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#20 Progress Report 2025/8/13

This is the July progress report for the game "Sister Virodar." This month, I mainly want to share the updates inside the game as well as the plans for future updates.


Game Update Content

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I am currently drawing a takedown animation for a regular slime.



Future Update Plans

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I am working on completing animations for slimes that appear in the sewer scene. In addition to the takedown animation I’m currently drawing, I also want to create an animation scene for a slime version inspired by a pagan sister.

My current idea is that after capturing a sister, the slime does not immediately digest or consume her but instead brings her to a special entity known as the Slime Queen.

The Slime Queen is a massive slime with a feminine appearance. She may have originally been a small slime but, through fortunate consumption of many intelligent beings, developed a human-like appearance and a certain degree of intelligence. She evaluates the quality of her prey and determines their final fate.

Non-intelligent animals and lifeless meat are digested as nourishment. Ordinary human women are trapped in the slime’s lair and injected with a special fluid, causing their breasts to enlarge and produce a milk-like substance that provides the slimes with continuous hydration and nutrients. For purer and stronger human women, like sisters, the Slime Queen injects a part of herself into their bodies, creating a state of slime parasitism. The slime inside the sister absorbs nutrients and magical energy, and after a certain period, it detaches from the host. At this point, the detached slime takes on the host’s appearance and some of her abilities, with a significant boost in intelligence.

These special humanoid slimes can act independently, but most return to the Slime Queen’s body, making her increasingly intelligent and even capable of learning simple language for communication. However, I think not all humanoid slimes are born this way; most slimes simply mimic human appearances.

There are also slimes that directly consume and digest their prey. Slimes that grow by feeding on low-quality food become larger in size but show no intellectual growth. Unlike the Slime Queen, they don’t strategically allocate their prey and simply devour them.

In my vision, these slimes may be more aggressive, transforming themselves into sharp forms to harm or kill their prey. I might make their color more reddish to distinguish them from the Slime Queen’s faction.

In the game, slime parasitism might exist as a special status effect, increasing the protagonist’s food consumption or the magical energy required to cast spells. Besides the slime naturally detaching after completing its growth, players might be able to forcibly expel the slime using certain items or actions.

After repeated parasitism and the slimes returning to the Slime Queen, she might evolve into an NPC capable of communication. I’d like to allow players to interact with her and meet certain conditions to control the slime threat in the sewer area.

In my current concept, defeating the succubus leads to the game’s ending, but even if the evil forces are driven out, their influence lingers in the story’s setting. For example, if the slime threat isn’t controlled, the epilogue might show the church reclaiming the castle, but the surrounding area will experience frequent disappearances of people.

Lastly, I sincerely thank everyone who has shared their imaginative ideas with me. Many of the game’s settings have been gradually refined thanks to your creativity and suggestions. I truly hope to bring these ideas to life in the game as soon as possible.


Finally

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Finally, I want to thank everyone again for your continuous support and advice.

If you have any questions or suggestions about this update plan, please feel free to let me know!


Comments

Sorry about that! The new demo is still in development. You can find the download link for the latest demo version at the end of the 15th post.

wd P

which version is the latest?

Jazc

没问题!一定会有Happy End的结局的!

wd P

希望结局能有happy end

haharimu


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