OguRetsu
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Update 02

Hello Everyone! Access: MPAniO7N#u1D I hope you all had a wonderful holiday! I just wanted to check in. I realized, looking at the last post, that those un-textured rough animation samples are pretty sad looking without some indication of how things will be looking in the final. So, I attached some rendered frames from the opening sequence. While these are still very rough, and are still missing key things like simulations, expressions, etc. they will at least give you some idea of how things will be looking in the final. As you can see, this project is operating as a sort of parallel reality to the last animation. What would've happened if the Damsel had run into the little Goblins rather than the big boy, lol? And, in line with that, the magical shackles make their return. As I mentioned before the holiday break, I am now starting to refine the animation. So, over the next week or so, I will be adding additional keyframes, animating hands, animating expressions, finalizing lighting and camera animation, etc. With all of that in mind, I should be at the point, in around 7-10 days or so, where I will begin simulating and rendering. My goal is to have this project completed and out to you all sometime in the middle of January. Then, after that, I will begin moving on to the next animation, following the character guidance given in the most recent polls! I hope everyone enjoys the New Year (or New year's Eve) Holiday! I will be getting this project all ready for simulations, and will report back towards the end of the week with another update!

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