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This is more or less the same setup I've posted but does not use geometry nodes anymore and slightly cleaned up. To have it align to a camera you can still use a simple 'track to' constraint on the plane mesh(set target to the camera object)
BlackHandGames
Isabelle
keknotesaver
Sweets
Hsueh阿學
PL_Artists
Skectchy
AI_Mage_Biu
imaani
Alyssa Sundale
fulipic
alfort
sero
Idol3DX
Juno-Tanuki
虹元少女
ym
ktullanyx
akairiot
TheEvilFallenOne
くらら
Mango Dango
onglai87
undyingnephalim
dzyer
UOSA
排泄嗜好 -Excretion(Animation)
KairyuDee
YAN『GAY/BARA/YAOI/R18/Illustration』
Seagull1
madslindnicolaisen
jigglyjuggle
かぷちや
NeuralCurves
Wzyss
Xredmhar
NIHILL
Zo on the road
Nocturno Piano
ZHAO