An Argonian Blacksmith model built and rigged using the following software:
- Zbrush - Sculpting High-poly.
- Maya - Rigging and Retopology.
- Substance Painter - Textures (Huge shoutout to: LilPolygon#3991 for the ...
2023-12-24 04:10:20 +0000 UTC
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Blender scene, UDIM'd textures
A Halo Elite (Sangheili), modeled, built and rigged using the following software:
- Zbrush - High-poly sculpting.
- Maya - Rigging and Retopology (Upcoming).
- Substance Painter - T...
2023-09-23 19:54:59 +0000 UTC
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Maya scene, Blender scene, FBX, UDIM'd textures
A Turian model built and rigged using the following software:
- Zbrush - Sculpting High-poly.
- Maya - Rigging and Retopology.
- Substance Painter - Texturing.
2022-10-14 06:02:35 +0000 UTC
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3D model and UDIM'd textures in Blender.
Had to add $1 as the value for the texture size. For 100% off use code: Synth
A Synth model built and rigged using the following software:
- Zbrush - Sculpting H...
2022-08-16 19:12:09 +0000 UTC
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