OguRetsu
shibagani48

shibagani48

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shibagani48 posts

Weekly report Sep 4/4, 2024

Hello everyone! Thank you as always for your support.
Let's take a look at this week's progress!

No Demo Update

Unfortunately, there will be no demo update this month as I spent the week brainstorming and organizing future ...

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Weekly report Sep 3/4, 2024

Hello everyone! Thank you as always for your support.
Let's take a look at this week's progress!

# GGPO Negotiations

To summarize, unfortunately, I wasn’t able to secure staff to implement GGPO.

One of the people I sp...

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2024 Nov. Comic

 

 

2024-09-21 06:36:33 +0000 UTC View Post

Weekly report Sep 2/4, 2024

Hello everyone! Thank you as always for your support.
Let's take a look at this week's progress!

# GGPO

I continued investigating the DLL files, but unfortunately, I couldn't resolve the issue. I had a GGPO expert look into i...

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Weekly report Sep 1/4, 2024

Hello everyone! Thank you as always for your support.

The typhoon passed just before this week, so I went on a trip as planned this week, so there will be no weekly report.

I did a little research on GGPO. It is made in C++ and is ...

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Poll for Christmas comic

Which one?

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Weekly report Aug 5/5, 2024

Hello everyone! Thank you as always for your support.
Let's take a look at this week's progress!

## No Demo Update

This month, I prioritized online testing, so there won’t be any updates to the demo. Moving forward, the ...

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Bahell ground online secret contents

https://kyo-hei.itch.io/bahellground-online

Cleared battle sca...

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【Early access】 2024 Aug. Comic

This is the comic "Lucifer movie Revenge" based on previous poll.

 

2024-08-31 14:10:21 +0000 UTC View Post

Weekly report Aug 4/5, 2024

Hello everyone! Thank you as always for your support. Let's take a look at this week's progress!

After a long and extended development process, Bahell Ground is finally almost complete! To be honest, I had somewhat given up, so I’m very re...

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Weekly report Aug 3/5, 2024

Hello everyone! Thank you as always for your support. Let's take a look at this week's progress!

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*■Bahell ground*

This week, I mainly focused on the system for connecting the server and client. Since Bahell emplo...

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Poll for HV demo release

This is a poll about online features when the demo is released to the public. We will explain the advantages and disadvantages of each.

No online matching

Advantages: Public release can begin sooner.

Disadvantages: Fight...

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About purchasing membership on the iOS app

Thank you for your continued support.

Due to changes to Apple's terms and conditions, from November 2024, a 30% Apple tax will be applied to subscription purchases via the iOS App. In other words, the price will simply increase by 30% if you...

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Weekly report Aug 2/5, 2024

Hello everyone! Thank you as always for your support. Let's take a look at this week's progress!

Sorry for the late submission! This week, I starte...

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Next comic poll

Which idea for September comic do you like?

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Weekly report Aug-1, 2024

Hello everyone! Thank you as always for your support. Let's take a look at this week's progress!

# Quantum Practice

This week, I co...

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Weekly report July-4, 2024

Hello everyone! Thank you as always for your support. Let's take a look at this week's progress!

Demo Update

Please download the latest version using the ...

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【Bonus】 Bahell ground hidden element

you can play "Bahell Ground" here.

 When the game starts, there is a 1...

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Weekly report July-3, 2024

Hello everyone! Thank you as always for your support. Let's take a look at this week's progress!


Illustration Work Completion and Return to Hellversus

Finally, the long and arduous illustration work is finished, and I'm ba...

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Weekly report July-2, 2024

Thank you for your continued support!
This article summarizes the basic information of Patreon articles.

This week, I couldn't work on Hellversus because of the illustration deadline. There will be no weekly update this week. Sorry!😭 View Post

Weekly report July-1, 2024

Thank you for your continued support!
This article summarizes the basic information of Patreon articles.

As I mentioned last week, I'm still swamped with external illustration work, so this week I focused solely on bug fixes.

I may ...

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Weekly report June-4, 2024

Hello everyone! Thank you as always for your support. Let's take a look at this week's progress.

#Demo Update

2024-06-28 14:15:32 +0000 UTC View Post

Weekly report June-3, 2024

Hello everyone! Thank you as always for your support. Let's take a look at this week's progress.

Sorry for the late post!

### Organizing the Attack Hit Flow, Including Projectiles

First, I identified the common parts of ...

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Weekly report June-2, 2024

Hello everyone! Thank you as always for your support. Let's take a look at this week's progress.

Sorry for the late post!

#Comic work

2024-06-16 13:54:31 +0000 UTC View Post

【Early access】 2024 Jul. Comic

Previous story------------

2024-06-16 13:25:12 +0000 UTC View Post

Weekly report June-1, 2024

Hello everyone! Thank you as always for your support. Let's take a look at this week's progress.

## Refining Hitboxes for Projectiles

The hitboxes we re-implemented last week have now been applied to projectiles. The work prog...

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Weekly report May-4, 2024

Hello everyone! Thank you as always for your support. Let's take a look at this week's progress.

Demo Update

2024-05-31 11:23:52 +0000 UTC View Post

Weekly report May-3, 2024

Hello everyone! Thank you as always for your support. Let's take a look at this week's progress.

This week, the work mainly involved revisiting hitboxes and code, so the report will be somewhat abstract.

# Hitbox and Code Revie...

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Weekly report May-2, 2024

Hello everyone! Thank you as always for your support. Let's take a look at this week's progress.

#Comic work

2024-05-17 10:41:41 +0000 UTC View Post

【Early access】 2024 Jun. Comic

 

 

2024-05-15 11:02:41 +0000 UTC View Post