2025 March Animation #02
how'd we end up here?
1080p No Music
I’ve been eager to expand my skills, particularly with hand job animations, so I decided to use Karlach as my test subject. After giving it a try, though, it’s clear I’m still working out the mechanics of this type of movement. I’ll need t...
2025-03-20 22:16:03 +0000 UTC View Post
FASTER WORKFLOW
Over the past week, I’ve been focused on improving my character porting workflow. After making some key adjustments to my process, I’ve managed to speed things up significantly—porting characters is now...
2025-03-16 15:48:51 +0000 UTC View Post
need me some boing boing
ANIMATION
The hardest part of this animation was the up and...
2025-02-22 18:07:43 +0000 UTC View Post
FALLING TO THE HYPE
The goal was to completely avoid any form of character creation for the entire year and just focus solely on animation but that doesn't look like it's going to happen. No matter how much I try to focus so...
2025-02-17 03:04:00 +0000 UTC View Post30% APPLE FEE
Just a quick heads-up in case you missed the news: Apple has introduced a 30% fee for subscriptions made through the iPhone. This applies through all subscriptions on your iPhone. So, to avoid the extra charge,...
2025-02-15 14:12:43 +0000 UTC View Post
LINK
wish i was sojourn right now :c
Zarya: @Bordeaux...
The model is basically done. I've pushed it as far as I can take it. I'm gonna spend about a week just double-checking everything works properly and catching any bugs.
Just so you know - this one's only coming in the FUTA version (not do...
2025-01-18 21:59:13 +0000 UTC View Post
LINK
Credits:
Zarya's Voice @BordeauxBlackVA
Audio...
Here's a quick screenshot from an animation that I plan on releasing tomorrow. It's going to take about 8 hours to render in cycles so hopefully nothing goes wrong (again) and I can have it out by that time.
(Not the final product, thin...
ZARYA
I've been wanting to release Zarya for a while now, but I've run into an issue with the model that makes it almost unusable. These Overwatch models are my first attempt at doing head hacks, so most of them are quite ro...
2025-01-08 21:14:21 +0000 UTC View PostNEW YEAR
As I reflect on 2024, I realize how much I’ve grown and improved as an artist. Over the course of the year, I’ve refined my skills in posing, lighting, scene building, and a bit of rigging. Most importantly, Iâ€...
2025-01-06 17:00:12 +0000 UTC View Post
LINK
IMAGE
I’m excited to share a recent commission I had the privilege of working on. This project was ...
2024 NOVEMBER PINUP 04
Here's one of the renders I created to test out Zarya's shaders. I used this...
2024-11-30 03:45:17 +0000 UTC View Post
FREEDOM
I finally finished the animation for the studio I was working with. I expected to get confirmation last week, but I didn’t hear back until earlier today. Again, that project was a great learning experience and I recom...
MIA?
Alright, so as many of you might have picked up by now, I’ve been pretty MIA lately. I’ve still been posting here and there and doing small commissions, but I haven’t been 100% here.
TH...
2024-11-18 08:53:31 +0000 UTC View PostCommissions are temporarily open.
If you're interested, check out the guidelines here
2024-09-21 13:53:06 +0000 UTC View Post