The new version of Monster Girl Garden (1.27b) is now available for all Silver+ patrons. This version adds the new male faces to all of the male monsters, and fixes a bunch of r* animations which were not playing correctly. Some gameplay changes, ...
2023-01-31 04:35:49 +0000 UTC
View Post
I uploaded a patch for 69 Days After, this should fix the issue with the scroll bar in some of the journal entries. Additionally, there were problems with the Good Ending that I didn't notice until now, and they are fixed as well.
The patron...
2023-01-19 06:55:12 +0000 UTC
View Post
The new version is now available for all Silver+ patrons.
This new version adds a ton of new graphics and some content. Snow's graphics have been completely changed, aside from polaroids. Juniper now has clothing deterioration graphics, and Amb...
2023-01-16 09:15:13 +0000 UTC
View Post
Snow has been redesigned, and their clothing deterioration graphics are complete. These are the new graphics, Snow is meant to look better and more feminine in the redesign. Additionally, Snow's uniform is designed to look more like a college stud...
2023-01-08 02:34:00 +0000 UTC
View Post
Happy New Year everyone, I hope you all had a safe and fun holiday season. It's a new year, and that means it's time to get straight down to the grind.
I'm hoping to finish 69 Days After to a point that I feel comfortable uploading it to Steam,...
2023-01-02 03:15:26 +0000 UTC
View Post
Important Note for December Pledges
This version is a December reward. So if you pledged in December, but can no longer access the link, please contact me here on Patreon via message and we'll get you set up with the new version.
2023-01-02 03:05:39 +0000 UTC
View Post
Okay, I know I said I wasn't going to implement these yet, but I got really excited and hammered it out. These are some of the faces randomized under the new system, eventually all the male characters in the game will use this system.
You ca...
2023-01-01 01:40:49 +0000 UTC
View Post
Here's some of the blendshapes for the new heads. Most of these are just for facial expressions which will be added to animations, but some of them can also be used to change the face of the character. At the moment these are limited to eye/brow s...
2022-12-28 21:48:44 +0000 UTC
View Post
So I was experimenting with modelling again recently, and I figured for practice I would try to make a simple head. Well, apparently my modelling skills are sharper than I figured, because this is what I've managed to churn out after a few days of...
2022-12-26 03:23:28 +0000 UTC
View Post
The new version of RogueLove is now available for all Silver+ patrons. This version sees a massive overhaul to damage, instead of random numbers and ranges, all player damage is now based on actual dice rolls, which display under the map any time ...
2022-12-14 01:24:45 +0000 UTC
View Post
The spells system has been reworked in RogueLove. Spells are divided into Cantrips and Spells now, Cantrips being the grey set. Cantrips are fairly weak compared to spells, but can be cast infinitely (aside from the 2 healing cantrips). This lets ...
2022-12-13 17:16:18 +0000 UTC
View Post
Hey folks, I didn't realize the new version had build errors for Gold and Ruby, I really need to get into the habit of just testing every build to make sure it runs. Anyway, I've rebuilt them and uploaded them, sans errors.
2022-12-08 21:13:40 +0000 UTC
View Post
Just making a post here to show you all the chart I made for the weapon rebalances. These are all based on classic dice roll mechanics. The first DPS number shown is the average result of all possible combinations, while the 'Real DPS' is the same...
2022-12-06 03:16:07 +0000 UTC
View Post
These are the plans for releases in December. In RogueLove, I'll be doing a lot of balances to weapon and magic damage, as well as many enemies and bosses. For MGG there will be more animations, and content for systems like talents and flowers. I'...
2022-12-02 04:46:16 +0000 UTC
View Post
The new version is now available. This version adds two big overhauls, to the calendar and to flowers. The calendar is now split into 4 seasons instead of 12 months, making it much faster to get to the other seasons. The seasonal tournaments have ...
2022-12-01 00:31:48 +0000 UTC
View Post
Hey everyone, just wanted to make a quick post here to show off the new map image coming to the next version, and just to update you all on the progress.
The new version is coming along nicely, you can expect a lot of bugs from the last few ...
2022-11-25 20:10:54 +0000 UTC
View Post
Well, I really don't know how I've never thought of adding this before, but you'll be able to easily move your monsters around in the next version with the same key for moving decorations ('O' by default).
2022-11-18 04:07:43 +0000 UTC
View Post
The new version of 69 Days After is now available for all Silver+ patrons. A new polaroid, a new expedition, and steps towards completing a new secret ending.
Changelog: 2022-11-13 03:27:31 +0000 UTC
View Post
These are the planned releases for November. Hoping to get the last 2 Expeditions done in 69 Days After, as well as some steps towards a hidden ending I have planned.
69 Days After v0.15 (November 12th)
2022-11-02 19:37:30 +0000 UTC
View Post
The Android version of RogueLove has been updated to the newest version (0.14) and is available for all Silver+ patrons at the link below.
Download: ...
2022-11-02 01:54:47 +0000 UTC
View Post
This version adds a massive HUD overhaul to the game, lots of information has been reorganized and more info is now visible, including shortcuts to the sub menus (encyclopaedia, etc.). Additionally, there are new graphics for hovering over garden ...
2022-11-01 08:32:06 +0000 UTC
View Post
A new patch (v1.23.1b) for MGG has been uploaded, the patch addresses the following issues:
Monster Manager improvements; sometimes displayed the wrong species, sometimes showed the wrong data in the wrong spot, and all species are counted in t...
2022-10-21 05:34:00 +0000 UTC
View Post
The new version of RogueLove is now available for all Silver+ patrons! This new version sees some major changes to the Dark Lord fight, as well as 3 new weapons, and 2 new enemies. There have also been a number of bug fixes and tweaks.
2022-10-14 03:54:26 +0000 UTC
View Post
Hey everyone! Here's the current release plans for October, hoping to improve the Final Boss fight in RogueLove, add end game content for MGG, and continue building some extra content for 69 Days After.
RogueLove v0.14 (October 13th)...
2022-10-03 02:05:43 +0000 UTC
View Post
The new version of MGG is now available for all Silver+ patrons! This version adds the Greater Succubus, an evolution of the Lesser Succubus which is created when the latter has sex with every other kind of species possible. Also, this version fix...
2022-10-01 07:35:32 +0000 UTC
View Post
A new dev build of MGG is now available for Ruby patrons. This version contains the new upcoming species, the Greater Succubus. It also includes the neko skeleton fix, which fixes the hands of Female and Futanari monsters using the neko skeleton. ...
2022-09-25 19:51:54 +0000 UTC
View Post
Here's a preview of the new species coming to the next version, the Greater Succubus, or just Succubus. The Succubus is the final form of the Lesser Succubus, and is created by having a Lesser Succubus gather cum (have sex with) one monster of eve...
2022-09-24 00:58:49 +0000 UTC
View Post
The new version is now available for all Silver+ patrons.
This version contains a new polaroid, Scarlet with Juniper and Raven. The Military Base Expedition is now playable, and the game is now beatable via Good Ending 1.
Patrons ca...
2022-09-12 06:42:11 +0000 UTC
View Post
I've uploaded a patch/hotfix for the latest version, to fix a few issues and add a couple of changes working towards the new version.
Ruby Patrons can re-download their itemcodes.txt and you will notice that every item in the game is now lis...
2022-09-07 06:30:45 +0000 UTC
View Post
Current plans for September are looking something like this. 69 Days After will be getting it's first ending, and some other new content. MGG will be getting some end game content, and I'll be looking at improving the economy. Also, I'm hoping to ...
2022-09-01 22:36:43 +0000 UTC
View Post