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aripockily

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[Ranger] Item - Terraformers

I know Tasha's Ranger options are much better for the Ranger nowadays but I'm only allowed to work with the SRD, plus I figured it might be nice to make the original ranger more fun and interesting. More choices, maybe.

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This se...

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[Ranger] Item - Ambuscade Stone

Any ranger kit will have some sort of trap, but it was strangely difficult to design a nonmagical trap since any snare trap could theoretically accommodate any mechanical use. It was also hard to design this magical stone from an artistic standpoi...

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[Ranger] Ammunition - Arrow of Tracing

I've already designed a few arrows in the Aripockily's Quiver compendium, so I'm not doing too many more. This one is a nice arrow for trailing your prey, whether you shoot it into the side of an escaping creature or fire it into the back of a lea...

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[Ranger] Weapon - Reignbow

This weapon came together first from the name pun, followed by the idea of seven arrows representing the colors. It's inspired by Nylea's bow (with its four arrows of seasons). From there, the idea for each arrow representing one of seven ranger c...

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October Theme Poll + December Update

Thank you everyone who joined since the last month! I'm so grateful for the support especially as my busy months are coming to a head in October/November. The past couple months have been extremely rewarding, finally able to put all these ideas do...

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[Ranger] Weapon Pair - Furnal Claws

I wanted to design something for the two-weapon-fighter rangers or strength-based rangers. There's so many DEX rangers but Strength can be really fun too! These weapons encourage attacks as much as possible thanks to a passive bonus to damage per ...

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[Ranger] Item - Veil of the Hollow

Everything Ranger can't be all bows! This one is for the rangers who deal with places of the dead, and includes an interesting addition to probably the least-used feature Primeval Awareness. It also allows rangers to reaction-cast death ward View Post

[Ranger] Weapon - Shadow Trace

This weapon was initiated from an image I had of a trident passing through rays of sun spearing through a cave, appearing and disappearing as it passes between darkness and light. I think this one is workable in a real game - one advantage per tur...

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[Ranger] Weapon - Daybreak

I really like floating things in a design and I couldn't miss this opportunity. Because this is a bow of a celestial ranger, you can even see the tiny diamonds shapes that indicates the Aureliate gods. In designing weapon properties, I wanted to g...

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[Ranger] Weapon - Equilibrium

Next up is the Cogwork Marshals, explorers of the lawful planes. This bow is actually a shieldbow, a unique weapon type I'm experimenting with (I played Runescape 😅). This weapon functions much like a longbow; it grants a +1 bonus to AC in exch...

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[Ranger] Weapon - Stormcall

New month! I have to say I was a lil surprised the Ranger book made a comeback but boy am I excited. More bows, a couple arrows, and more for the class that needs the most love. Though this month is ranger-focused, I did my best to make some of th...

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[Divine] Monster - Burning Edict

A fun fight for any adventuring party, but a flexible RP tool for any GM. Does your god need something to happen for your story? Possess an expendable NPC and turn them into a Burning Edict. But really only if your god is evil or chaotic.

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[Divine] NPC - Divine Champion (of the Aureliate)

If you need an Aureliate god antagonist, here they are. At minimum, this champion will work for any god and will be a moderately strong encounter, but things get very interesting once you bring in the legendary actions. The legendary acti...

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[Divine] NPC - Divine Champion

If you need a divine antagonist, here they are! This champion will work for any god and will be a moderately strong encounter. Their ability to recover from mortal wounds gives them an extra buffer when needed - to survive some very deadly save-or...

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[Compendium] - Divine Favors

I had initially only planned for 20 or so pages in this compendium but somehow it grew to 33! Again this number is always intended to go down to 20 for a more stable work-life balance. I just couldn't resist for this one since there are ten gods (...

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[Preview] - Divine Favors

This is a preview for August's Divine Favors compendium! This 33-page compendium brings you 10 new setting-agnostic gods, each with their own descriptions, person...

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[Divine] Item - Bracers of Zealotry

These bracers are worn by the most devoted of deities, typically by worshipers or divine proxies who need to channel their religious fanaticism. When shaped properly, the bracers allow Gods to briefly inhabit them to communicate with their cha...

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[Divine] Potion - Ambrosia of Champions

This potion is intended to be a basic, god-agnostic potion for a favored character, though it leaves some room for the Aureliate. Drop them in for your characters when it's time to kill a god in the final fight!

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This heavenly t...

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[Divine] Item - Horn of Extravagant Wealth

This horn is frequently depicted in the hands of Galeim, the Archon of Abundance, crafted from the prong of a prized bull among an excess of thousands. The coins and food that it produces are said to fall through dimensional rifts from Galeim'...

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[Divine] Weapon - Bloody Strife

Below the ten Aureliate gods are the Archons, demi-deities with purview over minor domains. Their rule often extends into a physical aspect, usually in the form of demiplanes such as the Timeless Expanse or the Dreamsend.

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This ...

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[Divine] Item - Pyrite Idol

I really like the faceting and coloring for this one - a mix of cool yellows and reflected oranges. This idol in particular most closely resembles Halean (sun imagery), though I'm planning on avoiding describing the Aureliate gods in any particula...

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[Divine] Potion - Aureliate Nectar

This ambrosia is usually granted directly by gods of the Aureliate Pantheon, appearing when a hero needs it most. Sometimes, a hero seeks this hidden nectar, an ordeal that proves their worth. The god's favored material floats gently within th...

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[Divine] Artifact - Worldshapers

Fun fact - Palarok actually shows up in Unearthed Gems in an item called Palarok's Tears, which is a volcanic mineral. As such, Palarok is now the god of fire and creation - but instead of the typical hammer imagery, I wanted it feel more...

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[Divine] Artifact - Witherstep

These boots are a fragment of Brodduix the Dustcaller, worn by a worthy champion of the God of Earth and Decay. The boots hold no ill will or intent towards the living; it exists only as a necessary part of the cycle's eternal push and pull. C...

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[Divine] Artifact - Shattered Horizons

This spear is a fragment of Vordin the Shackled Seer, granted to a worthy champion of the God of Storms and Destiny. The spear crackles with blue-white lightning, capable of piercing the confines of fate to forge new destinies. Vordin bestows ...

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[Divine] Artifact - Pale Respite

This helmet is a fragment of Perlunas the Nightwarden, granted to a worthy champion of the God of Moon and Tranquility. Often, a champion is chosen among those who need peace and quiet, a humble guardian dedicated to tranquility beneath the mo...

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[Divine] Artifact - Hexaegis

This shield is a fragment of Yllyana the Frostborn Maiden, granted to a worthy champion of the God of Love and Preservation. It is always cold to the touch, though the chosen few remain warm through their devotion. The God presents this shield...

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[Divine] Artifact - Traitor's Tongue

This rapier is a literal fragment of Eurys the Silent Faces, stolen by a worthy champion of the God of Shadow and Trickery. Champions who wield this weapon do so on the tides of chaos with no guidance from the deity, gloriously sowing chaos ac...

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September Theme Poll

I'm so grateful for all the new support from July and August, especially from those who really enjoyed the Halcyon Coast. I'm moving into a busier end-of-year months, but I'm still enjoying all the new future content.

This month's theme has ...

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[Divine] Artifact - Eulogy

This stylus-like dagger is a fragment of Arathin the Sleeper in Veils, wielded by a worthy champion of the God of Knowledge and Death. Unlike its brethren, it is not granted by the sleeping god but passed between champions, newly chosen when t...

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