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The Old Fighting Pit

Sitting under the dungeons of (insert dungeon location from your campaign here) is an old fighting pit, once used as entertainment for the owners and masters of the dungeon; and punishment for slaves, captives, and traitors.

The act...

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Marpenoth Hall – Upstairs

Continuing up from our earlier post of the ground floor, here is the second level of Marpenoth Hall. As shown, only the east and west wings are two stories, with a pitched roof over the north wing and a smaller roof along the south wall of the cou...

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Marpenoth Hall – Ground Floor

Welcome to Marpenoth Hall, home to the Khohren mercantile house. The structure is divided into three general areas. The west wing is the staff wing with kitchen, scullery, staff room, and pantry. The east wing is Marpenoth Hall proper with tapestr...

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Release the Kraken on the Skybridges of Sharn III

Every month we go through our back catalogue of maps and YOU vote on which two should be re-released under the free commercial use license. Our second release from September’s poll is this expansion to the skybridges of Sharn (the original o...

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Dead Goblin Hole

“Cleverly” named based on the primary current purpose of this old sinkhole on the outskirts of Lautuntown in the hills of Pantesh – dead goblin hole is where prisoners are tossed when they aren’t needing to face “justice” in more civil...

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Bradrig's Hall (a five-room dungeon)

This hall was built at the behest of Bradrig, summoner of the great devourer, master of the kraken, lord of the seven isles, and so on and so forth. Completed shortly before his death, he would accept petitioners here where a doppelganger would si...

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Release the Kraken on the Ruined Cities of Red-Litten Yoth

Beneath the massive blue-lit cavern of K'n-yan are the red-lit caverns of Yoth where the serpent folk of yig moved their civilization in ancient times. All that remains now are ruins and serpent-tech... and a way to even deeper lightless N'kai, ho...

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Smallharbour

Smallharbour is a fortified settlement at the mouth of the Doggerel River which forms a… small harbour. The town’s growth and curtain walls have broken it up into several sections: The Manor at the heart of the city with its own docks and ware...

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Hunter’s Descent, a five-room dungeon

The ruined “well” in the forested hills is well known to hunters in the area as it stands out as an unusual place for such a well (at the top of a hill instead of in one of the valleys). Actually a ventilation shaft for some deeper constructio...

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October's Backstage Pass

Here is this month's set of maps in one convenient zip file! This marks the end of the Monday Five Room Dungeons (only have two for this month, maybe I'l...

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And now, THE OKTOBERKRAKEN!

As promised, here's the OCTOBER Kraken poll to determine which maps we'll re-release under the commercial license this month (once we've released the Sep...

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September Kraken Poll (in October)!

Wow, September got away from me completely!

For the new patrons here, every month we poll to see what maps to re-release that month under a free co...

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Tower of the Five Who Watch & The Blind Guide

The five who watch stare forever at each other and at their guide, eternally lost wearing a stone blindfold. These six statues stand on the top level of this odd hexagonal tower-shrine, a weird mystery that is beyond even the greatest sages and le...

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DungeonMorphs – Lairs Set 1

One of the final stretch goals of the recent DungeonMorphs IV Kickstarter was to include an alternate version of the DungeonMorph cards (2.5″ x 2.5″ cards of the geomorphs) in the style of one of the artists involved in the design. That artist...

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Dorron's Tower

Dorron’s Tower isn’t so much a tower as an ascending dungeon structure. There are two entrances into the structure – one leads into the buttressed central chamber where Dorron’s Emerald used to sit on a plinth mounted on the central dais. ...

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Karaczun’s Hollows

A day’s walk south of GravelThorpe is a gully cut into the soil by the Karaczun – a stream of runoff from the melting glacier that once covered the ruins of the dwarven citadel of Urul-Dar. The gully here is home to a small set of caves and so...

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DungeonMorphs – Crypts Set 2

One of the final stretch goals of the recent DungeonMorphs IV Kickstarter was to include an alternate version of the DungeonMorph cards (2.5″ x 2.5″ cards of the geomorphs) in the style of one of the artists involved in the design. That artist...

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The Burbling Subterrane (a 5-room dungeon)

Named after the sounds of the brook that runs through these caves, the Burbling Subterrane is primarily a series of gallery caverns with a smaller cave complex cut into a memorial in the depths. The first cave is a gallery that almost resembles ga...

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The Idol Pit

The idols…

Creepy wide-eyed, pointy-toothed stone idols keep popping up in fields, kitchens, midden heaps… Each about three feet tall, an idol appears once every five to ten years in the village and no one knows why. But they all match o...

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Sanctuary of Xeeus

The great oracle Xeeus spoke to supplicants through the giant face built into the first of the octagonal chambers of the sanctuary… well, actually disciples of Xeeus would use the face to speak down to supplicants below, and occasionally would i...

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Beneath the Temperance Stone - a 5-room dungeon

First of all, I definitely have a predilection to having standing stones / pillars / menhirs / etc at the entrances to my five room dungeons. With that out of the way…

The Pride’s Circle is a set of standing stones on the edge o...

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Release the Kraken on Tombs of the Silver Army

Every month we go through our back catalogue of maps and YOU vote on which two should be re-released under the free commercial use license. Our second release this month is this “small” tomb map – I’ve adjusted the placement of the map...

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Garnet’s Spring (5 Room Dungeon)

The source of the Garnet river is a small spring and stream in the Brock Hills. The spring itself is surrounded by a set of 8 deep red stone pillars that were once of equal height, although two have been shortened by some violent damage. A further...

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September 2022 Backstage Pass

Here are the ten maps set for release in September! Thanks again for your support, you make these maps possible!


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Release the Kraken on a Dungeon of Impossible Stairs

“If you’ve done 6 impossible things this morning, why not round it off with a fetchquest at Escherways, the Dungeon at the End of the Universe?”

This is what happens when the lich lord fails to follow the Ikea...

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The Imperial Sewers

“Deep in the desert of endless sands rests a grove of rocky outcroppings overlooking a landlocked sea that shrinks each year. Its water is briny to the point that no life exists on or between its shores. But this Salted Sea stretches far acr...

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Oh my! It is a very late Kraken Poll

We need to figure out what maps are being re-released under the free commercial use license this month! 

So here's the poll, vote soon as it i...

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5 Room Dungeon - The Traveller's Well

A strange gate to distant lands is under the badlands near Fort Redshield. Stairs lead down to a cavern / sinkhole that is partially open to the sky above. The bottom of the space contains a pool that is refreshed by the rains and occasionally ove...

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The Sultan’s Basement

“Deep in the desert of endless sands rests a grove of rocky outcroppings overlooking a landlocked sea that shrinks each year. Its water is briny to the point that no life exists on or between its shores. But this Salted Sea stretches far acr...

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DungeonMorphs – Crypts Set 1

A selection of six crypt geomorphs originally designed by Alyssa Faden, Billiam Babble, Glynn Seal, Joe Wetzel, and myself - all redrawn (and occasionally slightly modified) in my style for DungeonMorphs IV.

2022-08-24 18:13:11 +0000 UTC View Post