reality immersion series]

Hello! How are you doing?
I’ve had another sleepless night because of heavy shelling… but I guess that’s normal now, right?
Whatever… I’ve already started rendering the next episode of the game, plus I need to ...

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"Anita's Internship" [V 0.45] (Free access for followers)

Here is the link on a new update! Thank you for your interest in my game/novel!

 By loading the first save (does not apply to the mobile version) you can play Saturday, with the ability to participate in all events

Please...

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"Anita's Internship" Update 12.06.2025

Game development progress:

  • Renders : 4240 images (In general)

  • Code / Text :  ~28200 lines (In general)

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"Anita's Internship" Update 12.06.2025

Game development progress:

  • Renders : 4178 images (In general)

  • Code / Text :  ~27500 lines (In general)

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"Anita's Internship" Update 05.06.2025

Game development progress:

  • Renders : 4107 images (In general)

  • Code / Text :  ~27300 lines (In general)

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"Anita's Internship" Update 29.05.2025

Game development progress:

  • Renders : 4071 images (In general)

  • Code / Text :  ~26600 lines (In general)

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"Anita's Internship" Update 22.05.2025

Game development progress:

  • Renders : 4030 images (In general)

  • Code / Text :  ~26500 lines (In general)

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"Anita's Internship" Update 15.05.2025

Game development progress:

  • Renders : 4001 images (In general)

  • Code / Text :  ~26400 lines (In general)

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"Anita's Internship" Update 08.05.2025

Game development progress:

  • Renders : 3964 images (In general)

  • Code / Text :  ~26300 lines (In general)

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"Anita's Internship" Update 01.05.2025

Game development progress:

  • Renders : 3949 images (In general)

  • Code / Text :  ~26200 lines (In general)

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"Anita's Internship" Update 24.04.2025

Game development progress:

  • Renders : 3935 images (In general)

  • Code / Text :  ~26100 lines (In general)

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"Anita's Internship" Update 17.04.2025

Game development progress:

  • Renders : 3910 images (In general)

  • Code / Text :  ~26000 lines (In general)

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"Anita's Internship" Update 10.04.2025

Game development progress:

  • Renders : 3893 images (In general)

  • Code / Text :  ~25900 lines (In general)

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What kind of music do you think would best suit such a scene? ;)

Because so many boxes had to be transported, there was little space left in the car. Anita was forced to ride sitting on Mark's lap, and as it happened, Mark had already been pushed to the edge of restraining his desires... and ahead lay a bumpy r...

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AnitasInternship - Bumpy Ride (Playful roller coaster) v2

Because so many boxes had to be transported, there was little space left in the car. Anita was forced to ride sitting on Mark's lap, and as it happened, Mark had already been pushed to the edge of restraining his desires... and ahead lay a bumpy r...

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AnitasInternship - Bumpy Ride (Sensitive roller coaster) v1

Because so many boxes had to be transported, there was little space left in the car. Anita was forced to ride sitting on Mark's lap, and as it happened, Mark had already been pushed to the edge of restraining his desires... and ahead lay a bumpy r...

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"Anita's Internship" Update 03.04.2025

Game development progress:

  • Renders : 3866 images (In general)

  • Code / Text :  ~25800 lines (In general)

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"Anita's Internship" Update 27.03.2025

Game development progress:

  • Renders : 3831 images (In general)

  • Code / Text :  ~25700 lines (In general)

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"Anita's Internship" Update 20.03.2025

Game development progress:

  • Renders : 3802 images (In general)

  • Code / Text :  ~25600 lines (In general)

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"Anita's Internship" Update 13.03.2025

Game development progress:

  • Renders : 3787 images (In general)

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"Anita's Internship" Update 06.03.2025

Game development progress:

  • Renders : 3755 images (In general)

  • Code / Text :  ~25300 lines (In general)

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"Anita's Internship" Update 27.02.2025

Game development progress:

  • Renders : 3731 images (In general)

  • Code / Text :  ~25200 lines (In general)

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"Anita's Internship" Update 21.02.2025

Game development progress:

  • Renders : 3704 images (In general)

  • Code / Text :  ~25100 lines (In general)

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"Anita's Internship" Update 13.02.2025

Game development progress:

  • Renders : 3689 images (In general)

  • Code / Text :  ~25000 lines (In general)

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Question!

People on the forum told me that I should further divide the support tiers on Patreon. When I first opened my Patreon page, I looked at how others usually set up their tiers—typically at $1, $5, $10, $20, $50, and $100—so I followed the same s...

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It's up to you to decide which music track is best for the scene ;)

Anita, Kelvin, Mark, and Eva are driving in the car. What music track will they listen to? :)

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Anita - Reckless thrill (Version #2)

Anita, Kelvin, Mark, and Eva are driving in the car. What music track will they listen to? :)

 Lyrics:

[Verse 1]

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