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[Infinity] Monsters - Fractals

These fractals were originally part of the paradict's design but eventually spun off into their own thing. The chaos fractal is one of my favorites - just random things happening throughout battle, both good and bad as chaos should be. The Infinit...

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[Infinity] Weapon - Chronostad Needle

I somehow completely forgot to post this?? Sorry everyone 😅

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This javelin is originally the gnomon of the Apotheose Dial, a mythical artifact capable of sending its users through space and time. The javelin is a powerful magi...

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[Infinity] Item - Superposition Charm

How do you deal with a Schrodinger's rogue?

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Chronoi Wardens of the Infinity Guard gain these charms along with their rank promotion to ensure they do not prematurely fall in battle. The few who used its power have described the...

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[Infinity] Artifact - Apotheose Dial

Given the multiversal nature of the Infinity Guard, I realized a sundial would be very appropriate. It also lets me design items for less popular weapons like the javelin. This artifact is a big one and provides a way to travel through time (if yo...

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[Infinity] Shield - Dimensional Sieve

This shield is originally the face of the Apotheose Dial, a mythical artifact capable of sending its users through space and time. The shield is a powerful magic item in its own right, capable of changing dimensional lengths around its wielder...

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[Infinity] Weapon - Hypermace

The whole reason I made this theme was so I could draw some optical illusions. My favorite kind is Escher-esque drawings with strange geometry (like the Penrose Stair...

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[Infinity] Weapon - Contradent

It is always unclear how many prongs protrude from this trident-like weapon. Newly promoted Chronoi Sentinels are often tasked with obtaining an anomalous weapon like this one, designed to grow in power as their rank increases. Those who wield...

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July Theme Poll

Welcome all the new patrons! The biopunk and blood magic mixed theme was really fun to explore; I'm pretty proud of the polymutics and hybrid templates. I would love to hear about anyone who used these in their games. As always, I can't d...

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[Infinity] Weapon - Axonomaly

If the illusion is not readily apparent, the prongs of the hexagonal hammerheads somehow all meet the rod as if they were flat!

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This weapon's physical state never seems to settle no matter from which angle one looks at it. Newl...

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[Infinity] Weapon - Fractal Coil

This long whip spirals inward indefinitely, forming beautiful geometric patterns that appear to waver on their own accord. Unlike other fractal weapons, this whip can hunt and restrain targets with unparalleled efficiency, provided its wielder is ...

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[Collab] Item - Stenographer's Folio

Wizards or wealthy students who cannot be bothered with the effort of note-taking turn to this notebook. However, they find more use as eavesdrop tools among thieves and investigators.

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Stenographer's Folio...

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[Infinity] Weapon - Vanishing Point

The tip of this rapier tapers to an imperceivable tip. Records say the rapier was not forged, but found by an intrepid Chronot Warden in the Voidhollows. Temporal analysis indicates an origin of indeterminate age, suggesting it either existed ...

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[Infinity] Item - Eternal Parchment

The clerks of the Infinity Guard maintain their records in extremely tidy fashion, storing billions of books' worth of information in a single shelf, but the time it takes to find any archived information tends to take longer than a lifetime.<...

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[Infinity] Weapon - Infinity Edge

We're kicking off the Infinity Guard for June! It's mostly centered around a time paradox preventing agency, which involves a bit of time travel, combat, extradimensional creatures, and paradoxes! This one was originally designed ...

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[Compendium] The Polymer Lab

Yet again instead of ~15 pages per compendium I've been planning on, I've created a 36 page compendium. I don't think this will happen again because I need to sleep more.

Download the pdf to check o...

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[Preview] - The Polymer Lab

This is a preview for May's The Polymer Lab compendium, which contains 4 pages of lore about the Polymer Lab, 8 adventure hooks, 13 hybrid templates, a wizard sub...

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[Polymer] Monster - Fleshwarp Homunculus

I was reading up on mythic traits and I wanted to try making some stronger monsters that could make use of them. I was also thinking about boss monsters and really wanted to see if I could make a 3-stage monster work. I ended up with the fleshwarp...

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[Polymer] Wizard - School of Biomancy

I was struggling to make a biomancy-focused wizard for the Cosmos compendium. It was hard to make something special given how restrictive the subclass chassis was and how broad biomancy really i, but I took another attempt. It's possibly stale, bu...

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[Polymer] Artifact - Arathin's Rod of Reanimation

Attached to this rod is a hemoglobe containing a drop of blood from Arathin, the God of Knowledge and Death, stolen centuries ago by an unknown godslayer. The rod itself is forged from tempered necropyre, fitted with conduits that collects cha...

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[Polymer] Item - Hemoglobe

A curious discovery by practitioners of blood magic, these tiny spheres have served inquisitors of the Empire of Blood for decades during their conquest of the western reaches. Its dark magic circumvents the need for individually enchanted mag...

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