Happy Halloween
I'm pretty terrible at making good looking scenes, but here's a little something from me to you!
- Ren
2021-10-30 22:19:20 +0000 UTC View Post
I'm pretty terrible at making good looking scenes, but here's a little something from me to you!
- Ren
2021-10-30 22:19:20 +0000 UTC View PostAfter a fair bit of deliberation, I think I will finally bump this version of the game up to 1.0. There are many reasons for this, but in a nutshell I spent a good deal of time focusing on stability and bug fixes that may have been present. I thin...
2021-10-30 08:22:35 +0000 UTC View Post
I've spent a good deal of time bouncing back and forth between early game events, as well as adding new content. I've managed to replace about 60% of the early game content (before you are allowed to set out on your own and do as you please). I&nb...
2021-10-24 18:59:29 +0000 UTC View Post*Important*
Just yesterday I ran across a glitch that may result in unexpected behavior for the game, essentially allowing you to click on buttons beneath your current screen. This has been fixed with the lat...

At a certain point you gain the ability to connect to the Tower. This allows you to improve the tower itself (later in game), as well as improve your cha...
2021-10-13 09:00:04 +0000 UTC View PostA few people have asked about this, and it's rather simple once you know how.
First, go to the folder where your game has been unpacked.
2021-10-13 08:47:34 +0000 UTC
View Post
Some players may never see this, since it's right at the beginning and recently added. So, I thought I'd share it here.
*Note that I'm not the best at making 'good' videos. Hopefully the quality isn't too bad.*
A while back I started adding features for the kinks system of the game. Now that some of the major stuff is behind me, I can pick up where I Ieft off.
Kinks allow you to customize your gameplay by opting to view events related to various k...
And then I started on 0.31.
And ,immediately, I found some bugs that prevent content I posted in 0.30 from being seen.
I'll release a patch soon for the errors that I found in 0.30's newest additions. My apologies on this.
I didn't re...

:Important Changes:
-The in-game menu has changed. Click the Black and white icon to expose the sub menus.
-Crafting is no lon...
*TL DR This is a personal post, mostly unrelated to the latest release.*
I'm actually stressing right now.
Why?
Well, partially because I'm a work-a-holic. But the bigger part of this is related to t...
Shot myself in the foot!
It's okay though, just sorting out some last minute kinks with displaying information for Alchemy traits and Magic spells (aka the new Grimoire page that shows information for these things).
New ETA is 4 pm. ...
I'm...on schedule to release as planned today.
Imagine that. o_O
*also note that I may have jinxed myself by sharing that just now*
All jokes aside, I will endeavor to release this between noon (2 hours or so from now)...
2021-10-01 15:17:06 +0000 UTC View PostI'm crashing (literally falling asleep in my chair), so I'll take a few hours of sleep and finish up.
Here's the total list of things I've added thus far:
0.29-0.30 Summary
This is a post to sort of track the elements of the game that I need to work on / improve, for my own use as well as yours. 10 being they are "perfect", 0 being needs a lot of work. I tend to be a bit harsh on myself since I know what the "end...
2021-09-30 15:20:28 +0000 UTC View Post
*As of 9/30 combat has been tinkered with and revamped a bit. It is now more accurate in the damage figures shown, as well as the battle shifting.*
I spent the last week sorting out the content I'd like to add to this month's update and yesterday I started working on the project. Starting now and for the rest of the week I will mostly be afk as I work as well. It helps me focus and get ...
2021-09-28 01:12:06 +0000 UTC View Post
After advancing to a certain point in the story, you will gain the ability to cast magic spells. At the start you can only activate a certain # of spells...
2021-09-26 05:38:28 +0000 UTC View Post
After a certain point in the story, crafting becomes available. You can use item synthesis to make items you need for exploration. Many alchemic items ha...
2021-09-26 05:26:58 +0000 UTC View Post
Exploration plays a large part in Hom Factory. In order to improve Yu as well as gain materials for crafting, you must venture into the wilds of the isla...
2021-09-26 05:12:34 +0000 UTC View Post
This will serve as a game manual of sorts. I'll link posts featuring all the features of gameplay for Hom Factory. While it's not required reading, you m...
2021-09-26 05:00:16 +0000 UTC View Post
Unlike some games, Hom Factory doesn't limit you to a certain number of day phases. The passage of time is based on your need to replenish Fat...
2021-09-26 04:59:11 +0000 UTC View Post
By improving your bond with the various people you meet, you can gain more insight to their lives (and have some fun in the process).
Chatting , Gi...
2021-09-26 04:51:30 +0000 UTC View Post
Yu (our main character) has a few stats to manage as he navigates this new isekai world.
This month I'm blaming it on Ida! It really took 9-10 days from me! Really! All jokes aside, after missing the Wednesday deadline I decided to opt for quietly working rather than making deadlines that seem possible.
And then ...
I woke up a bit later than I wanted today, so its looking like early morning(Thursday) for 0.29's release). I'll use the extra time to finish adding in more scenes and events for personal stories.
In terms of changes, most of them have been...
TLDR, my target of releasing this weekend is still on and you get some bonus play this month.
For those of you who follow both games (Heavenly Peaks Cultivation an...
I'm back!
Our internet was out until about an hour ago, but the lights came on this morning.
We were really lucky this time, as many places still don't have water or electricity. In some places people are still trapped and awaiting rescue.