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在ini中修改blend_factor[0]= 可以调整衣服的透明度[CustomShaderTransparency]
blend = ADD BLEND_FACTOR INV_BLEND_FACTOR
blend_factor[0] = 0.6
blend_factor[1] = 0.6
blend_factor[2] = 0.6
blend_factor[3] = 1
handling = skip
drawindexed = auto
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