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lustfulillumination

lustfulillumination

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lustfulillumination posts

[News] New dungeon incoming!

Hello everyone, Corintio here!

Today I want to show you this video of the process Nicholas Balm is having on designing the composition of our new dungeon before Luke works on the smaller bits and adds the gameplay area. Since we'll gonna wor...

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[News] Weekly Report

Hello everyone!

Just wanted to thank you all who supported us and that renewed your pledge. We got many new faces last month and that made us extremely happy and excited... If things keep going well, we might be even able to expand the team ...

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Neonate+ release / Progress on development this week

Hello everyone!

As I mentioned on this post here, turned out that what I mentioned that could happen, ended up by happening, which is we releasing today the curre...

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Millhaven is being redone, what does it mean?

Hello everyone, Corintio here!

I just wanted to make a quick post to say that we currently have plans to review the whole town of Millhaven to make it look a lot more immersive, having a high street, some farms around it and so on. That mean...

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[Release] Version 0.14.3 (Test Branch)

Hello everyone, Corintio here!

We've been busy on the last week working on both the weather and the new erotic cutscene for the Heirloom lost quest. Although the cutscene is not ready yet, we are releasing today for our Royal Blood patrons a...

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[Question] Hello new faces!!!

Hello patrons!

I've noticed that in the past weeks we got many new supporters! We welcome you all!

That makes the team very excited and also, worried about how happy you are with our game and Patreon page so we can make sure that you w...

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[News] Audio sample for the new quest

Hello everyone!

Now that we are almost done working on the Heirloom Lost quest, we are already cooking the next quest!

Here's some samples of the audios you'll hear on the new small quest that will be released next month =)

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[News] Use the weather to avoid the sun!

Hello everyone, Corintio here!
We have recently updated the game to Unreal Engine 4.26, and this opened A LOT of possibilities!

The first thing we did was to add a weather system, which is fully integrated to the save\load system, which m...

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Music by Maura Melodies!

Hello everyone, recently Maura did this video showing the behind the scenes of the songs she did for the creepy forest we have on the game. I wanted to invite you to check her View Post

[WIP] Weather Effects

Hello everyone!

We are in the process of migrating the game to Unreal Engine 4.26, which opens a lot of windows for us in many different aspects of the game. So what I wanted to share with you today is the initial progress we have been makin...

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[Poll] 1º semester of 2021 - From where should we start?

Hello everyone!

Before I go through everything I intend to talk about today, I firstly would want to talk about the current state of the game: We have several small quests written, but they are not voiced or at the engine yet. There's a new ...

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[Public + Neonate Release] No more clumsy fights!

Hello everyone, Corintio here!

Today is a big day to us because the patch we are releasing now is meant to solve MANY of the bugs and visual glitches that you have seen in the game for a long, long time. There are still things here and there...

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[Question] About the negotiation system

Hello everyone!

I think some of you might be familiar with the negotiation system we have at the dungeon. We are planning to bring it back to the open world!

Our idea is to have guards and bandits around that Kalyskah could bribe in ca...

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[Public + Patron Release] Cutscene Hotfixes!

Hello everyone, Corintio here!

Last week the patron Sati Starr made us aware that during dialogues and cutscenes, if the player pressed the spacebar, Kalyskah would slide down the ground, and also that you could activate and deactivate the b...

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[Friends!] High Pressure

Hello everyone! 

As I mentioned in the last post, I wanted to start showing you some of the games I've seen and that maybe you might enjoy. T...

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[Release] Version 0.14

Hello everyone, Corintio here!

I wish you all an incredibly happy new year!

This is the last patch of 2020 and I couldn’t be happier, we accomplished most of what we were planning to accomplish this year, with the first arc that intr...

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[News] Progress on development this week

Hello everyone!

I hope you all had a happy Christmas/Holidays!

We did take one or two days to rest but we are still working on full speed, trying our best to release a new patch for the patrons before the month-end, but if something ha...

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[Public Release] Version 0.13.4c

Hello everyone!

As I mentioned before, this is the newest patch for the latest public version. There are things to improve still, but I reckon that nothing game-breaking should happen with frequency. Let us know if you find something odd goi...

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New hotfix to be released today

Hello everyone!

Just a heads up that we'll be releasing a new patch for version 0.13 (currently public) because we just realised that most of the trees of the creepy forest were missing on the open world. It will also have a new small cave s...

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[Public Release] Version 0.13.4b

Hello everyone!

We just released some final touches on version 0.13, I hope you enjoy it!

Fixes

  • Fixed infinite loop on Friar dialogue if you tried to speak with him after having a violent action with the ot...

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[Public Release] Version 0.13.4

Hello everyone, Corintio here!

Today we are releasing the latest version of the game to the public!
It has a new quest and several improvements on the combat and general feeling of the game. Also better vegetation and open world!
Sinc...

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Almost there!

Hello everyone, Corintio here!

Just a heads up that the next patch will be released within the next 24 hours if everything goes right. Almost everything is ready, I just realised that I'll have to tune down the enemy blocking system and make...

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[Release] Version 0.13.3 Neonate+

Hello Patrons!

I'm pushing a new update for you, but consider it a test. We are trying to use level streaming for a few things and your feedback on...

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About next public update

Hello everyone, Corintio here!

While we work on the new content for the next quest, we are also testing to see if at least the most annoying bugs of the last versions are fixed and then release a patch on the test branch so the Royal Bloods ...

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[News] New Dungeon soon!

Hello everyone, Corintio here!

Today I want to tease something we've been working on during this week: A new Dungeon!

In the beginning, this will be a very tiny thing but there will be a quest in the future that will give you the means...

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[Release] Version 0.13.2a (Neonate+)

Hello everyone, Corintio here!

This is one of those patches that seem to have a small changelog, but the truth is that it’s the result of two months of work (Or a bit more). I had to program some new mechanics on the way the game deal with...

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Now testing!

Hello everyone, Corintio here!

I think I'm done with the bug fixing and the things we've planned for the latest quest, and now I'm testing it. If everything goes right, I might upload a new patch today!!!

If things goes wrong, the patc...

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Bug fixed(But not released yet)!

Hello patrons!

Just a heads up about the bug that is causing the loot on the chests of the dungeon not to be spawned. Turned out it was a behaviour we had on the game only when we start it by pressing "new game" on the main menu. That's why ...

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[Poll] Dominant vs Romantic/Submissive

Hello Patrons, Corintio here!

This post has spoilers of the quest I'm working on, if you'd like to know what happens on the quest only while you are playing it, I suggest you to avoid reading it.

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Testing the newest version for Vampire tier patrons!

Hello Patrons!
Since we haven't received any report from the Royal Bloods about bugs on the latest version of the game yet, we are pushing version 0.13.2 Preview to the vampire tier patrons.
Note that this is still a preview because not ever...

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