OguRetsu
MPArt
MPArt

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Update 03

Hello Everyone! Access: MPAniO7N#u1D I have another animation preview for you! This one is quite a bit longer than I'd usually show. But, production for this animation has been a bit different that usual, so I wanted to show something a bit more substantial! This preview is the opening 37 seconds. But, the animation is almost 4 Minutes and 30 Seconds in total, so I didn't think that it was revealing too much. However, you will notice a decency plane pop up to block one of the Goblin's parts to save myself the trouble of blurring it for this preview, lol. There are also incomplete FX in this preview (like the magical shackles looking like primitive shapes). As I mentioned in the last post, I've been working on refining the animation, and am currently in the process of animating hands. So, as you will notice in this sample, while the Damsel's hands are animated, the Goblin's hands are only partially animated, lol. This also means that expressions are still to be animated. So, I'm afraid you're going to have to look at their vacant static expressions this one last time, lol. And, like the previous sample I'd shown, this sample is lacking texturing, simulating, lighting, etc. all of which will of course be present in the final project. (If you're interested, the last update had some properly lit renders to give a better idea of how things will actually look) But, I will be working on animating expressions and private parts in the next several days. And, as I mentioned in the last post, the project will at last move into the simulate and render phase of production! Things still feel more or less in line with the timeline I lined out in the last post. So, I plan on starting simulations/renders around the middle of next week. And, I plan to have this project out around the middle of the month, depending on how simulations go! I hope everyone is having a great start to their New Year! I will be back some time around the middle of the week with another update for you. Until next time, I hope everyone has a great weekend!

Update 03

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