Looking almost like an upside down castle embedded in a bridge, The Velvet Hood was initially a nameless toll fortress along the passages of the underdark. But the fortress was ransacked on two occasions, and it was only on the second that the svirfn...
2016-04-05 13:43:53 +0000 UTC
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Griffinwatch is an old waterside fortress that was built on a hill that legends say was home to a nest of griffons prior to its construction. Once a watch fort on the border between elven and human lands, Griffinwatch became redundant as the wars pus...
2016-04-01 14:53:59 +0000 UTC
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Today is that day that comes around every month where I spend most of the day walking back and forth between the scanner and the computer, scanning and fiddling with my monthly output of maps.
On the upside, this means that I have all of...
2016-03-31 19:31:50 +0000 UTC
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First of all, my apologies, I have pre-emptively released a back-catalog map under the aegis of the Release the Kraken initiative without giving you a say in which map it would be. But this is an extra map, above and beyond the maps that will be rele...
2016-03-30 16:10:09 +0000 UTC
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The Turning Tower is a stout three-tiered tower on the Plains of Dross. An ugly black blight upon the landscape, highlighted by brass doors; every hour or three the three rings of the tower rotate to a different configuration, changing the internal s...
2016-03-29 14:21:34 +0000 UTC
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On March 15th we broke through the second-last of the Dodecahedron Patreon milestones. I held off on announcing it right away because we see a fair amount of churn throughout the month, but here we are in the last days of the month and we're not show...
2016-03-28 19:37:39 +0000 UTC
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While we devotin’
Full time to floatin’
Under the sea
Wayne of Wayne’s Books (an awesome salesman of old and out of print RPG material – where I scored a few uber rare titles from Space Opera for a friend) requested a Sahuag...
2016-03-25 16:23:37 +0000 UTC
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A massive and mostly open stone structure, this temple is dedicated to the four creative forces of the universe and the personas that embody them in this world. The temple itself is nearly symmetrical, but each of the four quadrants has been modified...
2016-03-22 14:13:59 +0000 UTC
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This complicated little map started with a simple request from Christian Klauser over here on Patreon who asked for a "Map that is intended to be folded into a cube (warped space)."
The Lost Ossuary is a small dimensional rift beneath the Lobac...
2016-03-18 15:58:26 +0000 UTC
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Cinolth Citadel started as a lone spire on a barren chunk of rock overlooking the Ironflow river as it headed out to sea. To the tower, others were attached and then a hall between them forming the basis of the heart of the citadel. Over decades exte...
2016-03-15 15:10:04 +0000 UTC
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(This is a patron-only post)
Raging Swan Press has been one of several companies benefiting from your incredible generosity. Thanks to your support, we've been releasing maps under a royalty-free commercial license for over a year now - ...
2016-03-13 18:23:32 +0000 UTC
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In a recent session of my 5e D&D campaign I found myself grabbing cities from other people’s products to fill in places in my game world. And of course, that couldn’t last. So when I got home I pulled out a pad of paper and worked on replacin...
2016-03-11 14:03:28 +0000 UTC
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Today we celebrate the seventh anniversary of Dyson's Dodecahedron. The above celebration map is courtesy of Rodger Thorm (and is quite frankly 124% awesome).
To join in the celebrations, I've put together a set of coupons for you so you...
2016-03-10 17:34:35 +0000 UTC
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In a run-down end of town is a squat and ugly ruin. The Ashen Castle was once a prison – when the city had more law and order and the means to maintain a prison and prison population. But that was two centuries ago – now prisoners are kept in the...
2016-03-08 13:00:23 +0000 UTC
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A massive temple, three ancient pyramids and some old ruins lie in the narrow zone between desert and jungle. A classic scene for any adventure. Sure, jungle / desert interfaces are a pretty fantastic setting to begin with – but all the more reason...
2016-03-04 14:37:59 +0000 UTC
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Thanks for the patience and the support everyone!
Here is the backstage pass for March 2016. This includes one map that was included in the February backstage pass (the city of Letath) that ended up getting bumped out of the rotation by ...
2016-03-02 02:36:14 +0000 UTC
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Welcome to the noble House of Seven Wines.
The house itself is a dark ochre in colour and attempts to make it look like a refined garden home, tucked in among the willow trees, ornamental bridges and carefully manicured lawn all fail to addres...
2016-03-01 15:16:31 +0000 UTC
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Continuing the delve that was started with Tuesday’s “The Ziggurat in the Sand” maps, we head inside the ziggurat today with the middle and lower levels of the structure (in two different maps, so head over to the blog post to see them both).
2016-02-26 15:21:49 +0000 UTC
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This post has a lot more drawings than usual (3 exterior shots and 2 versions of the first level of the map), so I recommend heading on over to the blog to get a view of them all - 2016-02-23 15:20:44 +0000 UTC
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It is no secret that I've been playing in an awesome Empire of the Petal Throne campaign through 2015 and into 2016 (next session is today!). So when I started working on a Christmas present for a close friend I looked at his neighbourhood and realiz...
2016-02-19 13:12:11 +0000 UTC
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A few days back I opened up the request line for all patrons at the $2.50 level or higher to send me map ideas that they would like to see.
This is the second map from the requests that have flowed in. Riley Vann asked for "An aban...
2016-02-18 16:11:58 +0000 UTC
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A couple of days ago I opened up the request line for all patrons at the $2.50 level or higher to send me map ideas that they would like to see.
Here is a photo of the first resulting piece - Purple Duck Games (one of my most amazing patr...
2016-02-17 17:02:50 +0000 UTC
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For all my love of maps, I'm a firm believer in starting a campaign without a large regional map - instead of definite locations the game is best mapped out by descriptions and ideas, not locked down into locations. In this manner, the game is more o...
2016-02-16 14:41:18 +0000 UTC
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Originally I had a different map planned to be posted today (and that I sent out as part of the Backstage Pass this month), but then the whole Valentine thing inspired me to draw something different yesterday and the options became to either pre-empt...
2016-02-12 15:08:11 +0000 UTC
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I can’t remember exactly what triggered this map. I was probably planning to use it in my 5e D&D campaign, but for the life of me whatever the idea was it is long gone.
But the map remains. An octagonal tower guarding a bridge over a smal...
2016-02-09 12:54:04 +0000 UTC
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Most borders remain generally undefended, with the occasional watch tower near primary points of interest. But there are always places where it just makes sense to set up a small fortification along major trade routes and roads leading in and out of ...
2016-02-05 14:28:10 +0000 UTC
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Not all spider gods are the loathsome, jealous and backstabbing Lolth. This is a temple to Chag, a spider god with eight different aspects that are worshiped both separately and as a united whole. Chag and his children the chagmat (a race of spider-l...
2016-02-02 15:59:27 +0000 UTC
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Here we go! Another month of maps for the Dodecahedron. Thanks again everyone for the amazing show of support to keep these maps flowing.
2AM Edit: Now with the right maps! D'oh!
2016-02-02 06:04:29 +0000 UTC
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So, I posted that map that was giving people the finger called "the Dungeon of Fuck You, That's Why" and it kind of went viral on various social media. The joke wouldn’t die and now I’m writing up a full adventure called… well… The Dungeon of...
2016-01-29 21:43:15 +0000 UTC
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The Smith’s Reliquary was crafted from heavy blocks of stone banded together with huge bands of steel that wrap around the structure like the hoops on a barrel. These bindings have rusted through the two hundred years this reliquary has stood, disc...
2016-01-26 16:42:37 +0000 UTC
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