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Koa the DM

Koa the DM

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Koa the DM posts

Improved and Updated Lineages!

This week I've got a hefty homebrew for y'all! As we all know, when Tasha's Cauldron of Everything came out, they released a new system to do races, which didn't include weapon proficiencies, language proficiencies, and most importantly, no pre-se...

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Would you be interested in Factions/Lore?

Most of the content I post here for y'all wonderful patrons are tangible things you can insert into your D&D game. Magic items, monsters, subclasses, etc.

However, I do have quite a bit written for factions, lore, eldritch gods, and thin...

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A CR 4 Monster; the Eyb'Dollen

Continuing my line of strange aberrations based off of human emotions/psychology, I give to you the Eyb'Dollen! A carnal creature based off of instinct, adrenaline, chasing, and brutality; the Eyb'Dollen is one of the most violent and animalistic ...

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Expanded Downtime Activities!

In this lengthy homebrew, I give to you 9 brand new downtime activities, fully fleshed out with complications and rules on how to run them and reap their rewards! I always felt that downtime activities were lacking, so this added in a bunch of new...

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Frost Domain Cleric Updated!

The Frost Domain Cleric has been slightly changed, with the addition of proficiency in heavy armor at 1st level as well as changing the spell table so it listed the full caster levels (not the half-caster levels!).

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16 Runeterra Inspired Magic Items!

This brew I've got 16 new magic items for you to use, including some awesome art for the Glacial Fan done by Isabelle Pratt! As the title suggests, these are inspired by in-game items in League of Legends; some taking the aesthetics of the items a...

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16 New Miscellaneous Spells!

I was unsure where to really put these spells, and they didn't have a unifying theme with them unlike most of my magic items or spells, but I really liked the design of a lot of these spells, so I compiled them together and created an expanded spe...

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A CR 6 Monster; the Gauntmare

Inspired by the Night-gaunt from the Lovecraft mythos, this CR 6 monstrous aberration has some unique lore and mechanics that can punish your lying players or act as the start of a political questioning/turmoil arc! Imagine a sudden outbreak of Ga...

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No post this week!

My sincerest apologies but there won't be a post until next week as I spent all day moving and I've gotten a cold because of it. As soon as I feel better, a double post will be incoming!

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Void Spells Updated!

The 6 new Void Spells have been updated to fix grammatical details within as well as a change to Void Amplification so it is not nearly as punishing and can be used more effectively.

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Wizard Arcane Tradition, Planar Architect

Were you the player that was obsessed with Rope Trick and Mordenkainen's Magnificent Mansion as well as any other spells that would allow you to make your own customizable space? Well this brew sought to double down on that fantasy, by making a Wi...

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Unshackled Enemy Updated!

The CR 11 magekilling enemy known as The Unshackled has been revised thanks to extensive community feedback, and has now been balanced accordingly!

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Cleric Divine Domain: Frost Domain

Just in time for your chilly holiday themed one-shots, check out this divine domain that harnesses the power of cold and frost to chill their enemies! You can say thanks to our Patron John who answered in the Poll that they would like to see this ...

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Paladin Sacred Oath: Oath of Knowledge!

As a result of the survey (with the other subclass coming soon!), here is a Paladin subclass known as the Oath of Knowledge!

This subclass, designed specifically for one of my factions in my homebrew setting, is a paladin that is all about t...

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What should I post next?

I'm thinking of releasing a subclass next week. What do you think I should post?

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6 New Void-Themed Spells for you Dunamancers!

This homebrew adds 6 new void-themed spells, centering around themes of the void, entropy, potential energy, kinetic energy, and gravity to give your gravity/void/reality warping spellcaster a little more oompf!

As a tip to DMs, if you reall...

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16 Uncommon Magic Items!

Apparently I do not know how to read my own polls, since I specifically denoted a difference between Potions and Magic Items, and then released stuff about Potions saying they were magic items!

To amend that, I've got 16 unique and interesti...

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Horticulture Guide Updated!

The Horticulture Guide has been updated with two new plants, Heimsaat and Nayote, as well as overhauls to the overall document to make it look cleaner! In addition to this I also got some AMAZING concept art for the herb, God's Fingers, by my frie...

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Expanded Potions Updated!

Thanks to a wonderful idea from an astute individual that commented on some of the potions I have made, the Expanded Potions has been updated to include a rules-lite way to implement ideas of how to craft some of the potions!

These 'rules' a...

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A CR 11 Enemy, the Unshackled

Last week I gave y'all a bunch of magic items, but I didn't forget the results of the poll which also tied for a monster! So here is a needless amount of lore for an enemy known as the Unshackled! A CR 11 Assassin, inspired by a certain League of ...

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Expanded Potions and Elixirs!

Out of the poll last week it was a Monster or Magic Items that had a tie, so I decided to go with Magic Items! In this new brew, I add a whopping 34 new potions to supplement your games, and these potions aren't just free casting of spells, they a...

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Solarmancy WIP!

This is a work-in-progress that is a large addition to my Campaign Setting that I've been working on for awhile, which is Solarmancy!

The idea behind it is that through Sunstones (magic items), a divine conduit isn't necessary and arcane mag...

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What should I make for next week?

I'm a little stuck on what I should publish next week! What would you like to see?

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Artificer Specialist: Toxicologist

This brew lists a new artificer specialist that focuses on area control and suffocating your enemies through toxic clouds! Inspired by the stinky boy himself from Apex Legends, this really hones in on a evil-ish artificer to satisfy your evil scie...

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Ship Upgrades and Simplified Rules for Naval Combat!

If you're like me, and you want to run the pirate campaign of your dreams, but felt like there wasn't enough customization in the ships themselves (even in Ghosts of Saltmarsh!) and that the ship stat blocks were too complicated, then boy do I hav...

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Poison Revamped

This brew seeks to completely revamp the Poison System in D&D 5e! This brew lists clarified and specific rules for poison application, storage, what a poisoner’s kit does, extracting poisons, crafting poisons, additional traits for poisons, ...

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Koa's Horticulture Guide! 69 new fantastical plants!

In this extremely extensively and lengthy brew, I detail 67 new magical plants, herbs, and shrooms that each have a use for food, teas, poultices, poisons, and more! 

Not only are there descriptive details, information about where each ...

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Koa's Revised Ranger and 23 new Ranger spells!

Hello everybody! This brew goes into detail about the Revised Ranger, a new take on the Ranger that takes aspects from UA, Tasha's, and the original Ranger!

This Brew makes the Ranger useful in all combats while stilling giving use and utili...

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New Arcane Tradition, Hemomancy!

Piggypacking off of the idea of necromancy, what if a wizard were to specialize into necromancy but specifically focus on manipulating the blood of their enemies? This brew seeks to add a new esoteric arcane traditions to wizards through Hemomancy...

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Expanded Necromantic Options!

In this homebrew, I add 21 new necromancy spells to 5e! Designed in part to be used with the School of Necromancy changes I've made, this homebrew adds a ton of new necromancy spells to make specializing in necromancy actually possible!

Not ...

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