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ShimmeringSword

ShimmeringSword

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ShimmeringSword posts

Havoc Sculpt

Here's that speedy shark themed Jenner, the Havoc.

Decal lovers rejoice! Few lights have this many large clean panel spaces haha.
Not a whole lot I have to say on this one, other than Alan Blackwell did another great job sculpting it. Mig...

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J-27 Ordinance Transport Sketch

Here's the final reveal for utility vehicles in the Star League force packs. Jumped the Savior ahead because it's more exciting, but, here is the J-27 Ordinance Transport.

The old design trailer almost looked like a horse drawn carriage, a ...

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Legionnaire Sculpt

Phew January flew by fast. I thought I'd posted early in the month, but whoops. Time for a content dump to round it out. Thanks to everyone that is patient with my sporadic posting schedule.

Here's the Legionnaire, the one RAC wonder. I prai...

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Malice Concept Sketch

Here's a mech that I think has always looked pretty cool, despite its stats. The Malice. I've also got a little nostalgia for it, having illustrated it a few times before.

For this task I started with my old existing 3D proportion model that...

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Falconer 3D Sculpt

Here's the 3D sculpt for the Falconer, put together by Alex Immerzeel and Alan Blackwell.

Super long sculpt front to back, with the most overhang of all our sculpts so far. I didn't want to stifle the long barrel design that Alex Iglesias p...

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Havoc Concept Sketch

Here's an interesting one, the Havoc.

When I saw this one come up on the list, my first reaction was to try having it swapped out haha. It's a fairly obscure dark age clix mech that has remained so when rolled into the CGL lineup (though, te...

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Thanatos Sculpt

Meant to post this a few days ago, but Thanksgiving weekend was hectic. Time for the Thanatos sculpt. Design by Harri Kallio, sculpt by Aaron Harris.

Add another MW4 mech to the list that looks great in 3D and in physical mini form. I'd have...

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Falconner Concept Sketch

Here's another design from Alex Iglesias, the Falconner. Once again knocked it out of the park. I only made a few detail reductions, and shifted around the torso and pelvis so that (as in the original) it wont have as many issues with kneeing its ...

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Savior Repair Vehicle Sculpt

Well, I started the month strong then fell off a cliff. Whoops. Lets finish it with something cool. The Savior Repair Vehicle 3D sculpt, by Alan Blackwell.

Here you can see the gantry in the deployed position. If all goes well that will hing...

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Legionnaire Concept Sketch

I always enjoy when I can snag Alex Iglesias for some concept work. This time the Legionnaire.

Dude absolutely knocked it out of the park. Some of my only edits were sizing up the fists a little and reducing down some of the insane details l...

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Lament Sculpt

Here's another goodie, the Lament sculpt. Done by Ray White.

I saw some concerns about the new chunk. Certainly it's a bit thicker, as most of the new sculpts get. But I see some of that sentiment might come when comparing to the existing IW...

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Thanatos Concept Sketch

Another MW4 mech coming in hot. I'm sure plenty have seen prototypes of this one floating about. The Thanatos.

Harri Kallio had previous experience with Thanatos redesigns so I gave him another pass at it to really lock it in, with just a fe...

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Rifleman C 2

Another poll time. We recently put a project phoenix style cockpit on the NAIS Thunderbolt variant. Now I'm thinking of putting phoenix style radar fins/booms/shells on the Rifleman.

2024-10-03 00:53:25 +0000 UTC View Post

Savior Repair Vehicle Concept Sketch

Here's an interesting item we have coming up. The Savior Repair Vehicle.

Having a repair vehicle would be a great unit for campaign missions, be it protecting (or attacking) a convoy or field base. Matt Plog's original design for it looks co...

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Templar Sculpt

Here's the final Templar sculpt, done by Eliza Gibbs.

Came out as a great looking Templar I think, and for those that like cleaner/lower detail sculpts this one is pretty sleek. Feels like you could drop it right into a MW4 remaster. (PGI pl...

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Thunderbolt IIC Concept Revision

Thanks for all the feedback on the last post everyone. Seemed largely in line with our management feelings but confirmed that a huge redo wasn't necessary. The changes that have been made go a long way though.

The head was replaced with some...

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Thunderbolt IIC Concept

I've worked up a Thunderbolt IIC redesign for an upcoming project and I'm curious what yee players think of it.

Particularly, any attachments to its old look versus the game's modern looks. Many old iterated designs (II, III, mkii, and IIC)...

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Gencon Begins!

All set up for day one of Gencon. Until they need this table for a tournament at least haha.

If you're here come by and say hi.

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Lament Concept Sketch

Here comes that Lament, a nice simple bruiser of a mech.

I'd place this one as one of Justin Nelson's best original mech designs so there wasn't much to change about it. Some proportions changes like giving it a bit more torso rather than su...

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Dragon Fire Sculpt

Here are the Dragon Fire renders to check out. Having this in 3D and also a physical print it looks really nice all around. I'll have a painted up prototype at GenCon if anyone is there to check it out.

Alan Blackwell sculpted this one, quit...

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Templar Concept Sketch

Here's another MW4 callback mech, the Templar. Was always a fun mission in MW4 Mercs defending Hesperus II. If I'm remembering right they give you one of these for the help.

When referencing for this one I made a fairly even combination betw...

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Hellspawn Sculpt

Here's the chunky boy in 3D, the Hellspawn.

I think there are prototype print pictures of this one floating about, and the production masters I've seen look amazing (though they typically do for every mech haha).

As my team is already ...

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Dragon Fire Concept Sketch

With another Battletech Activity Book dropping recently there were a few new art reveals, including the Dragon Fire here.

I don't believe we've revealed how this mech will be releasing as a miniature yet, but it is coming and in a pretty int...

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Gunsmith Sculpt

Here are the renders for the Gunsmith. Sculpt by Ray White.

For all of its blockiness it also has a few areas of complex curves. The cockpit in particular was a doozy.
Just a few days ago the production prototype print came across my emai...

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Hellspawn Concept Sketch

Here's the Hellspawn concept redesign that Bishop Steiner worked on.

This is another one of those nice MW4 designs that didn't need much for changes. Just pushing a few proportions around. Though I admit we might have allowed it to get a lit...

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Coolant Truck Sculpt

Waterguns go pew. Here's some renders of the Coolant Truck.

I'm not sure what to say on this one that I didn't hit in the sketch description.

I am however curious what you guys will be running through those fluid guns. Any shenanigans...

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Gunsmith Concept Sketch

Whoop, month half way through I better do my job for y'all :D

Here's the Gunsmith. Didn't feel this one needed to be drastically changed in design, but it did need some proportional changes. In particular the head was sized up some and broug...

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Tian-Zong Sculpt

Here's the final sculpt for the Tian-Zong.

Came together quite nicely I think. Sculpted by Aaron Harris. Dainty little arms but it's all about hauling those gauss rifles around.
I've seen the prototypes and plastic tooling for this one al...

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Gyrfalcon Concept Sketch

Here's a redesign that was run for the Legends II book, but will now also be included in a Jade Falcon faction pack, the Gyrfalcon.

While not the biggest fan of totem mechs as a concept, I still like them when they're done well. I think the ...

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Tian-Zong Concept Sketch

Here's the new Tian-Zong redesign for the upcoming McCarrons Armored Cavalry lance pack.

I illustrated this one for the cover of TRO 3145 Liao, so it was fun to give it a fresh look. It's been through quite a bit of iteration, starting as a ...

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