This week I experimented with working on whatever I felt like. Rather than try to pull this into a focused post, I'll just list all the different things I did.
TLS 0.51.0 Design: I reviewed notes and did some prep. Now I have a pr...
2020-04-26 21:30:29 +0000 UTC
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It is almost, almost time for a clearer schedule. First, two items that may be of interest to you:
1) TLS is on itch.io
I hadn't realized there was any activity for free games on itch.io, but I've finally 2020-04-19 20:11:01 +0000 UTC
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Hey, everyone! I'm glad to announce that the first big art release is now public, and you can download it here:
2020-04-17 22:31:29 +0000 UTC
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Lots of stuff happening. $5 patrons are playing the newest version of the game complete with the full art. $10 patrons just got the first ever art package (all scenes at full resolution plus maps/fanart/etc). This is also your notification that I ...
2020-04-12 22:24:54 +0000 UTC
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This is an unusual time for a post, but what the heck. I've promised several people that patrons would get access to higher resolution versions of all the scene images, and now is the time where I make good on that promise. This post will be the p...
2020-04-12 14:15:43 +0000 UTC
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Release time, everybody! I thought about pushing this to next week, but I'd prefer not to delay TLS releases any longer.
Link: 2020-04-10 22:17:02 +0000 UTC
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Buckle up, this is a big post with a lot going on! It won't all be relevant to everyone, but please check for the parts that are relevant to you.
Fanart: The image for this post was drawn by Annikath, not as a commission, ju...
2020-04-05 23:26:28 +0000 UTC
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Guys, this is the last set for Chapter 1! Unless something has been entirely forgotten, we finally have everything, which means that the official art version can happen soon. More info on that in the weekly update.
Meanwhile, some notes on t...
2020-03-31 21:32:02 +0000 UTC
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Momentum! Momentum is precious. I feel so much better on a day-to-day basis when I'm enjoying my work and making significant progress. ^-^ I hope everyone is managing with the world's current difficulties. I'm getting closer to finishing two thing...
2020-03-29 18:15:22 +0000 UTC
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There are more important things going on in the world than my work, but since this is an update on that: this week sucked, creatively. I put in long hours and worked hard, but I just didn't make progress like I'd wanted because things kept coming ...
2020-03-22 20:05:39 +0000 UTC
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Current events are hitting some people hard, in varying ways. Some are trapped at home more than usual, while others have messaged me to say they need to pull their patronage to get through. I absolutely want everyone to prioritize what matters mo...
2020-03-18 22:46:48 +0000 UTC
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Promotion is the worst. -_- It's just soul-draining for me, even when it's successful. Yesterday wasn't even effective, as my map post didn't really catch on:
2020-03-15 21:02:16 +0000 UTC
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A set of four finished scenes, plus Riala's character sheet, plus a bonus lingerie version. The Aka scene was redone because it was drawn before we did all our style testing and it didn't fit the coloring style of the rest.
We're getting pre...
2020-03-11 18:49:37 +0000 UTC
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Unusual post this week! I hope I can ask your attention for something a little outside the ordinary.
Normally I try not to ask you guys for much extra, because your support already forms the bedrock of my career. I'm grateful to all of you w...
2020-03-08 21:58:19 +0000 UTC
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Notes and links on the blog:
https://the-last-sovereign.blogspot.com/2020/03/tls-0494.html
I post these becaus...
2020-03-06 23:28:19 +0000 UTC
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As we enter March, I feel like 2020 has gotten off to a good start. I had to push a little too hard, but I feel positive about what I did in updates 48 and 49, so I'm glad that they've been well-received. The public release of TLS 0.49.x will stil...
2020-03-01 17:34:51 +0000 UTC
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UPDATE: I hope the version linked below is very nearly the public release, but I decided to let everyone try it early if they wanted.
The previous thread has over 300 comments, so I thought it might be better to start with a clean...
2020-02-28 23:34:59 +0000 UTC
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(Updated: No separate weekly update, since I don't really have anything new to say. Version 0.49.2 should hopefully come out a while later, including new content.)
New version is here!
0.49.1 Link: 2020-02-21 23:23:39 +0000 UTC
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Though I never thought it was a realistic deadline, I've wished I could release TLS 0.49.0 this weekend. The timing of everything would have been very convenient, positioning TLS perfectly on the sides of book releases and other things. Plus, betw...
2020-02-16 21:57:08 +0000 UTC
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Everybody who didn't see the previous update: I'm fine! My furnace got fixed almost immediately on Monday, so I had a warm week. More importantly, I had an enjoyably productive week.
Building momentum on these broad updates can be difficult....
2020-02-09 23:39:19 +0000 UTC
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It's so freaking cold. My furnace went out, but when the repairman came, he needed to leave to get a part. Then it was fixed for a day, but failed over night, so he had to come back, then get another part. They don't work on the weekend, so... my ...
2020-02-02 21:39:21 +0000 UTC
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Generally fewer people are on at this hour, but my furnace is busted and it's freezing cold and so my schedule is off anyway. Might as well post for all the people in different time zones.
I considered naming this one "Prostitute Edition" bu...
2020-01-29 15:47:09 +0000 UTC
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It's been a while since we've done an update that was just focused on a single aspect of development. Since one of the things I did last week is suited to that, we'll do it.
Yhilin has updated less frequently than some other locations for a ...
2020-01-26 21:44:09 +0000 UTC
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I think 2020 has gotten off to a good start, but unfortunately I've had to spend some time lately on promotional junk. Hopefully that's almost over and I can focus on creative work. In theory I should be able to devote over a solid month to that w...
2020-01-19 21:57:29 +0000 UTC
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I'm pleased that players liked the first update of the year, especially the plot revelations. ^-^ The optional fights seem to need some tuning, but I hope we'll move toward a smooth public release.
I'm on top of bug reports, but not sure whe...
2020-01-12 20:06:02 +0000 UTC
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Update time! New version link will soon be below.
Version 0.48.1: https://mega.nz/#!jhVXBIAb!Buvc5oNYZqq-lVPB53CsieM-arUMYQ...
2020-01-10 23:24:03 +0000 UTC
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Time for another yearly review, looking back on what was done and forward to what comes next. Overall, 2019 was a year of experimentation for me. Some time was wasted on dead ends, and I regret that, but overall I felt the year was very helpful fo...
2020-01-05 20:13:45 +0000 UTC
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For the past two years, I've done darker reviews for my last update of the year, laying out negative issues in order to start the new year fresh. This year, I find that is no longer necessary. Please look forward to my yearly reflection and a TLS ...
2019-12-29 23:04:30 +0000 UTC
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This weekend would have been the one where I would have tried to rush out a TLS update. I really appreciate everyone's patience in letting me have better work/life balance, as I feel better having cleared so much from my plate. $10 patrons just go...
2019-12-22 23:25:08 +0000 UTC
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