Researcher's Log:
First identified 14 years ago; the alien lifeform was discovered in a large spherical chamber at the heart of the Frontier Base. Reconnaissance personnel came across the giantess restin...
2025-01-21 04:50:49 +0000 UTC
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With the Steam page coming up soon, I thought it was time to give VT a real logo! I wanted to try doing something in the style of a certain fantasy series with a gradient character behind a logo. It's possible I'll make a d...
2025-01-14 00:06:03 +0000 UTC
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Happy New Year! I hope you all had a great holiday! I thought I'd start the year off right, so I signed up for Steamworks over m...
2025-01-07 04:06:30 +0000 UTC
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Hello again! The past week of dev went great, with a lot of really terrible spaghetti code getting cleaned up. This is quickly becoming the build where I finally finish fixing up all my old work, and honestly I'm all for it...
2024-12-17 05:25:00 +0000 UTC
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Work continues on the next update! I'd like for modding to be more or less finished this update in a way that and mods created for it can be reliably carried forward, so I've been working on a few different fronts to achiev...
2024-12-10 06:05:12 +0000 UTC
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I can't believe it's already been another year... It feels like just yesterday I was writing last year's review. This year we added six new characters, Cheshire, the four goblins, and Atlas-Agena, and one new skin for Coven...
2024-12-03 04:27:53 +0000 UTC
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As darkness falls and All Hallow's Eve arrives, a nun undergoes a ghastly transformation... Her teeth grow sharp and wicked, her nails turn to cruel claws, her skin turns to a grey pallor, and the scar from her grisly execu...
2024-11-26 03:00:31 +0000 UTC
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Sorry this took a bit, the game should be a lot more playable now!
NOTE: I fixed all the bugs with modded units I could, but the chimera and other units with nonstandard stomachs are still not set up to be used in battle.
EDIT v0.12a.1:
2024-11-19 00:55:17 +0000 UTC
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A vessel designed for long-duration spaceflight by the shadowy organization Xenognosis. The nature of her missions meant that her life was spent almost entirely alone, right up until she first met the Commander. She has sin...
2024-11-12 04:54:36 +0000 UTC
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I've been doing some thinking about how I want to represent the Commander in-game, and I'm a bit conflicted so I wanted to get some opinions here. One the one hand, I'd like for the Commander to be as open as possible for i...
2024-11-07 02:49:16 +0000 UTC
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Did you find the secret character?
So, there ended up being three big surprises this update! Since I had to keep them a secret up until now, I want to go over them a bit here now that they've been released. Also, it...
2024-11-04 21:20:37 +0000 UTC
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Alright, finally done! (Pretend this build came out yesterday)
NOTE: Modding has been re-enabled, but at the expense of loading saved games as I try to better integrate that and set up mid-battle saves. Mods made for previous versions of the...
2024-11-02 03:14:44 +0000 UTC
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We're still on track! ...Honestly I don't have much else to say this week, but development is going well. I'd really like to get this build out in time to spend some good time with the Monster Hunter Wilds beta, so hopefull...
2024-10-29 02:26:28 +0000 UTC
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Hey again everyone! I was able to make decent progress last week, and I think we're still looking at an end of October/early November release date. The new stomach system is getting very close to completion and has been ful...
2024-10-22 02:46:01 +0000 UTC
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Hey everyone, just a small update on the game's progress this week. So far, it's been going well and I've been getting a few fun things in for the next build on top of the stomach system/Vore Chimera that I think you'll enj...
2024-10-14 22:36:40 +0000 UTC
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One of the most numerous monsters in the world you find yourself in. While the weakest physically, they more than make up for it in numbers and a general disregard for their own safety. Early in your journey, you'll encount...
2024-10-08 03:52:33 +0000 UTC
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As soon as I started to add modding to the game, I ran into a problem. VT uses a lot of mid-sized textures to render its characters, and in order to ensure no visual glitches (Missing faces, etc.) these textures ideally all...
2024-09-30 20:49:36 +0000 UTC
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One of the difficulties of adapting the gacha framework for a non-monetized game is what to do with rarities. In VT I'd like for each unit to be useful in their own way, but that runs completely counter to your typical rari...
2024-09-24 02:10:48 +0000 UTC
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NOTE: Modding is still disabled.
Thank you for your patience! Assuming nothing explodes again, this is the final build of v0.11, and after this I'll be going ahead with my rework of old systems to get modding and a few other things working a...
2024-09-21 03:40:13 +0000 UTC
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Not too much to report this week, development continues apace moving towards the next update. The first beta test containing bugfixes for v.011a was just released on the discord, and while the feedback I've gotten so far ha...
2024-09-17 03:53:59 +0000 UTC
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BASE OVERVIEW:
One of the things I want to implement for the Alpha is a base management system that both incorporates vore, and gives additional utility to your vessels. I've been brainstorming on how I want to ...
2024-09-10 02:54:11 +0000 UTC
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While I've tried to keep modding the game as simple as possible up to this point, with the upcoming stomach update it seems likely that it's about to get a whole lot more complicated (At least if your unit has multiple stom...
2024-09-03 02:05:49 +0000 UTC
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Sorry about the buggy release, thank you so much for all your bug reports! I addressed everything I could in this build, but if there's still something big lingering I'll release another hotfix before I move on.
Changelog:
Skil...
2024-08-27 12:01:15 +0000 UTC
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Sorry this build ended up taking a day extra, thank you for waiting!
NOTE: Modding has been disabled for this update! This build was released in the middle of a lot of reworks, so unfortunately there's still some features that don't work cor...
2024-08-22 10:54:27 +0000 UTC
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So sorry about the extra wait! Honestly, I've been having some issues getting the last of the writing done, but it's nearly finished now and won't take too much longer. After that's done, I'm going to take one more day to try to polish things a bi...
2024-08-19 22:26:50 +0000 UTC
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Hey everyone! Just wanted to get out a little bit ahead and say that the new build won't be coming out today (Monday), but a bit later in the week instead. I also want to confirm the delay definitely has nothing to do with ...
2024-08-12 06:49:46 +0000 UTC
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2024-08-09 01:48:14 +0000 UTC
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Alright, back to work! I was too busy with other stuff to get much done last week, but I'm really happy to be done with that and back to making VT. I still have a fair amount left, but I'm hoping I can swing the next build ...
2024-08-06 02:41:48 +0000 UTC
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As expected, I won't be hitting the end of July for this update, though setting my goal there was mostly wishful thinking to begin with. Work continues on the goblins as before, and I've also been fixing a lot of the miscel...
2024-07-30 03:05:19 +0000 UTC
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Last week, I was able to get most of the loose ends tied up, and I'm now progressing on the next build in earnest. While I can't make a good prediction for the ETA, since I have quite a bit of writing left to do and that's ...
2024-07-23 04:06:36 +0000 UTC
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