I'm currently working on localization support for the game. This will be a tedious development as I'm going to have to go through ALL the texts in the game and replace them one by one with a dynamic localized string so that the game can choose whi...
2021-11-28 07:48:13 +0000 UTC
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2021-11-19 23:01:00 +0000 UTC
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Here is the small content update for the game.
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2021-11-17 15:42:17 +0000 UTC
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As I've mentioned before, I'll soon release a small content patch that aims to add additional replayability to the game. Currently, it's in testing and balancing, but I'll release it soon. Until then here are the changes.
Also thanks to ever...
2021-11-15 23:06:29 +0000 UTC
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Hello guys!
As I've said before I want to know what you guys thought about the project so far so I've made a little survey for it. Please help me by filling it out, it should take long and I appreciate the written answers as well, though the...
2021-10-29 13:57:00 +0000 UTC
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Since I have completed the main route of the game many of you have asked what I'm going to do next. I want to answer this and other questions in this post.
About Drain Mansion:
I still have plans for this game. For the...
2021-10-23 14:52:55 +0000 UTC
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I'll release a little content patch next month, which will also include a new CG for one enemy that doesn't yet have one. I think catgirl should have it, but let's see what you guys think. I only list those, who not yet have a CG. You can only vot...
2021-10-20 09:33:58 +0000 UTC
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2021-10-18 12:12:14 +0000 UTC
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The finale is here. Get ready to see the game over screen a lot! Seriously though, if you guys find the boss way too hard, please tell me. I would appreciate feedback about how challenging it was. If it seems to be too hard/frustrating, I will ton...
2021-10-18 12:08:49 +0000 UTC
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The finale of the game is soon going to be released! I hope you guys will enjoy it. This time the chagelist is rather short, since I was mainly adding content to the game rather than developing systems. I'm still waiting for one CG to be done. Aft...
2021-10-14 14:22:09 +0000 UTC
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A familiar face returns. The succubus lord as the final enemy. She will have 2 animations, I post them together this time. The first one is when she catches you normally, the second is an on-rope scene. Her normal scene will be an insta-kill move,...
2021-09-21 07:38:53 +0000 UTC
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2021-09-05 07:40:24 +0000 UTC
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There we go. Just like with the version before, this one has a save file for windows right at the end of the previous version for those, who don't want to play it from the beginning or don't have a save.
2021-09-04 09:40:35 +0000 UTC
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As soon as we are done with the testing and the additional bugfixing, I'll release the new version. Shouldn't take more than 1-2 days. Until then, here are the changes:
Changes 1.3.1:
- Added new scene: Bookworm o...
2021-09-03 20:07:11 +0000 UTC
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Here is another enemy that will appear in the next update. She will be a stationary charming enemy. Her charm will be similar to the catgirl's except that it won't be homing. After she hit you with a charm, she will start swaying her hips inviting...
2021-08-23 18:15:47 +0000 UTC
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Book reading oni girl is back ^^ She just wanted to read a book, but someone was already sitting at the chair. She doesn't mind though, but as she sits on top of the guy, something is unconfortable. So she puts it in a place that feels much better...
2021-08-15 11:55:02 +0000 UTC
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Today is the first anniversary of the game's first release! Yay! We survived a whole year! So because of that, I thought I would make a little post about the game and its development and how it affected me.
2021-08-06 12:59:07 +0000 UTC
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2021-07-30 13:06:15 +0000 UTC
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Have fun with it guys, I hope you will like it ^^. Just like with the version before, this one has a save file for windows right at the end of the previous version for those, who don't want to play it from the beginning or don't have a save.
2021-07-30 13:01:36 +0000 UTC
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The new version will be released either today or tomorrow! Until then, here is the changelog :)
Changes 1.3.0:
- Added a new scene! (I'm not going to name it, since I want to keep it a surprise)
- Added a ne...
2021-07-29 13:29:30 +0000 UTC
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So the Catgirl won the vote for returning character, but Imp was a close second, so I decided why not make a scene with both of them :3. Hope you guys will like it, until then, here are the animations for the scene.
2021-07-21 11:05:56 +0000 UTC
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Since this part is spoilery, (watch it at your own risk!) I'm not going to reveal any more info about this scene! I hope you like it though, I think it's one of my best animations so far ^^
2021-07-11 21:54:42 +0000 UTC
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Hello guys,
I've decided to make a character return in the new version with a new animation. Please vote for who you would like to see return. You can also suggest what pose the scene should be in the comments!
2021-07-11 21:25:03 +0000 UTC
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2021-06-26 21:52:41 +0000 UTC
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Here we are with the new release! This time, since there are multiple save slots, I have attached a save from the end of 1.2.0 (for Windows only).
Downl...
2021-06-26 21:49:59 +0000 UTC
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Changes 1.2.1:
- Added new scene: If you go the wrong way at a certain point, the MC gets trapped and then he will get played with through a portal by the succubus lord.
- Added new enemy: Troll girl. A tall, slightly slow-m...
2021-06-26 12:57:02 +0000 UTC
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I feel like I did a lot of system changes this month as well. I also added a little bit more polish to the game. Let's see!
One of the biggest changes to the game is that there are now 5 save slots. You can have separate save for each slot! ...
2021-06-23 18:51:34 +0000 UTC
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She is big, strong and tall. For this enemy I have also made a little lookout idle animation. Similar to the mummy girl.
2021-06-17 17:45:09 +0000 UTC
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Sorry I had to remove some posts since Patreon didn't like it. I'll be more careful in the future about stuff I post. If you are interested in the development, please consider joining the Discord server where I post more about the game.
This...
2021-06-11 08:34:33 +0000 UTC
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Hi.
I might be slower with the release of the new version. I want to take the development a little bit slower, since sometimes it feels a little bit too much right now. This means that I would release new builds about every 1.5/2 months. If ...
2021-05-30 09:30:19 +0000 UTC
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