OguRetsu
SteamUP

SteamUP

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SteamUP posts

Delay in bugfixed version

Hello everyone!

Sorry to keep You all wait.
It was really intense bugfix week, where I put most of my free time to process reports from all dear patrons and kind volunteers, who spend their time to see what I wasn't able to saw in a fi...

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Work on bugs

Hello everyone!

Currently I'm working on fixing bugs, and I should finish it till end of this week + some minor improvements here and there:

1. Bugs.
I got reports about few very noticeable issues (about dress-up after work in bar)...

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Demo v3 public release

 https://mega.nz/#!FdgARIiZ!HXBfiBr65aFplcQci3MsRD_U26ecaYkd2yur1lxUXak

Hello everyone!
It's end of the month, and as I promised - current version goes to public, for enj...

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50+ Patrons!

Hello everyone!

I was so busy with work, that missed the fact that now I have mare than 50 Patrons!
It was week from hell. I slept 5 hours per day, worked more than 12 hours per shift, got sick (ordinary flu, almost recovered by the mome...

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!Quarantine!

Hey everyone!
Government of my country started a quarantine across all the country. It's good, since it will slow down a spread of virus. And for me - it means bigger thread since now I need to travel across city (capital of country with at lea...

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Test build for Patrons is out

Hello everyone!


It was long and hard road, test build is ready for T3+ patrons. Once all bugs on this build will be removed - T2 patrons will receive link to latest build (the fixed one).

I'm not satisfied with it, but promise is ...

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Important about development speed...

Hello everyone!

  This post is will contain a little about progress update and more about talking.
A lot of people here and other forums ask me about how soon we will make new release, and how much of new content it will conta...

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Status update #6 Back to work

Hello my dear patrons!


It was great holidays, and I hope, that all of You had a great rest! I waited for this rest for almost year! And got to work on project with new strength!

I've managed to restore Twitter account (than...

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Happy Holidays!


Hi everyone!  

Every living person need a little time to rest from time-to-time, especially a working persons! Fro...

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Status update #5 Good news

Hello everybody!

To begin with, I don’t like to keep people waiting for something unknown (especially when there are so many dishonest/scam developers around), but I also don’t like when there is no significant result that could be broug...

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Status update #4 Wind of changes

Hello everyone!

It's time to report about progress and share some news.

First and most important news: Right now we are in middle of changing artist. Eollyn did great job so far, and I wish her everything best, and grateful for her am...

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Status update #3 November work progress

Hello my dear supporters and followers!

It’s been a month since our project started and I’m very happy for the attention you paid to our project and especially grateful to everyone who decided to support our project! You...

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Status update #2 and plans for November

Hello my dear supporters!

It's time to declare our plans for November, and tell You what exactly we are working on now! First of all We do read your comments, and want to improve our project! We are very grateful for Your bug-reports, and ...

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High Pressure: Demo v2 progress:

Hello everyone!

I've worked a lot on fixing bugs (twice at least due that issue with main folder), but some solutions is still not fully worked, as I want them to work like next:
2019-10-27 14:16:57 +0000 UTC View Post

Meet visualization of Helena Winter

Hi everyone!
While we working hard, we want to share with You appearance of receptions from "Farunian Prophet"! Girl, that some of You liked for her playful personality, and interest in Adelina!

Share Your thoughts, and stay in touch wi...

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Status update №1

Hi there!

For this week we saw You feedback's and comments on a different forums, and it gave us a lot information about what should we fix or change here and there(like QTE system, and else), and we happy that our project draw so much atte...

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