In praise of the particular, and other lessons from 2023
Added 2024-01-22 19:50:15 +0000 UTCPublicly available URL: https://andymatuschak.org/2023
See also previous annual reflections: on 2022, 2021, 2020.
Systematic output; one-off methods
Itâs so tempting to conflate aims with methods.
Iâm trying to invent systems that work for lots of people in lots of contexts. My instinct, then, is to focus the process of invention on scalability and generality. If Iâve got an idea, Iâll usually try to make something linkableâsomething I can send to a wide range of people, for use in a wide range of contexts. Iâll send out a survey; Iâll pick some telemetry variables to measure and analyze; maybe Iâll run a randomized controlled trial; Iâll interview users about their experiences.
Possibly the most important thing Iâve learned in recent years is that these instincts are often a mistake. To invent a systematic solution, Iâll often need to synthesize insights from many non-systematic experiments. In other words, my aimsâgeneral solutionsâwill often require methods (and intermediate outputs) with very different properties.
Paul Graham has famously advised startups to âdo things that donât scale.â Things like talking to customers door-to-door instead of buying a national ad campaign. He mostly justifies that advice in terms of business, marketing, and brand reasons; I think thatâs what most people remember. But he does briefly discuss non-scalability as a method of creation, and although heâs focused on startups, his arguments capture some of my experience as well. Iâd like to elaborate with some observations on âdoing things that donât scaleâ in the context of discovery and invention.
Single-user evaluation
Late last year, I felt that my experiments had somehow distanced me from my aim: enabling people to acquire rich understanding of complex ideas that really matter to them. Iâd been building systems and running big experiments, and I could tell you plenty about forgetting curves and usage patternsâbut very little about how those things connected to anything anyone cared about. I knew that I was making some progress, but I was mostly flying blind, without the feedback I needed to drive my iteration.
So in 2023, I switched gears to emphasize intimacy. Instead of statistical analysis and summative interviews, I sat next to individuals for hours, as they used one-off prototypes which Iâd made just for them. And I got more insight in the first few weeks of this than I had in all of 2022.
Of course, I got a different kind of insight. I didnât learn anything about what would generalize to a wide population. I couldnât measure fine differences in memory performance as I changed some parameter. Instead I could see, in great detail, the texture of the interaction between my designs and the broader learning contextâmy real purpose, not some proxy. I could see things going as planned in my prototype, and then going decidedly off the rails when that knowledge was put into use. I could see the emotional beats of that experience as they were happening. I could see a hundred questions I hadnât thought to ask in a survey or post-hoc interview.
Is this ârigorousâ research? Not as that word is typically used. But working this way, I feel better-equipped to make progress on my ideas than I have in quite some time. Single-user experiments like this emphasize problem-finding and discovery, not precise evaluation. In fact, my work with one student uncovered a startling hypothesis that consumed much of my year: what seems like a problem of forgetting is sometimes a problem of reading comprehensionânever having understood in the first placeâand we canât reliably tell the difference.
As far as evaluation goes, negative results in single-user experiments do seem quite instructive. If I make a bespoke solution for one particular student, and it doesnât work well, I rarely feel the need to double-check that negative finding with a larger trial. Some failures might be personal or idiosyncratic, but my designerâs instincts can sort out much of that; Iâm not too worried about false negatives. And, unlike a controlled experiment with formal measures, this kind of qualitative observation will usually tell me a great deal about why my solutionâs not working well. Practically speaking, a good heuristic for evaluating my work seems to be: try designs 1-on-1 until they seem to be working well, and only then run more quantitative experiments to understand how well the effect generalizes.
Single-context designs
My aim is to invent augmented reading environments that apply to any kind of informational textâspanning subjects, formats, and audiences. The temptation, then, is to consider every design element in the most systematic, general form. But this again confuses aims with methods. So many of my best insights have come from hoarding and fermenting vivid observations about the particularâa specific design, in a specific situation. That one studentâs frustration with that one specific exercise.
Fred Brooks keenly distills Christopher Alexander:
The only way to achieve good fit between any design and its requirements is to find misfits and remove them; there is no direct way to derive form from requirement. Good fit is the absence of all possible misfits.
Itâs often hard to find âmisfitsâ when Iâm thinking about general forms. My connection to the problem becomes too diffuse. The object of my attention becomes the system itself, rather than its interactions with a specific context of use. This leads to a common failure mode among system designers: getting lost in towers of purity and abstraction, more and more disconnected from the systemâs ostensible purpose in the world.
I experience an enormous difference between âtrying to design an augmented reading environmentâ and âtrying to design an augmented version of this specific linear algebra bookâ. When I think about the former, I mostly focus on primitives, abstractions, and processes. When I think about the latter, I focus on the needs of specific ideas, on specific pages. And then, once itâs in use, I think about specific problems, that specific students had, in specific places. These are the âmisfitsâ I need to remove as a designer.
I think often of Ted Nelsonâs quixotic efforts with Xanadu, originally motivated by his ambitions as a screenplay writer. Decades of abstraction and infrastructure aspiring to encompass all possible forms of writing, but (as far as I can tell) none of that involved him actually trying to write anything meaningful using those designs. And so, interesting as those systemsâ ideas were, most remain unrealized even today. Itâs not a matter of young technologists ignoring the ancientsâ wisdom: many of these designs simply arenât developed adequately to solve the problems they aspire to solve, or to suggest whether they can solve those problems. By contrast, consider Douglas Engelbartâs contemperaneous NLS, which was developed for his lab to use as a collaboration tool. Every key element of that design has long been realized in our tools today.
Of course, I do want my designs to generalize. Thatâs not just a practical consideration. Itâs also spiritual: when I design a system well, it feels like Iâve limned hidden seams of reality; Iâve touched a kind of personal God. On most days, I actually care about this more than my designsâ utilitarian impact. The systems I want to build really do require abstraction and generalization. Transformative systems really do often depend on powerful new primitives. But more and more, my experience has been that the best creative fuel for these systematic solutions often comes from a process which focuses on particulars, at least for long periods at a time.
The feeling of the particular
Also? The particular is often a lot more emotionally engaging, day-to-day. That makes the work easier and more fun.
In a one-hour interview or observation session, I can build some emotional connection with a person. Theyâre more vivid than an email thread or a row in a spreadsheet. But then the session ends, and I generally move on, influenced but not transformed. By contrast, if I work with a particular student for many hours across many sessions, I develop quite a strong desire to help that particular person flourish, at whatever really matters to them. I find myself naturally thinking about them as I work, again and again. I feel vicarious joy when something goes especially well. When they struggle, I really want to solve those problems. (I can understand the appeal of being a teacher!)
All this moves my motivation from the spacious, timeless theoretical to the sharp, focused interpersonal. This helps with my understanding, as Iâve described, but itâs also creatively energizing and much more immediately motivating.
Throughout my career, Iâve struggled with a paradox in the feeling of my work. When Iâve found my work quite gratifying in the moment, day-to-day, Iâve found it hollow and unsatisfying retrospectively, over the long term. For example, when I was working at Apple, there was so much energy; I was surrounded by brilliant people; I felt very competent, it was clear what to do next; it was easy to see my progress each day. That all felt great. But then, looking back on my work at the end of each year, I felt deeply dissatisfied: I wasnât making a personal creative contribution. If someone else had done the projects Iâd done, the results would have been different, but not in a way that mattered. The work wasnât reflective of ideas or values that mattered to me. I felt numbed, creatively and intellectually.
By contrast, when Iâm doing work that I find gratifying and meaningful over the long term, the day-to-day experience is usually frustrating and unpleasant. The work is gratifying because itâs deep and personal and unique. Unfortunately, in my projects, those same attributes also mean that progress tends to be inconsistent and hard to discern; itâs rarely clear what to do next; thereâs rarely anyone I can ask for help; I usually feel incapable.
Of course, these qualities donât need to produce suffering, and Iâm slowly getting better at handling them skillfully. But Iâve also noticed that when I focus my work on particular people in particular contexts, that more immediate emotional connection sometimes overpowers the day-to-day frustration that comes with being lost in the woods. For several long stretches this year, I found the work really gratifying, both in the moment, and retrospectively over the long term. Even if focusing on the particular didnât help the creative process in the other ways Iâve described, this emotional effect would be well worth pursuing on its own.
Mignardises
Progress often doesnât look like progress
It often feels like Iâm not making any progress at all in my work. Iâll feel awfully frustrated. And then, suddenly, a tremendous insight will drive months of work. This last happened in the fall. Looking back at those journals now, Iâm amused to read page after page of me getting so close to that central insight in the weeks leading up to it. I approach it again and again from different directions, getting nearer and nearer, but still one leap awayâso it looks to me, at the time, like Iâve got nothing. Then, finally, when I had the idea, it felt like a bolt from the blue.
When the insight arrived, I didnât notice the connection to the trail Iâd laid on the preceding pages. My experience was of making no progress, and then, finally, making some. In hindsight, I can see that I had been making plenty of progress over those weeks; I just couldnât tell at the time. I suspect this is pretty common in my work. So, âI feel like Iâm not making progressâ is probably not a good local heuristic for guiding my work. Alternately, the lesson might be that I need to become more sensitive to the many subtler flavors of progress in this kind of work.
Stillness is trainable
Iâve written that one of the hardest challenges for my work is: âhow to cultivate deep, stable concentration in the face of complex, ill-structured creative problems?â I now have several years of data on self-reported focus and energy levels, and itâs comforting to see that this does get easier with practice.
I work in one big block with no interruptions; in 2022, this was usually around 7:30 AMâ1:30 PM, and Iâd get quite restless towards the end. By late 2023, I usually didnât start feeling antsy until 2:30. Slowly, over 2023, I increased the amount of time I spent âhighly focusedâ by 38%, while simultaneously lengthening my total working time by 12%.
Some of this is the accumulation of many small tweaks to my practices, but I think much of it is me slowlyâstillâbecoming less reactive to the discomfort of sitting in stillness and confusion.
Help can come without domain expertise
This year in particular, Iâve benefited enormously from friends who are willing to talk in great detail about challenges in our respective creative lives. To my surprise, it often doesnât matter if these friends are experts in my domain, or even that they have much context about my projects. I shouldnât have been so surprised. In late 2021, when I sought out a coach, I wanted to find someone who had experience with research and invention. I imagined that weâd want to talk at great length about my projects and their problems. Two years later, my coach has helped me enormously, but he still has only a hazy idea of what Iâm researching.
It turns out that my coach hasnât needed a detailed understanding of my work, for roughly the same reason that my helpful friends havenât. Much of the time, whether Iâm aware of it or not, the conversation I most need to have about my creative work is about my emotional relationship to the work and to the process. I can get that from sensitive, creative people who care. They donât need to deeply understand my work as a domain expert. Of course, help from domain experts has often been extremely helpful. But Iâve underrated help from highly creative people outside my field, to my detriment.
New patterns of collaboration
My collaborations have mostly fallen into two forms: 1) everyoneâs driving the project creatively, full-time, together; 2) someoneâs driving the project creatively, and someone else is mostly âtaking ticketsââdoing well-defined piecework. This year, I had two happy collaborations in different modes.
Since last February, I spent an afternoon each week with Matthew Siu, the winner of last yearâs research fellowship. Our project isnât an idea that either of us were thinking about when we met; itâs not on the âcritical pathâ of any of my projects; instead, itâs something we discovered was fertile ground over many hours of conversations. Matthew is very much the primary driver, while I mostly advise, sketch, and synthesize during our weekly meetings. (More on this project soon! It turns out six months was a very unrealistic fellowship lengthâŠ)
In parallel, Derrek Chow and I had a different sort of collaboration. Iâd gotten to know him over many long walks, and Iâd come to admire the artistâs temperament that he brings to human-computer interaction problems. Derrek was looking for raw material for his creative practice, and for a good excuse to collaborate, so he asked if I had any project ideas he might be able to work on.
I suggested the prompt which became BookBridge, and we began to meet weekly to discuss an ongoing stream of prototypes. As in my collaboration with Matthew, Derrek gave the project much more time than I between our meetings. But this collaboration had a different texture because it needed me to do more âdrivingâ: this was a prompt Iâd suggested based on my experiences as a reader, not a need Derrek felt viscerally himself, so my role involved more actively steering iteration and synthesizing a whole from the parts.
Both of these collaborations were exciting for me because I felt newly able to scale myself creatively: with a few hours of participation each week (plus intermittent bursts of lots more), I could cause a new branch of idea space to be meaningfully explored. In Matthewâs case, itâs a problem I wouldnât have considered alone; in Derrekâs case, itâs a problem Iâd wanted to explore but for which I hadnât made the time. One very rewarding element of my collaboration with Matthew has been investing in his growth as a researcher and designer. It would be good for my âfieldâ if I could do that repeatedly. Meanwhile, in my collaboration with Derrek, I benefited from complementarity: his skills and mindset are very different from mine, in ways which are interesting and additive. Iâd like to embark on more collaborations of both these typesâand others!âin the future.
Crowdfunding continues more-or-less steadily
2023 was my fourth year of crowdfunding my research. Year over year, my member count increased by 18%, which is lovely. At the same time, my income actually declined 5%. The disparity comes from a shift in the distribution of contribution amounts, from the higher to the lower tiers. Thatâs okay, I think: it smooths out the effects of inevitable churn.
The fundamental dynamics remained the same as in past years: similar churn rates and conversion rates. The biggest lever available remains getting more people into the âtop of the funnelâ, and I donât want to spend any real attention on that. I experimented with talking about crowdfunding and my Patreon more actively on Twitter this year, and that helped a bit, but reaching new audiences drives much more growth: my appearance on Dwarkeshâs podcast led to most of my new subscribers this year. All in all, my income is still somewhere between that of a postdoc and that of junior faculty. Not great, but OK, for now. If Iâd like to sponsor more collaborations, Iâll need to seek more outside funding.
At the start of 2019, I wrote some five-year goals for myself, and then ignored them completely until a few weeks ago, when I exhumed them for a review. Itâs amazing to me how fixated I was on hopes and concerns around funding. I suppose it shouldnât be surprising: my fundraising experiences at Khan Academy were still raw at the time. My greatest wish was to have a source of funding steady enough that I could pursue whatever creative projects I found most interesting. My greatest concerns were that Iâd be incredibly distracted by fundraising, or that Iâd allow my work to be distorted by fundersâ interests. Itâs pretty ironic, then, that I actually hit these goals in 2021, and didnât even realize that I was several years ahead of the ambitious five-year schedule Iâd set for myself.
Itâs an unbelievable privilege to wake up each day and fly by my own creative compass. A small group of people made that possible: all patrons, past and present, could fit in a typical Broadway theater. Thatâs a stirring image to visualize whenever I need a hit of gratitude. So, thank you, to all who have made this very unusual life possible.
Comments
It's very interesting to hear that your experience in rulebook design has this same property! Thank you for sharing.
Andy Matuschak
2024-01-29 22:48:53 +0000 UTCLoved this post. In my own work, designing rulebooks for board games, "Good fit is the absence of all possible misfits" is absolutely true. There are some principles of good design and writing to follow, but every game is to some extent unique and thus creates unique problems. For most of the problems I encounter after doing this for a decade, no amount of systematic "theorycrafting" beforehand could have identified them, and the changes needed to fix these problems are almost always subtle: changing a few words, adding a sidebar or fleshing out an example with a couple more details or removing a couple unnecessary details, etc.
Joshua
2024-01-26 22:52:00 +0000 UTC