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Dendoro

Dendoro

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Dendoro posts

Boar Work Progress 5

Rigging for boar is complete.

I've come up with an interesting action structure (RIG) here, so I'd like to introduce it to you.

I made mouth of this boar larger than previous two bears, but as a result, a certain problem became more no...

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Boar Work Progress 4

All retopology has been completed for the new boar character. From there, the AO rig was scaled down and fine-tuned before being rigged.

The image is a screenshot of the character in a relaxed standing pose, but because I've only used automa...

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October rewards had been distributed via DM.

I have sent October reward URL via direct mail to all supporters who made a payment in October.

Files stored in cloud storage will be available for one month, so please download them within that period.

If you made a payment in October...

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October rewards have been added

A continuation of October animation has been added in comic form.

There are four pages in total.

It's in the October rewards folder, so please download it.

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October animation sample 02

It's the same animation that was posted on social media.

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October animation sample 01

It's the same animation that was posted on social media.

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Regarding Reward Delivery

I just posted the link for the October rewards.

Note that starting this month, the reward links are now folders instead of files.

This wi...

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Tier 1 / HD 2025/10 Animation Download Link

Hello!

October animation is now complete. Please download animation from link below.

*Link in this post will be removed at end of month, ...

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Tier 2 / Full HD 2025/10 Animation Download Link

Hello!

October animation is now complete. Please download animation from link below.

*Link in this post will be removed at end of month, ...

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October animation progress 2

This is a test render, so the lighting and rendering quality are low.

↓↓ Sample animation ↓↓

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October animation progress 1

Penis twitching animation needs some improvement.

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September rewards have been distributed via DM.

I have sent September reward URL via direct mail to all supporters who made a payment in September.

Files stored in cloud storage will be avail...

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Boar Work Progress3

The high-poly sculpt is complete, and I'm currently working on retopology.

However, it doesn't look like I'll be able to finish it in time for the October animation, so I'll continue working on AO and GENN animations in October.

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Boar Work Progress2

2025-09-26 19:12:46 +0000 UTC View Post

Boar Work Progress

I adjusted the overall silhouette, including the boar's face, and then placed the fur temporarily.

I adjusted the overall silhouette, including...

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New Character Creation Begins

I've begun work on a boar character. I'll start with sculpting using existing high-polygons (Ao's high-polygon).

From there, I'll proceed with retopology, rigging, and texturing.

Boar in the image is still a rough outline, but the fina...

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September animation sample.

It's the same animation that was posted on social media.

2025-09-20 16:40:20 +0000 UTC View Post

Tier 1 / HD 2025/09 Animation Download Link

Hello!

September animation is now complete. Please download animation from link below.

*Link in this post will be removed at end of month, but I will send link via DM at a later date to everyone who has a payment history during Septemb...

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Tier 2 / Full HD 2025/09 Animation Download Link

Hello!

September animation is now complete. Please download animation from link below.

*Link in this post will be removed at end of month, but I will send link via DM at a later date to everyone who has a payment history during Septemb...

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September Animation Progress 2

I finished rendering everything the other day, and I'm now working on producing the SFX.

I use software called Cubase to mix the sound effects and voices, and the image shows the operation screen.

It's rare to find the sound effects I ...

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September Animation Progress

All keyframe work for September animation has been completed.

Also, starting this month, I've introduced a new fluid simulation.This add-on is designed for small- to medium-scale fluid simulations and offers lightweight preview functionality...

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September Animation (promotional)

High-resolution version of a simple rendered animation for posting to social media.

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September Animation

This warehouse background is scheduled to end this month.

As soon as a new background is ready by next month, the stage will move to that.

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Thank you for vote new character

Thank you for vote on next create character.

Next character has been decided to be boar.

I tried to sketch a rough illustration of the character I wanted to create.

I wonder how well I can recreate it?

Appearance may change...

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August rewards have been distributed

I have sent August reward URL via DM to all supporters with August payments.

If you made a payment in August but did not receive DM, please contact me directly via DM and I will assist you.

Additionally, URL for post will be deleted on...

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August animation sample.

It's the same animation that was posted on social media.

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Tier 1 / HD August reward

Sorry for delay.

Here is a link to the August reward. Please download the animation from Google Drive.

Link in this post will be deleted at a later date, but for those who were unable to download it in time, I will send a link via DM.<...

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Tier 2 / Full HD August reward

Sorry for delay.

Here is a link to the August reward. Please download the animation from Google Drive.

Link in this post will be deleted at a later date, but for those who were unable to download it in time, I will send a link via DM.<...

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August Rewards Progress

I'm late again this month. Originally, it was planned to be a 3-minute animation, but before we knew it, it had become 5 minutes.

Download link will be sent via DM at the end of August or early September. This is available to those with paym...

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Keyfram is half done

It took longer than expected, but I've finished inputting half of the animation keyframes. I've also roughly decided on the pose for the second half.

I also found out that I can render with solid shading, so I tried rendering a part of it. T...

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