Wuya Model Almos There
Added 2024-06-16 18:14:40 +0000 UTC
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Ok, the texture part of the face was almost ready, I just needed to add certain things that the character has, such as the black lines near his eyes on the side of the skin as part of his makeup.
In the texture part of the face, it is ready, they already have a bun similar to the character.
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Now in the part of the rig it is much more complex in the sense of making the weights of the rig and the vertices complex and above all that they follow a specific order and avoid deformation in the body, in the part of the body in general. It is ready and only has a few minor errors that can be solved by modifying certain parts of the modifiers or vertices of the model.
Although in relation to clothing it is the most complicated, I still don't know how to make the rigs follow the movement of the clothes and prevent it from having movement deformation and in the relationship of the weight and its deformation with the rig of the characters, that's why I will leave it for another time for now the rig of the character is complete, in relation to the bones and not with the controllers of the rig (At least it is its progress)
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In relation to the character, you can say that he looks ready, but he still has to improve, I still have a lot to learn in relation to the weights of certain things on the model, the shape keys, the clothes, the modifiers, among much more, but the model is 50% finished, it will not be ready for animation but more for related images or poster, and here is a 360 video of what the "Finished" character looks like
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End of report