Random geometry nodes doodle.
Notice: Pay only if you wish to support me (which I would really appreciate =)). But be aware that this is basically a test file and not a full product. I upload it for free for anyone who may find it usefu...
2024-05-27 23:08:14 +0000 UTC
View Post
My attempt at simulating hydraulic terrain erosion using geometry nodes in Blender.
Notice: Pay only if you wish to support me (which I would really appreciate =)). But be aware that this is basically a test file and not a full product. ...
2024-05-21 00:02:03 +0000 UTC
View Post
Basic geoNodes setup for simulating spark-like particles with wind, turbulence and other customization options. It does not calculate gravity or inertia, just a constant directional flow.
It has mesh avoidance built-in, but it's pretty simple a...
2024-05-09 23:42:48 +0000 UTC
View Post
.blend file with test scene
Dynamic water shader using geometry nodes simulation.
Make sure to open it with Blender 3.6.1 (or later, maybe)
Notice: Pay only if you wish to support me (which I would really appreciate =)). Bu...
2023-08-01 23:02:46 +0000 UTC
View Post
Blend used for this test animation I made.
Notice: Pay only if you wish to support me (which I would really appreciate =)). But be aware that this is basically a test file and not a full product. I upload it for free for anyone who may ...
2023-05-18 02:42:13 +0000 UTC
View Post
You'll get a .blend file containing 5 preset materials using a conveniently packed MoonFinder nodegroup.
Procedural shader for gerenating moonlike celestial bodies. Not scientifically correct by any means, but I think it looks cool anywa...
2022-04-13 02:01:47 +0000 UTC
View Post