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Was shown a cool way to mask edges better in substance painter based off UV seams. really handyIvy root work in blender but then heading into learning to paint weight masks in unreal engine 5 to mask displacements in the modeling tools within UE5
Lewd Lux
山石
Bess
Satyr's Bacchanalia / サテュロスの豪遊
2Bownsyouall
Narzgel
thatzombiecat
くろ
GhostImageArt
OtakuVs
justketchup
PgeE
TPHNineVolt
MistyChronexia
GhostButterfly
kaimanwanio
Sparkbox
MinTiu
Sophiie93
varona
HBeatsArt
The Bearded Saiyan
pepiotrowski
LF222
Henen
porniky
GiantGrantGames
sora_
VR_Ris
xtremeenf
さぼんぼん
Pphile
MysticSaige
Entitled Goose
女王のせかい
BBLoveAI
tooaat
k3tzalman
portzebie
多田野先生