
The buildbot is doing round 2 of the 1.7.7 release rollout. It will likely take hours again to be finished with them all, but you'll get a better e...
2019-05-07 06:43:42 +0000 UTC
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2019-05-05 00:27:57 +0000 UTC
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Courtesy of jdgleaver -
Introducing the concept of RGUI particle effects. Basically, you get 256 particles to play with, each consisting of 4 float variables with which you can do as you please. This is very crude and simplistic, ...
2019-04-30 21:42:00 +0000 UTC
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Provided the stars perfectly align, we should have RetroArch 1.7.7 out of the door by the tailend of this weekend.
Lots of work went into this upcoming version, lots of bugfixes, additions, and usability enhancements. We hope you will share ...
2019-04-30 20:53:13 +0000 UTC
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The desktop UI is about to become even better soon!
Thanks to the great efforts of CozmoP and also due to some refactoring on our end, starting as of version 1.7.7, RetroArch will finally allow you to change settings inside the nice and easy...
2019-04-26 18:25:53 +0000 UTC
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A new website is now available at db.libretro.com.
db.libretro.com is an online database of video ga...
2019-04-01 08:19:45 +0000 UTC
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Lakka 2.2.2 is now available.

Changelog:
- RetroArch 1.7.6 with important improvements on the Ozone menu
- A...
2019-03-14 11:11:04 +0000 UTC
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RetroArch 1.7.6 has just been released! Grab it here.
NOTE: Currently the following versions have not yet been released – Xbox OG and OSX Pow...
2019-02-04 05:36:39 +0000 UTC
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So far nvidia PC GPUs were supported by Lakka through nouveau open-source drivers.
Unfortunately, these drivers are nowhere as complete as Intel or AMD ones, so while having some advantages (DRM/KMS support, no X Server) this ap...
2019-01-18 03:32:39 +0000 UTC
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Happy New Year everyone!
RetroArch is going to be making a big splash on several new systems this Q1 2019 - PlayStation2, PlayStation4, ...
2018-12-31 23:08:17 +0000 UTC
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We've bit the bullet and will commit to releasing an Xbox One port of RetroArch for early 2019!
Might require 2018-12-28 18:02:00 +0000 UTC
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We wish you a merry Christmas here from Team Libretro.
Before the end of the year we will release a new RetroArch version, and some more.
For now, have some new blog posts -
Mu/SquirrelJME Dual-Release
2018-12-25 16:59:24 +0000 UTC
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<figure>
Final Fantasy IX – SSAA at 1x internal resolution with CRT Royale</figure><figure>
2018-12-13 19:00:53 +0000 UTC
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NOTE: This is a guest article by swingflip. Read the original article here - https://www.libretro.com/index.php/libretro-and-classicmini-...
2018-12-13 18:02:28 +0000 UTC
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RetroArch Switch nightlies now have overclocking support!

RetroArch for Nintendo Switch now has built-in overclocking support! Download t...
2018-11-30 18:19:40 +0000 UTC
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We have implemented a dropdown list of all the available resolutions that your display server currently supports. You can select a resolution from this list and it will change the output resolution, and it will even change the refresh rate acco...
2018-11-24 19:34:02 +0000 UTC
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Thanks to flyinghead, Reicast Libretro has now gained Sammy Atomiswave support! Sammy Atomiswave was an arcade system board based on the Dreamcast/Sega NAOMI hardware. A lot of SNK Playmore’s flagship games transitioned from the ageing Neo...
2018-11-09 02:26:05 +0000 UTC
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Flyinghead is adding MAME ROM support to the arcade side of Reicast Libretro.
Here is what has currently been implemented:
* NAOMI M1 car...
2018-11-06 20:29:01 +0000 UTC
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The MAME libretro core has been updated to the latest version (0.203)! You can grab this latest MAME core from our buildbot.
Here is a quick demonstration of how you would update/download MAME directly from within RetroArch -
1. Inside the Ma...
2018-11-06 08:41:51 +0000 UTC
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Flyinghead has just added MAME ROM support to Reicast Libretro for Sega NAOMI arcade games! Currently, only M2 cartridges are supported.
M1 cartridge support and Atomiswave/NAOMI GD-ROM support is likely next!
See here the list of games...
2018-11-04 20:38:06 +0000 UTC
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Today's Reicast Libretro nightlies will have working CHDv5 support!
Even special edge cases like the 98-track Tom Clancy's Rainbow Six CHD should work just fine!
2018-11-01 09:18:19 +0000 UTC
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Patreon today added Reddit integration, so in light of this, we've added a new tier - for $10 or more, in addition to getting all the benefits of the $5 patreon, you also get a flair on our RetroArch subreddit (2018-10-30 22:50:01 +0000 UTC
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You can see here an early Work-In-Progress build of natinusula's Ozone, the new menu driver that we hope to be premiering soon as a touch/mouse/gamepad-oriented solution!
In this video, we demonstrate how on the fly theme switching is already possi...
2018-10-27 16:02:11 +0000 UTC
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We are making a new Sega Saturn libretro core available today - Kronos. This is a fork of Yabause from the developer FCare. It's actually a fork of a fork, in this case a fork of uoYabause, now called Yaba Sanshiro.
It has an OpenGL ES ...
2018-10-25 23:47:40 +0000 UTC
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Gambatte progress report can be found here -https://www.libretro.com/index.php/gambatte-progress-report/ …. There will be more progress reports for core updates in the near futur...
2018-10-25 06:56:45 +0000 UTC
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RetroArch Vita 1.7.5 stable builds have been updated, there were some input issues that could happen on PS TV or Vita with certain lower...
2018-10-23 06:38:44 +0000 UTC
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There were some packaging issues with them that now should have been resolved! Reminder also that the Metal build should have the desktop UI now!
2018-10-23 01:38:36 +0000 UTC
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RetroArch 1.7.5 for macOS (the Metal version) has just been updated ! You can grab it here -
https://retroarch.com/?page=platforms
It now includes the desktop...
2018-10-18 06:46:18 +0000 UTC
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fjtrujy is working on a RetroArch port for the PlayStation2. Yep, you read that right!
So far, he has succeeded in getting RGUI rendering onto the screen, the PS2 joypad is working, and a core has been compiled (Picodrive). From here on out, the ch...
2018-10-18 00:11:52 +0000 UTC
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