Hello everyone,
The June member-tier testing build is almost ready!
Progress in all departments is being made, the sandbox has an awesome new tool - the bone controller which allows you to manipulate every bone in a characte...
2024-06-07 09:15:14 +0000 UTC
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Hey all, welcome to this week's progress report.
Level:
Blockout (stage A) of Alpha Camp in process. Started prototyping work for landscape grass.
Worked on the escape capsule designs from the ancient spacesh...
2024-05-31 13:45:46 +0000 UTC
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Hey all, welcome to this week's progress report.
Level:
Started work on blockout A for the Alpha Camp.
Continued work on optimizing our master materials and started work on foliage related materials.
2024-05-24 13:45:09 +0000 UTC
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Level:
Worked on the material rework - a project-wide task aimed to reduce the number of master materials and clean the project folders.
Working on the new blockout for the Yterra plaza and the Yterra ship interior are...
2024-05-17 13:47:44 +0000 UTC
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Hey all, welcome to this week's progress report.
Level:
Working on mini locations in the Apoc canyon.
Working on various location concepts.
2024-05-10 14:30:35 +0000 UTC
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Greetings everyone, it's time for our weekly progress report.
Level:
Kick off for iteration of the Yterra blockout.
Working on organizational tasks regarding our freelance artists.
Working on a mini-loc...
2024-05-03 17:26:23 +0000 UTC
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Good day all, welcome to this week’s progress report.
Level:
We started working on mini location asset design and are finishing up the B blockout for Adûn
and working on the transitions from AdÃ...
2024-04-26 14:00:37 +0000 UTC
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Welcome all!
Here is the release of the 10$ build for April. Enjoy :)
We invite you to read the changelogs here if you haven't alre...
2024-04-19 15:29:42 +0000 UTC
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Welcome all!
Here is the release of the public build for April. Enjoy :)
We invite you to read the changelogs here if you haven't a...
2024-04-19 15:29:25 +0000 UTC
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The April build is almost ready!
Our level department is ramping up to some great visual improvements this year so keep an eye out for that.
In this version we have also introduced an awesome new feature for the sandbox: The animation edi...
2024-04-19 14:27:38 +0000 UTC
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Hey all,
this is a video we have been planning to do for a while now to adress some feedback we have been getting in regards to the look of the new world map for Wild Life.
Our Level Lead Flo sheds some light into why things look how t...
2024-04-15 15:38:25 +0000 UTC
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Hey dear Members,
Here is the posed Shey stl file for 3D printing we wanted to try out as a reward for this tier as described in this post.
Check it out and ...
2024-04-12 11:05:25 +0000 UTC
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Welcome all!
The Member tier testing build for April is ready for you.
Please read this post for the ch...
2024-04-12 10:17:30 +0000 UTC
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Hello everyone,
The April member-tier testing build is almost ready!
Our Level department is ramping up to some great visual improvements this year so keep an eye out for that.
In this version we have also introduced an awesome new ...
2024-04-12 08:51:27 +0000 UTC
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Good day all, welcome to this week’s progress report.
Things are moving here and we are preparing for the next build release which is planned for next friday.
Level:
The majority of our level department ...
2024-04-05 12:38:24 +0000 UTC
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Hello all, here is this week’s progress report.
Level:
Continued research for the landscape detail pass. Further replacing cliffs in Adûn Region.
2024-03-31 20:05:52 +0000 UTC
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Greetings everyone, new weekly report for you.
Level:
Continuing to replace cliffs in the Adûn Region and Warrior Village.
Worked on the cliff material and research regarding the landscape detail pass...
2024-03-22 15:28:12 +0000 UTC
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Hey all, here is this week’s development progress report for you.
Level:
Worked on the rock material and arranged it onto the new canyon rock meshes. Continuing to iterate over Adûn village houses. Replacing...
2024-03-15 15:06:26 +0000 UTC
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Greetings everyone, new weekly report for you.
Level:
Continuing to iterate over Adûn village houses. Canyon rock models and materials are nearing completion.
2024-03-08 20:43:51 +0000 UTC
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Hey all, welcome to the first dev update of March.
Level:
Continuing to work on Grassland, updated rocks and play areas as well as working on the cliffs and rocks around Lake Village, the desert side of the can...
2024-03-01 12:48:50 +0000 UTC
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Welcome all!
Here is the release of the 10$ build for February. Enjoy :)
We invite you to read the changelogs here if you hav...
2024-02-23 13:35:07 +0000 UTC
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Welcome all!
Here is the release of the public build for February. Enjoy :)
We invite you to read the changelogs here if you ...
2024-02-23 13:29:56 +0000 UTC
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The first build release of 2024 is almost ready!
This year we are going to tackle many game-relevant areas such as combat system, level art and more quests. Updates are ramping up over the coming releases but this build already has various i...
2024-02-23 13:12:45 +0000 UTC
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Welcome all!
The Member tier testing build for February is ready for you.
Please read this post for the <...
2024-02-16 16:38:27 +0000 UTC
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Hello everyone,
The first Member-tier testing build of 2024 is almost ready!
This year we will tackle many game-relevant areas such as combat system, level art and more quests. Updates are ramping up over the coming releases but this b...
2024-02-16 12:35:40 +0000 UTC
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Hey everyone, it is time for a new progress report.
Level:
Finished work on the caves and cliffs near the Sky Village. Started to polish the cliffs around Umbar.
Redressing the Headwater region. Still needs polishing.<...
2024-02-09 15:29:22 +0000 UTC
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Welcome everyone to February's first dev update :)
First things first, we are happy to announce that Shey will be the next 3D printable figure, we already worked out a pose and are now working on the 3D files to prepare them for printing.
2024-02-02 15:33:13 +0000 UTC
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Hey all,
We hope you had a nice week. Before we get to the progress report we want to bring a little poll to your attention regarding the next model for 3D printing. We have a few names for you to pick from: 3D print poll 2024-01-26 15:34:21 +0000 UTC
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What's been going on this week?
Level:
Continuing to add the redesigned blockout assets for Adûn into the engine and replacing the old blockout with them.
Preparing a level-art related presentation video that will...
2024-01-19 17:07:44 +0000 UTC
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Hey dear supporters,
We hope your year is off to a good start. In this post we want to communicate our general goals for 2024. This will be a great year and you'll see a lot of progress.
Combat System
One of the ...
2024-01-19 15:41:44 +0000 UTC
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