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Anon42

Anon42

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Anon42 posts

Weekly Update 10-28-18 (More challenge rooms, testing)

Hey everybody, sorry to say that this week's update is very short. I won't beat around the bush, I didn't get much done - having Orexius so busy lately has made it hard to stay consistently productive, been in a bit of a funk honestly, and there was ...

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Weekly Update! 10-21-18 (Collectibles, Bullets, Bugs)

Hey everyone! Sorry this post is a bit late, and also that this will be a pretty brief post with not much to show off - we ended up having guests that I didn't know about staying at our house for part of the week, and I wasn't able to work as much as...

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Weekly Update! 10-14-18 (Seeker Shot, dialogue)

(High quality video of the above gif here: https://gfycat.com/VerifiableSpecificFrenchbulldog)


Hey everybody! Another week, another weekly update!...

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Weekly Update! 10-7-18 (Animations, New Visuals, Level Design and Secrets)

(Higher quality video here: https://gfycat.com/BetterBitterCats)


He...

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Stream is end

EDIT: Stream's over for the day, sorry for the short one but I'm feelin'  more tired than usual today. Still got some good stuff done though, and  don't forget we'll be posting an update on Sunday detailing everything  we worked on thi...

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Stream's over

EDIT: Stream's over for today, went for 7 hours and got a lot done! Next  stream will be Thursday at 1 pm EST, as usual. Hope to see you all  there!

ORIGINAL: Hey everybody! Today's CPE devstream is beginning in a few minutes, come ...

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Weekly Update! 9-30-18 (Difficulties, Menus, Auto Shot, Cutscene Animations)

Hey everybody! Today is Sunday, which means it's time for another weekly CPE development update! This week was the real start of v.32's development, since I got sick after v.31 came out and had to take a while longer to recover, but the good news is ...

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Devstream!

EDIT:  Stream's over for the day, thanks to everyone who came by! This'll  probably be the last stream this week, but as always, there will be a  weekly update post on Sunday detailing what we got done this week, both  during and ...

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Stream's beginning!

EDIT: Stream's over, thanks to everybody who came by! We should be  streaming again on Thursday at roughly the same time, 1pm EST.

ORIGINAL: Hey everyone! Sorry for not announcing this sooner, but me and Orex are streaming work on v.32 t...

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v.31 hotfix 2!

Hey everyone! Very small hotfix today, just wanted to fix a few more issues that were reported yesterday, especially since one of them was making H-scenes more difficult to access if the Orbital Flare skill was unlocked. Like last time, you can acces...

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v.31 hotfix 1!

Hey everyone! v.31 Hotfix 1 has just been uploaded and is available for play! You can download it using the same link as the original v.31 release, whether it's a link you received from me via private message or the link from the v.31 release post. Y...

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Another status update

Hey everybody, sorry I didn't update you on what was happening sooner. After my last update I've been mostly focusing on trying to get better, which seems to have done the trick - I was still feeling ill for a while, but it's been gradually improving...

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Status update

Hey, just wanted to update you all on what's going on. Apologies for not releasing any hotfixes or doing any streams yet. I usually take a short break after an update comes out, and I ended up catching a REALLY nasty stomach bug or something a few da...

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Update v.31 download link!

https://www.dropbox.com/s/t0qx6vikesvzaf0/Crisis%20Point%20Extinction%20v.31%20release.zip?dl=0


Hey e...

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Update v.31 release!

Hey everybody! Before I get into the meat of the post, let me first apologize, the Warped Scientist BE H-scene rework is not in this version currently. The animation isn't quite finished yet, and I've been pretty much done working on v.31 for a few d...

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Stream's over

EDIT: Stream is over for today, thanks to everyone who came by! Got a lot done today, v.31 inches ever closer to completion.

ORIGINAL: Today's CPE dev stream is about to start, feel free to come hang out if you have the time and interest!
<...

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Weekly Update! 8-26-18 (cleanup, cutscenes, and audio)

Hey everyone! Time for another weekly CPE development update! Once again I don't have much to show off visually, so sorry about that, this'll be a text post - but the reason for that is that all of the major features were completed already, so I've b...

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Stream over

EDIT: Stream is over for the day. Sorry it didn't go longer, I was hoping to stream for most of the day, but I'm feelin' kinda out of it, having trouble focusing. Hopefully we'll be able to stream again early morning tomorrow or the day after though!...

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Done streamin'

EDIT: Stream's over for today, thanks to everyone who came by! Reminder  that our next planned stream is this Thursday, at 1 pm EST!

ORIGINAL: Today's CPE devstream is about to begin! Come on by if you have the time and interest!

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Weekly Update! 8-19-19 (writing, CGs, and loose ends)

Hey everybody! Sorry to say I don't have much exciting to talk about this update, or anything to show off visually - since we didn't stream at all this week, most of my work was spent on things that are less exciting to stream, or things that I don't...

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Warped Scientist BE H-scene rework!

Hey guys! As promised in the weekly update post a few minutes ago, here's the new loop for the Warped Scientist BE H-scene! I decided to keep the old gif in there as a comparison shot - if it's not obvious, the left is the new one Orexius is working ...

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Weekly Update! 8-12-18 (H-scenes, CG gallery, warp menu, and more!)

Hey everyone, time for another weekly update! I wanted to get this out earlier in the day but I've been dealing with a pretty bad migraine, sorry about that. The good news is this week is a really good one, we got a lot done since we were able to get...

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Devstream end

EDIT: Stream's over, everybody! Got a LOT done today! Remember, tomorrow is a weekly update, so I'll detail everything we did throughout this week then~ Thanks to everyone who came by!

ORIGINAL: Hey everybody! We're starting the saturday devst...

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Stream over

EDIT: Stream's over everybody, thanks to anyone who came by! Heads up if you're reading this, if everything goes according to plan, we should be streaming again on Saturday - same time, 1pm est! No promises on that one yet but that's what we're aimin...

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Devstream over

EDIT: Stream's over! Got some good stuff done today, which I'll talk about later in the weekly update. Thanks for coming by to everyone who did, and don't forget, we'll be streaming again on Thursday, at the same time - 1pm EST!

ORIGINAL: Hey...

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Weekly Update! 8-5-18 (More Status menu, Skills, new NPC)

Hello one and all, and welcome to another weekly CPE development update! Much like last week, a lot of this week's work was spent on behind the scenes stuff like finishing off the Status menu and implementing the new Skills system, but that doesn't m...

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Stream is over

EDIT: Stream's over everyone, thanks to those who came by! Sorry it wasn't as long as the last stream, I'm feeling kind of out of it today. I'll have an update on when our next streams are soon.

ORIGINAL: Hey everybody! Time for another Crisis...

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Stream is over

EDIT: Stream's over everybody! Thanks so much to everybody who came by. We ended up going for 7 hours, got a lot done today! Don't forget we have another stream on Thursday at the same time, starting at 1 pm EST - hope you can make it to that one whe...

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Weekly Update! 7-29-18 (Status menu, bugfixes, and cutscenes)

Hey everybody! Like I said in last week's update about the new melee attack, I'm trying to aim for at-least-weekly updates on Crisis Point's development from no...

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Torn clothing melee + bonus sprite

Hey all! Here's a small bonus Patron-only continuation of the last post, with the torn clothing version of Alicia's new melee animation, as well as a lil bonus sprite Orexius did for fun to show off Alicia's new melee weapon. Love you guys <3
<...

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