OguRetsu
Anon42

Anon42

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Anon42 posts

September 2014 Patreon supported

Thank you so much for the support this month!

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Ugh.. stress.

Just a heads up for everyone. The last few days have been really stressful for me. I've finally been able to settle down for a bit of desperately-needed relaxation, but I might end up having slightly less content available than I hoped for v.04 of C...

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Air dodge

So, I'm considering removing the 'air dodge' ability. I initially thought of it to give Alicia more options for dodging attacks, but now that the combat is starting to come together, I don't really think she needs it. Double jumping and sliding give ...

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Mini glowies

Good evening, Patrons! Unless it's morning where you are, in which case good morning! Today I bring you a gif of a new lighting element I implemented today. These will be one of the many things populating the planet that glow in various, colorful wa...

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I've seen enough hentai...

Evening, Patrons! Today, a small update for you. I managed to sit down and get some work done today, despite the chair dilemma, so here's a frame from the (still WIP) tentacle sex animation. Now to go rest my back. -A42

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Chairs 'n slides

Good day, Patrons! Sorry about the lack of updates lately. My computer chair recently broke, so I haven't been able to spend much time at the computer due to my bad back. I've also just been sorting through some general health problems, so I haven't ...

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Monthly pledges

Evening, Patrons! I have a small question for you all. In light of the upcoming change to the way Crisis Point updates are distributed (through PM rather than a direct upload), would any of you object to me changing the campaign from 'per update' to...

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Artists

Well I had a feeling it would happen, considering how little I've heard from him lately, but Dace has officially quit the project. Short-lived as the partnership was, I wish him well on whatever he moves on to. However, I am now left in the awkward p...

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Evening, Patrons! After the whole 'piracy' fiasco, I figured it's about time I show off some more progress for the actual game. Today I've been working on the lighting engine, in the hopes of giving the underground caverns a darker, bleaker feel. Thi...

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Blatant 'piracy'

I'm not sure how many of you know this, but Patreon has a serious hole in their systems that allows people to pledge to a Creator, access the patron-exclusive content, and then immediately pull their pledge. It costs nothing and gets you access to ev...

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Force Shot distortion!

Afternoon, Patrons! Now that September has begun, work on v.04 is underway. I started the month off by working on implementing the Force Shot upgrade, the first of Alicia's 3 subweapons. In v.03, some of you might have noticed certain walls that loo...

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Crisis Point Prototype v.03!

Hello, Patrons! It's finally time for another prototype update! It's been another month in the works, and I'm sure you'll agree that things are shaping up to be better than ever. I'm excited for the future of this project, and I hope you are too! View Post

Update v.04 goals

Evening, Patrons! I received a response from Patreon support, and unfortunately there's no way for me to limit a paid post based on patron tier level, so I'm just going to have to use a workaround. From now on, for every update, there will be two po...

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Problems

Quick update, everybody - the update is 100% complete and ready to upload, but Patreon is giving me trouble.. It's not allowing me to edit the privacy of paid updates, meaning one of two things happens: A) the update doesn't earn me anything, or B) e...

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Hey, Patrons! Just a quick update, since I haven't posted in a while. I don't have anything visual to show off, but I wanted to let you know that everything is on track for the August 27th release date of v.03! The majority of the work is done, right...

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Progression, slimes

Sorry 'bout the lack of updates over the last few days, guys. Been working on some less visual things, like AI coding and planning stuff out. Here's a quick update on how things are coming along. UPDATE V.03 GOALS -Update shooting animations, pos...

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And now, for a limited time only..

Quick update guys, just wanted to let you all know I put up a new, extremely limited reward tier! It's a bit on the pricey side, but hopefully you'll agree it's worth it! And just so the update isn't ENTIRELY visually boring, here's Alicia's new 'sh...

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Approximately 80% more 'action-y'

The march towards .03 continues! Today I've been working on action poses. Alicia's shooting will be much more dynamic in the coming update, with more unique poses for combat and, potentially, animations for her blaster. I'm also working on slight edi...

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Control Scheme & Evasive Maneuvers

Hello again, patrons! Most of the last few days have been spent concepting and getting all of my plans laid out and ready. To that end, I decided to plan out a final control scheme for the game earlier today while reworking the controls.

Here...

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Health pickups

http://s15.postimg.org/4cf9kjgsn/Health_pickups.gif Update time! Today I've been working on some of the goals for .03, including these lil' bastards. They we...

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Update v.03 Goals

Afternoon, patrons! I decided to sit down today and plan out the roadmap for v.03 before getting started. I figured I'd post the list here, as well as ask for your opinions. UPDATE V.03 GOALS -Update shooting animations, poses; add shooting straigh...

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Hey patrons! Sorry about the radio silence lately. I haven't had a whole lot of exciting visual things to update you guys with, as I'm focusing on code and getting everything ready for the next prototype update. Work on Crisis Point is progressing s...

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a new challenger has arrived

decided to start work on some more enemy designs today, and this lovely lady was first in my mind.

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Fetish suggestions

Community input time! I recently went back and reread through fetish suggestions that have been given to me while working on Crisis Point, so I could compile a list of them. I'm going to be working on more enemy design concepts soon, so I figured I'd...

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Early world map layout

hey everyone! thanks for supporting the campaign so early on! i'm not quite ready to release a full prototype update to the game yet, but i didn't want to leave you all empty handed, so i figured i'd go ahead and post a teaser of the current world ma...

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