Another one of the caves leading into the catacombs beneath Triumph Mesa, this one is named after it’s primary resident, the boneless lich known as Cepheus. Cepheus is an undead monstrosity of immense size, resembling a bloated and unearthly octopu...
2014-10-24 15:36:41 +0000 UTC
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The goblin trail leads to this cave, and presumably within they are holding the missing dwarf and fighter – maybe as prisoners, maybe just as food. But the origin of the cave isn’t geological in nature. This cave is part of the old coolant proces...
2014-10-21 16:08:41 +0000 UTC
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One of several fairly well known entrances into the catacombs beneath Triumph Mesa, Hesporus Cave is home to a xenophobic clan of dwarves who seem to have given up on most of what people expect from their kin. They are unkempt and dirty, put no time ...
2014-10-17 15:25:10 +0000 UTC
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The mysterious Ten Crown River Caves are a set of five entrances cut into the limestone walls of the Ten Crown River by another watercourse that no longer travels this way. Four of the openings are into a single cavern that runs adjacent to the river...
2014-10-14 21:58:47 +0000 UTC
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Old Orlep was founded not too far from OgreMouth cavern… When war came the old village was destroyed and the people of Orlep moved into the cave along with their remaining foodstuffs. In time they built up a new village here – New Orlep is built ...
2014-10-11 00:25:10 +0000 UTC
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While playtesting a new psionics system for B/X Dungeons & Dragons I decided to have fun with the random adventure generation from Mad Monks of Kwantoom. The end result was so pleasing to my eye that I had to clean it up and elaborate on it.
Thu...
2014-10-08 15:09:01 +0000 UTC
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The Wolves are a secretive warrior-cult typically pictured fighting with “long knives” (short swords) in both hands. They operate within military forces, tribal warrior bands, city guards and wherever career warriors are to be found. Membership n...
2014-10-03 14:12:09 +0000 UTC
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Rocky hills overlook the poor farming lands along the eastern coastline of the Empire. Most people live by fishing and herding in these lands because the rockiness of the land makes cropping very difficult.
However, it does provide for the kind of t...
2014-09-30 11:12:09 +0000 UTC
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I like towers, I particularly like them when the entrance isn’t completely obvious. This reminds me of a fort at a park I used to play in as a kid – you had to walk down a long concrete pipe (basically a sewer main pipe) under a hill to get to th...
2014-09-26 17:13:37 +0000 UTC
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What do you do when you find the stump of a supernaturally large tree? Noting that the outer edge of the stump made for strong natural walls, the townfolk of Serenity’s Roots moved in.
The massive stump of this tree is all that remains of it now. ...
2014-09-23 17:57:37 +0000 UTC
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We don’t know why the ancients built so may underground structures (perhaps to remain out of the sight of the elves who ruled the lands) – and something about how they built them enabled them to survive for ages beyond what you would expect for s...
2014-09-19 19:14:02 +0000 UTC
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This old tower and associated structure were built into an outcropping of rock that had traditionally been used as a watch point for the nearby town for generations. As the town found itself existing in safer and safer climes over the years, the towe...
2014-09-16 16:15:19 +0000 UTC
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It’s starting to feel like “Ruins and Mortuaries” month here at the Dodecahedron with another dungeon suited for the long-term storage of the deceased. Sebastijan’s Shrine is located just west of the city, where it fell into disuse after one ...
2014-09-12 17:00:42 +0000 UTC
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At the heart of the Burren Estate are the ruins of the structures that were here centuries before the modern estate. These old buildings were supposedly built in cooperation between the earliest members of the Burren line and the elves who still main...
2014-09-09 13:58:20 +0000 UTC
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I've got a love for running water in dungeons. I'll blame it on the sample dungeon from the AD&D1e DMG, but I also remember the river right out front of the first dungeon I ever ventured into in that fateful game that converted me to RPGs back in...
2014-09-05 13:03:06 +0000 UTC
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Another collection of the many crypts of the Burren Estate. Unlike the three tombs on the hillside, these don't conceal any secret passages, places of worship or other secret areas - however there are many supposedly unplundered tombs here around the...
2014-09-02 13:36:07 +0000 UTC
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About a 25 minute walk west of the Burren Estate (home until recently of a massive and ancient wyrm most foul) are three family tombs against the backdrop of rolling hills and ancient oaks.
Without care and maintenance these last hundred years, the ...
2014-08-29 15:31:56 +0000 UTC
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Last week (or the week before?) someone was looking for a keep map and we commiserated about the fact that there aren’t that many keeps in my map collection… yet.
Dreifer’s Fortress is a coastal keep in a very defensible position. That’s rea...
2014-08-26 12:14:30 +0000 UTC
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Not all mines are very extensive. In the case of Cortland’s Mines, they were quite small. Mainly because they were started because a miner saw some silver exposed on a cliffside that had been eroded by a passing river. Not having the time or inclin...
2014-08-22 14:12:42 +0000 UTC
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Sometimes I ask you for map ideas. I don’t always draw them, and often the final map bears little resemblance to the suggestion, but the goal is to see my maps with ideas that I can use and that will hopefully fit the needs of a patron or two.
Rec...
2014-08-19 12:46:51 +0000 UTC
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It's been a while since I posted an adventure or a site-based encounter. So here's a little something to throw into any drug-fueled game's hexmap or just a bit of weird to throw into any hexcrawl game.
It's the Molds and Slimes of Vilnid the Master ...
2014-08-18 20:08:46 +0000 UTC
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Foul things are afoot in the town of Melad Crossings. One of the two mills has stopped, the smell of death creeps by in the wind from many buildings, the streets are barren, and those who live are not likely to be out of doors except as is necessary....
2014-08-15 12:27:14 +0000 UTC
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Inspired by things fungal and nasty, as well as the evolution pits of the Invid, I drew up the Slime Pits of Vilnid and the associated watch structure (mostly a guard tower, but with a few “researchers” living there as well.
Each of the pits has...
2014-08-12 12:57:22 +0000 UTC
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The Leeb family has long maintained their hereditary holdings on a small spire east of town. Although not a rich family, the fact that the holdings include a small fortress that overlooks the fields down in the valley has ensured that the family name...
2014-08-08 12:34:26 +0000 UTC
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In March I posted the map for my current D&D campaign set in and around Atharva’s Point. The game has progressed slowly due to summer schedules and all that jazz (and one player moving to Vancouver). However, about a month after drawing that ma...
2014-08-05 14:02:03 +0000 UTC
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The ravine known as Helver’s Cut presents a major obstacle to traffic between the Amber Woods and the port town of Seever’s Mill. The ravine was cut into the landscape by waters from the Black Mire running towards the ocean. Fortunately, few have...
2014-08-01 12:22:48 +0000 UTC
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Here's three maps that I drew back in 2010, scanned in 2011 for Dyson's Delves, but never published to the blog for some strange reason.
Head on over to the blog to see all three.
2014-07-29 13:22:02 +0000 UTC
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The Dreamer's Tower
Along the island shore, no more than a few hours walk from Ravenson’s Landing is another tower standing alone, jutting out above the sea. Made of a soft green stone, it appears to have been carved from soapstone or something si...
2014-07-25 12:22:06 +0000 UTC
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This map is an ode to my Patreon patrons. All this year I've been working with expensive paper and expensive pens to produce my maps. But earlier this month I was out and suddenly found myself bored at 1 am without my art supplies on hand.
So I bro...
2014-07-22 13:17:20 +0000 UTC
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This cluster of caves leads to an underground river and was probably carved out in part by surface waters joining the subterranean waterway at some point. Some attempts have been made by various groups to build up sections of the caves (always near t...
2014-07-18 15:48:42 +0000 UTC
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